Player Matchup

Kukulkan
Kukulkan
ImSpaCe_68
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kaeltheriss
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Solo
Gilgamesh
Gilgamesh
karakral44
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,408 Elo+
Solo
Neith
Neith
oVxTzKTY-
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Bastet
Bastet
vanh2004
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,019 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,317 Elo+

VS

Team Averages
Level 19
1,569 SR
1,334 Elo+
Zeus
Zeus
FitiDuarte
Zeus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 50L
1,172 Elo+
Party 1
Olorun
Olorun
JessieMaze
Olorun
Level 27
God Stats
4W - 4L
1,471 SR
Queue Stats
97W - 114L
1,321 Elo+
Party 3
Neith
Neith
Raymh
Neith
Level 17
God Stats
12W - 17L
1,168 SR
Queue Stats
31W - 45L
1,194 Elo+
Party 1
Pele
Pele
SeaviaSeaweed
Pele
Level 7
God Stats
3W - 0L
1,847 SR
Queue Stats
48W - 32L
1,624 Elo+
Solo
Ganesha
Ganesha
harderonfire
Ganesha
Level 28
God Stats
4W - 1L
1,858 SR
Queue Stats
126W - 147L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImSpaCe_68
Kukulkan
12
3 / 9 / 2
7,911
465
6,449
9,453
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Kaeltheriss
Chang'e
13
2 / 4 / 1
8,241
485
4,673
10,246
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
karakral44
Gilgamesh
13
0 / 8 / 2
7,496
441
5,772
11,751
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
oVxTzKTY-
Neith
10
0 / 7 / 2
6,169
363
3,573
11,012
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Bastet
vanh2004
Bastet
11
4 / 7 / 1
7,880
464
4,698
13,151
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
9,367
551
7,707
9,695
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
JessieMaze
Olorun
15
7 / 1 / 9
9,813
577
6,748
6,877
2,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Raymh
Neith
13
4 / 1 / 9
8,474
498
6,073
8,259
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
19 / 2 / 3
11,764
692
17,017
15,122
6,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
harderonfire
Ganesha
13
1 / 3 / 10
9,107
536
4,659
11,996
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
9
Kills
35
35
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Kukulkan
ImSpaCe_68
Kukulkan
3
9
2
0.44
W
Olorun
JessieMaze
Olorun
7
1
9
11.5
L
Chang'e
Kaeltheriss
Chang'e
2
4
1
0.63
W
Neith
Raymh
Neith
4
1
9
8.5
W
19
2
3
10.25
W
Ganesha
harderonfire
Ganesha
1
3
10
2
L
Gilgamesh
karakral44
Gilgamesh
0
8
2
0.13
L
Neith
oVxTzKTY-
Neith
0
7
2
0.14
L
Bastet
vanh2004
Bastet
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
42,204
55,613
Taken
51,949
19,852
Mitigated
22,035
4,554
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
800
0
3,341
9,695
3,298
1,956
1,467
8,168
51,503
0
L
Kukulkan
ImSpaCe_68
Kukulkan
6,449
1,085
0
0
9,453
3,123
0
3,545
5,908
28,814
0
W
Olorun
JessieMaze
Olorun
6,748
3,570
364
2,812
6,877
2,654
5,866
2,413
4,268
52,654
0
L
Chang'e
Kaeltheriss
Chang'e
4,673
363
139
1,646
10,246
3,236
0
3,480
6,766
30,856
0
W
Neith
Raymh
Neith
6,073
2,502
0
3,513
8,259
2,921
2,165
2,101
6,000
0
31,671
W
17,017
5,364
0
5,437
15,122
6,486
1,812
2,870
12,054
0
83,863
W
Ganesha
harderonfire
Ganesha
4,659
958
0
1,309
11,996
6,676
990
1,461
10,337
33,481
0
L
Gilgamesh
karakral44
Gilgamesh
5,772
994
0
1,219
11,751
5,891
568
3,937
7,814
0
37,788
L
Neith
oVxTzKTY-
Neith
3,573
2,113
0
1,209
11,012
2,958
774
4,359
6,653
0
25,822
L
Bastet
vanh2004
Bastet
4,698
1,797
0
341
13,151
4,644
0
3,793
9,358
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,697
Gold Earned
48,525
277
Minions Killed
425
0
Camps Cleared
0
1,270,913
Distance Traveled
1,595,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,367
551
99
6
0
312,673
0
L
Kukulkan
7,911
465
52
3
0
231,624
1
W
Olorun
9,813
577
100
6
0
334,734
1
L
Chang'e
8,241
485
70
4
0
263,352
1
W
Neith
8,474
498
68
4
0
299,173
1
W
Pele
11,764
692
142
8
0
322,395
2
W
Ganesha
9,107
536
16
1
0
326,315
0
L
Gilgamesh
7,496
441
68
4
0
230,463
0
L
Neith
6,169
363
37
2
0
251,178
0
L
Bastet
7,880
464
50
3
0
294,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role