Player Matchup

Tiamat
Tiamat
Platinum II
JonaBarrera
Tiamat
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold I
Klenzi
Anhur
Gold I
Level 58
God Stats
2W - 0L
1,704 SR
Queue Stats
18W - 4L
1,728 MMR
Solo
Achilles
Achilles
Platinum II
dragon123mx
Achilles
Platinum II
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
2,046 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,568 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,553 SR
1,718 MMR
Izanami
Izanami
Gold IV
Mushlove
Izanami
Gold IV
Level 149
God Stats
12W - 10L
1,616 SR
Queue Stats
145W - 193L
1,461 MMR
Party 1
Bacchus
Bacchus
Platinum III
Tylаh
Bacchus
Platinum III
Level 63
God Stats
0W - 1L
1,457 SR
Queue Stats
20W - 37L
1,809 MMR
Party 1
Scylla
Scylla
Gold II
minime4424
Scylla
Gold II
Level 147
God Stats
4W - 8L
1,585 SR
Queue Stats
14W - 16L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 0 / 13
7,481
831
6,183
7,341
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Klenzi
Anhur
11
4 / 0 / 12
7,965
885
8,490
5,041
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
dragon123mx
Achilles
12
12 / 0 / 5
8,591
955
9,302
8,802
4,079
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaAphroditeCabrakanPersephoneSobek

VS

Bans
GebDanzaburouKhepriHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mushlove
Izanami
8
0 / 8 / 0
5,678
631
3,043
8,557
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Tylаh
Bacchus
7
0 / 8 / 0
5,847
650
3,182
11,662
7,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
minime4424
Scylla
8
0 / 3 / 0
5,646
627
3,416
5,564
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
19
Kills
0
0
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
13
9.5
W
Anhur
Klenzi
Anhur
4
0
12
10
L
Izanami
Mushlove
Izanami
0
8
0
0
L
Bacchus
Tylаh
Bacchus
0
8
0
0
W
Achilles
dragon123mx
Achilles
12
0
5
14.5
L
Scylla
minime4424
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
9,641
21,184
Taken
25,783
10,524
Mitigated
11,404
8,782
Healing
2,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,183
405
0
4,703
7,341
4,856
1,007
1,975
5,254
29,212
0
W
Anhur
Klenzi
Anhur
8,490
5,400
0
1,708
5,041
1,589
1,261
2,014
2,929
0
34,787
L
Izanami
Mushlove
Izanami
3,043
2,186
0
663
8,557
2,293
0
1,706
6,732
0
21,373
L
Bacchus
Tylаh
Bacchus
3,182
478
0
849
11,662
7,791
0
2,515
8,912
7,342
0
W
Achilles
dragon123mx
Achilles
9,302
1,770
0
2,371
8,802
4,079
1,293
2,294
6,320
0
26,103
L
Scylla
minime4424
Scylla
3,416
482
0
582
5,564
1,320
0
1,406
3,948
20,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
17,171
140
Minions Killed
112
0
Camps Cleared
0
540,554
Distance Traveled
435,535
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,481
831
60
7
0
179,505
1
W
Anhur
7,965
885
61
7
0
158,401
0
L
Izanami
5,678
631
59
7
0
127,341
1
L
Bacchus
5,847
650
10
1
0
154,510
0
W
Achilles
8,591
955
19
2
0
202,648
0
L
Scylla
5,646
627
43
5
0
153,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role