Player Matchup

Danzaburou
Danzaburou
Adara3245
Danzaburou
Level 84
God Stats
47W - 24L
1,649 SR
Queue Stats
336W - 350L
1,567 Elo+
Party 3
Fenrir
Fenrir
Dezmond94
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JustRyanM
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,542 Elo+
Solo
Nike
Nike
ManyKoalas
Nike
Level 105
God Stats
10W - 14L
1,399 SR
Queue Stats
357W - 374L
1,559 Elo+
Party 3
Chang'e
Chang'e
ajrthegreat
Chang'e
Level 67
God Stats
3W - 1L
1,637 SR
Queue Stats
153W - 154L
1,537 Elo+
Party 2
Team Averages
Level 92
1,537 SR
1,541 Elo+

VS

Team Averages
Level 64
1,553 SR
1,607 Elo+
King Arthur
King Arthur
Darknight0022
King Arthur
Level 62
God Stats
0W - 3L
1,222 SR
Queue Stats
150W - 142L
1,478 Elo+
Solo
Janus
Janus
G1m0n
Janus
Level 48
God Stats
28W - 28L
1,574 SR
Queue Stats
137W - 133L
1,497 Elo+
Solo
Cupid
Cupid
JohnBorn
Cupid
Level 143
God Stats
1W - 1L
1,675 SR
Queue Stats
86W - 58L
1,658 Elo+
Party 1
Chang'e
Chang'e
brodwean
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 75L
1,699 Elo+
Party 1
Ymir
Ymir
tezyatwitch
Ymir
Level 60
God Stats
40W - 12L
1,792 SR
Queue Stats
354W - 171L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adara3245
Danzaburou
19
12 / 4 / 2
13,172
659
17,082
14,860
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dezmond94
Fenrir
19
9 / 2 / 7
12,066
603
8,580
11,987
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
3 / 0 / 16
11,090
555
10,382
14,896
13,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 4
10,104
505
8,827
11,068
6,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ajrthegreat
Chang'e
16
2 / 2 / 8
10,082
504
4,437
11,063
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darknight0022
King Arthur
18
4 / 2 / 0
11,028
551
8,099
14,943
7,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
G1m0n
Janus
15
0 / 6 / 2
9,124
456
8,144
10,092
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
JohnBorn
Cupid
16
2 / 6 / 2
10,236
512
7,818
14,146
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
brodwean
Chang'e
16
4 / 3 / 1
9,866
493
5,817
10,351
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 10 / 4
7,326
366
3,138
18,952
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
27
Kills
10
11
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adara3245
Danzaburou
12
4
2
3.25
L
King Arthur
Darknight0022
King Arthur
4
2
0
2
W
Fenrir
Dezmond94
Fenrir
9
2
7
6.25
L
Janus
G1m0n
Janus
0
6
2
0.17
L
Cupid
JohnBorn
Cupid
2
6
2
0.5
W
Ymir
3
0
16
11
W
1
3
4
1
W
Chang'e
ajrthegreat
Chang'e
2
2
8
3
L
Chang'e
brodwean
Chang'e
4
3
1
1.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
33,016
63,874
Taken
68,484
36,416
Mitigated
32,562
19,155
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adara3245
Danzaburou
17,082
7,387
0
4,984
14,860
6,314
3,117
3,614
11,188
0
89,550
L
King Arthur
Darknight0022
King Arthur
8,099
1,428
0
5,398
14,943
7,792
0
1,468
13,450
0
74,824
W
Fenrir
Dezmond94
Fenrir
8,580
1,844
0
3,863
11,987
6,000
0
2,777
9,081
0
88,350
L
Janus
G1m0n
Janus
8,144
140
0
590
10,092
3,084
0
2,217
7,759
62,707
0
L
Cupid
JohnBorn
Cupid
7,818
4,756
411
5,111
14,146
5,435
207
2,464
11,682
0
66,085
W
Ymir
10,382
1,839
0
0
14,896
13,236
148
4,773
9,897
30,998
0
W
8,827
1,426
0
2,690
11,068
6,427
510
1,263
9,767
0
63,765
W
Chang'e
ajrthegreat
Chang'e
4,437
457
1,539
6,079
11,063
4,439
991
3,982
6,842
59,338
0
L
Chang'e
brodwean
Chang'e
5,817
659
348
5,044
10,351
3,665
0
2,168
8,059
65,367
0
L
3,138
651
0
3,183
18,952
12,586
81
6,200
12,715
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,514
Gold Earned
47,580
569
Minions Killed
536
0
Camps Cleared
0
1,944,392
Distance Traveled
1,745,319
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,172
659
129
6
0
377,364
7
L
King Arthur
11,028
551
150
8
0
391,060
1
W
Fenrir
12,066
603
147
7
0
411,161
5
L
Janus
9,124
456
125
6
0
381,474
4
L
Cupid
10,236
512
126
6
0
298,590
0
W
Ymir
11,090
555
48
2
0
372,734
4
W
Nike
10,104
505
124
6
0
409,743
4
W
Chang'e
10,082
504
121
6
0
373,390
9
L
Chang'e
9,866
493
125
6
0
331,793
0
L
Ymir
7,326
366
10
1
0
342,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role