Player Matchup

Chaac
Chaac
BCKast
Chaac
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
211W - 204L
1,561 Elo+
Party 2
Anubis
Anubis
DjMcSwizzyFiz
Anubis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,081 Elo+
Solo
Loki
Loki
Edyne
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,130 Elo+
Party 3
Da Ji
Da Ji
KreamKween
Da Ji
Level 6
God Stats
4W - 4L
1,140 SR
Queue Stats
31W - 28L
1,097 Elo+
Party 3
Sol
Sol
Shliixx
Sol
Level 18
God Stats
17W - 8L
1,438 SR
Queue Stats
233W - 197L
1,530 Elo+
Party 2
Team Averages
Level 10
1,416 SR
1,280 Elo+

VS

Team Averages
Level 8
1,490 SR
1,442 Elo+
Thor
Thor
Averaide
Thor
Level 16
God Stats
20W - 4L
1,457 SR
Queue Stats
37W - 46L
1,258 Elo+
Solo
Nike
Nike
Scottythehootie
Nike
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 101L
1,500 Elo+
Party 1
Fenrir
Fenrir
WyzLight
Fenrir
Level 5
God Stats
8W - 9L
1,453 SR
Queue Stats
31W - 38L
1,442 Elo+
Solo
Olorun
Olorun
eduardo_layon
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
joshythehottie
Bellona
Level 8
God Stats
3W - 6L
1,538 SR
Queue Stats
120W - 125L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BCKast
Chaac
14
9 / 1 / 14
10,313
607
9,465
14,125
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 14
10,058
592
12,243
8,028
3,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Edyne
Loki
14
7 / 3 / 9
9,639
567
6,177
11,174
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
14
7 / 1 / 4
9,526
560
5,062
10,134
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
15
17 / 3 / 9
10,669
628
19,472
11,164
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 13 / 0
7,991
470
3,491
18,848
5,201
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 11 / 5
7,306
430
5,114
13,461
5,972
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
WyzLight
Fenrir
4
0 / 5 / 2
5,197
306
528
6,103
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 9 / 0
5,233
308
1,253
8,299
2,122
Shoes

Shoes

+6%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 11 / 5
9,055
533
7,634
17,668
10,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
48
Kills
7
9
Deaths
49
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
3
13
0
0.23
W
Chaac
BCKast
Chaac
9
1
14
16
W
8
1
14
15
W
Loki
Edyne
Loki
7
3
9
3.83
W
Da Ji
7
1
4
9
L
1
11
5
0.32
W
Sol
17
3
9
7.17
L
Fenrir
WyzLight
Fenrir
0
5
2
0.2
L
0
9
0
0
L
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,419
Damage
18,020
54,625
Taken
64,379
30,788
Mitigated
25,353
24,591
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,491
759
0
949
18,848
5,201
0
11,573
7,275
0
16,557
W
Chaac
BCKast
Chaac
9,465
3,158
0
8,020
14,125
15,979
886
70
14,055
0
43,105
W
12,243
127
0
5,238
8,028
3,596
1,823
554
7,375
50,461
0
W
Loki
Edyne
Loki
6,177
2,639
0
3,474
11,174
3,519
1,348
0
11,033
0
55,299
W
Da Ji
5,062
1,167
0
2,056
10,134
3,957
2,035
308
9,826
0
56,122
L
5,114
1,157
159
637
13,461
5,972
0
5,923
7,538
0
16,840
W
Sol
19,472
9,447
0
5,803
11,164
3,737
2,944
321
10,843
71,588
0
L
Fenrir
WyzLight
Fenrir
528
176
0
912
6,103
1,276
0
2,311
3,792
0
6,632
L
1,253
428
42
164
8,299
2,122
36
3,559
4,740
8,490
0
L
7,634
2,481
0
1,096
17,668
10,782
0
8,349
9,319
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
34,782
426
Minions Killed
111
0
Camps Cleared
0
1,429,151
Distance Traveled
926,067
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,991
470
19
1
0
203,209
2
W
Chaac
10,313
607
68
4
0
340,517
0
W
Anubis
10,058
592
82
5
0
247,989
3
W
Loki
9,639
567
88
5
0
314,543
0
W
Da Ji
9,526
560
90
5
0
260,130
0
L
Nike
7,306
430
25
1
0
231,417
0
W
Sol
10,669
628
98
6
0
265,972
4
L
Fenrir
5,197
306
13
1
0
111,842
1
L
Olorun
5,233
308
16
1
0
134,279
2
L
Bellona
9,055
533
38
2
0
245,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role