Player Matchup

Vulcan
Vulcan
Lord0Jenome
Vulcan
Level 122
God Stats
5W - 1L
1,508 SR
Queue Stats
322W - 344L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
SolrakX
Zhong Kui
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 27L
1,588 Elo+
Solo
Athena
Athena
TimeKillsKings
Athena
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Hel
Hel
XGK7
Hel
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
302W - 331L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
xzvetal
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,156 Elo+
Solo
Team Averages
Level 40
1,502 SR
1,450 Elo+

VS

Team Averages
Level 65
1,534 SR
1,562 Elo+
Loki
Loki
Brawler1267
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 61L
1,399 Elo+
Solo
King Arthur
King Arthur
Kimnkuo
King Arthur
Level 122
God Stats
0W - 1L
1,612 SR
Queue Stats
25W - 21L
1,581 Elo+
Party 1
Fafnir
Fafnir
lancethrones69
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
shharyar
Neith
Level 125
God Stats
3W - 3L
1,559 SR
Queue Stats
255W - 246L
1,553 Elo+
Party 1
Nemesis
Nemesis
swegpenguin
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 5 / 8
14,445
803
24,620
15,755
10,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
SolrakX
Zhong Kui
20
14 / 5 / 8
15,185
844
26,052
27,025
38,630
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 5 / 13
12,349
686
8,030
24,783
40,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
XGK7
Hel
18
2 / 8 / 9
11,997
667
8,439
16,671
16,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baba Yaga
xzvetal
Baba Yaga
20
0 / 5 / 19
12,709
706
14,803
18,955
12,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 16
11,045
614
14,339
18,665
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Kimnkuo
King Arthur
20
5 / 6 / 11
12,872
715
14,786
18,273
21,669
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 4 / 4
9,292
516
3,507
11,811
8,618
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
shharyar
Neith
19
6 / 5 / 10
11,506
639
20,023
18,441
7,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
swegpenguin
Nemesis
20
16 / 7 / 9
14,852
825
36,086
28,693
40,382
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
28
Kills
28
28
Deaths
30
57
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
8
16
1.13
L
King Arthur
Kimnkuo
King Arthur
5
6
11
1.75
W
Vulcan
9
5
8
2.6
W
Zhong Kui
SolrakX
Zhong Kui
14
5
8
3.6
W
3
5
13
1.9
W
Hel
XGK7
Hel
2
8
9
0.81
L
0
4
4
0.5
L
Neith
shharyar
Neith
6
5
10
2.2
L
Nemesis
swegpenguin
Nemesis
16
7
9
2.93
W
Baba Yaga
xzvetal
Baba Yaga
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,944
Damage
88,741
103,189
Taken
95,883
118,668
Mitigated
85,882
38,436
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,339
3,709
1,449
2,123
18,665
7,733
427
16,957
1,570
0
32,814
L
King Arthur
Kimnkuo
King Arthur
14,786
1,000
441
1,400
18,273
21,669
248
14,468
3,673
0
34,774
W
Vulcan
24,620
9,219
1,006
2,307
15,755
10,445
1,433
281
15,108
59,231
0
W
Zhong Kui
SolrakX
Zhong Kui
26,052
3,828
2,458
7,850
27,025
38,630
3,154
737
25,736
53,128
0
W
8,030
2,026
112
493
24,783
40,286
395
1,507
22,915
20,320
0
W
Hel
XGK7
Hel
8,439
1,508
14,016
6,473
16,671
16,839
432
511
15,612
13,182
0
L
3,507
1,077
977
2,116
11,811
8,618
0
11,370
354
6,580
0
L
Neith
shharyar
Neith
20,023
6,687
3,624
6,889
18,441
7,480
750
16,097
2,016
0
51,438
L
Nemesis
swegpenguin
Nemesis
36,086
17,316
536
9,002
28,693
40,382
435
21,997
6,326
0
56,239
W
Baba Yaga
xzvetal
Baba Yaga
14,803
1,952
81
3,640
18,955
12,468
547
471
18,309
30,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,685
Gold Earned
59,567
193
Minions Killed
169
0
Camps Cleared
0
1,569,984
Distance Traveled
1,441,703
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,045
614
30
2
0
329,224
2
L
King Arthur
12,872
715
29
2
0
326,682
0
W
Vulcan
14,445
803
66
4
0
343,405
4
W
Zhong Kui
15,185
844
56
3
0
292,351
0
W
Athena
12,349
686
24
1
0
327,258
0
W
Hel
11,997
667
2
0
0
290,666
0
L
Fafnir
9,292
516
6
0
0
159,200
0
L
Neith
11,506
639
65
4
0
291,295
0
L
Nemesis
14,852
825
39
2
0
335,302
0
W
Baba Yaga
12,709
706
45
3
0
316,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role