Player Matchup

Hercules
Hercules
FortniteFun69
Hercules
Level 88
God Stats
3W - 4L
1,433 SR
Queue Stats
274W - 286L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Isuko
Danzaburou
Level 89
God Stats
10W - 11L
1,497 SR
Queue Stats
53W - 51L
1,437 Elo+
Solo
Set
Set
JandrePele
Set
Level 139
God Stats
4W - 13L
1,332 SR
Queue Stats
87W - 90L
1,534 Elo+
Solo
Terra
Terra
TRX Wraith
Terra
Level 128
God Stats
0W - 1L
1,926 SR
Queue Stats
252W - 267L
1,528 Elo+
Party 1
Chang'e
Chang'e
TRXAlpha
Chang'e
Level 85
God Stats
4W - 1L
1,921 SR
Queue Stats
119W - 141L
1,537 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,506 Elo+

VS

Team Averages
Level 96
1,526 SR
1,536 Elo+
Ah Puch
Ah Puch
CheesyShark
Ah Puch
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 172L
1,508 Elo+
Party 2
Yemoja
Yemoja
DewTheGod
Yemoja
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,743 Elo+
Solo
Nemesis
Nemesis
Snuffleupugus
Nemesis
Level 123
God Stats
5W - 3L
1,476 SR
Queue Stats
126W - 136L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
einstein2203
Ah Muzen Cab
Level 57
God Stats
8W - 1L
1,500 SR
Queue Stats
47W - 45L
1,408 Elo+
Party 2
Bacchus
Bacchus
ghosterman3
Bacchus
Level 145
God Stats
7W - 4L
1,655 SR
Queue Stats
175W - 156L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FortniteFun69
Hercules
19
3 / 4 / 4
12,350
475
11,381
26,653
24,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Isuko
Danzaburou
19
3 / 2 / 4
12,699
488
10,075
15,932
5,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 8 / 1
13,330
513
13,747
20,760
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
16
2 / 5 / 6
12,613
485
10,564
28,403
25,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
TRXAlpha
Chang'e
16
0 / 11 / 1
10,053
387
9,935
20,811
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CheesyShark
Ah Puch
20
5 / 3 / 13
13,375
514
31,133
13,892
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
DewTheGod
Yemoja
17
0 / 3 / 12
11,548
444
5,667
15,708
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
20
17 / 4 / 9
15,063
579
24,793
22,983
12,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
einstein2203
Ah Muzen Cab
20
2 / 3 / 2
12,870
495
9,757
15,102
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ghosterman3
Bacchus
20
6 / 4 / 8
14,037
540
18,652
22,434
30,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
17
Kills
30
30
Deaths
17
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CheesyShark
Ah Puch
5
3
13
3.83
W
Yemoja
DewTheGod
Yemoja
0
3
12
2
L
Hercules
FortniteFun69
Hercules
3
4
4
1.25
L
Danzaburou
Isuko
Danzaburou
3
2
4
2.5
L
9
8
1
1.19
W
Nemesis
17
4
9
5.38
L
Terra
2
5
6
1
L
Chang'e
TRXAlpha
Chang'e
0
11
1
0.05
W
Ah Muzen Cab
einstein2203
Ah Muzen Cab
2
3
2
1
W
Bacchus
ghosterman3
Bacchus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,702
Damage
90,002
112,559
Taken
90,119
69,279
Mitigated
69,125
26,495
Healing
31,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CheesyShark
Ah Puch
31,133
1,998
0
2,132
13,892
6,162
376
5,488
8,234
113,822
0
W
Yemoja
DewTheGod
Yemoja
5,667
1,249
3,329
3,581
15,708
14,050
786
4,328
11,348
35,326
0
L
Hercules
FortniteFun69
Hercules
11,381
3,550
104
8,603
26,653
24,249
0
13,866
12,579
0
58,339
L
Danzaburou
Isuko
Danzaburou
10,075
4,237
0
4,247
15,932
5,898
0
7,559
8,216
0
94,489
L
13,747
5,662
0
1,678
20,760
7,553
0
8,142
12,414
0
90,478
W
Nemesis
24,793
11,123
0
9,312
22,983
12,298
515
5,032
17,689
0
120,788
L
Terra
10,564
827
841
6,188
28,403
25,724
0
15,068
12,918
37,012
0
L
Chang'e
TRXAlpha
Chang'e
9,935
1,298
1,369
3,465
20,811
5,855
0
9,417
10,980
64,027
0
W
Ah Muzen Cab
einstein2203
Ah Muzen Cab
9,757
5,909
0
7,595
15,102
6,480
4,068
1,867
13,233
0
108,807
W
Bacchus
ghosterman3
Bacchus
18,652
607
0
5,568
22,434
30,135
993
3,111
19,116
92,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
66,893
633
Minions Killed
742
0
Camps Cleared
0
2,373,594
Distance Traveled
2,526,423
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,375
514
191
7
0
475,144
11
W
Yemoja
11,548
444
47
2
0
498,374
4
L
Hercules
12,350
475
127
5
0
510,725
4
L
Danzaburou
12,699
488
182
7
0
475,287
8
L
Set
13,330
513
136
5
0
492,053
4
W
Nemesis
15,063
579
156
6
0
580,844
3
L
Terra
12,613
485
45
2
0
508,401
0
L
Chang'e
10,053
387
143
6
0
387,128
5
W
Ah Muzen Cab
12,870
495
182
7
0
501,347
5
W
Bacchus
14,037
540
166
6
0
470,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role