Player Matchup

Osiris
Osiris
BlitzBurn03
Osiris
Level 27
God Stats
11W - 11L
1,489 SR
Queue Stats
113W - 109L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Ghostly19
Cthulhu
Level 29
God Stats
5W - 11L
1,242 SR
Queue Stats
127W - 123L
1,498 Elo+
Party 1
Ullr
Ullr
MGT zK A O Zz
Ullr
Level 23
God Stats
2W - 3L
1,492 SR
Queue Stats
77W - 75L
1,610 Elo+
Solo
Nike
Nike
Tactical_Feeder4
Nike
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 157L
1,850 Elo+
Solo
Anubis
Anubis
mP0L0
Anubis
Level 24
God Stats
5W - 12L
1,440 SR
Queue Stats
50W - 46L
1,454 Elo+
Solo
Team Averages
Level 21
1,433 SR
1,582 Elo+

VS

Team Averages
Level 13
1,653 SR
1,651 Elo+
Danzaburou
Danzaburou
OhHellYaBitćh
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,796 Elo+
Party 2
Ravana
Ravana
Rectologist
Ravana
Level 8
God Stats
4W - 1L
1,844 SR
Queue Stats
43W - 24L
1,627 Elo+
Party 2
Loki
Loki
RootBeerCandy
Loki
Level 18
God Stats
9W - 0L
1,980 SR
Queue Stats
36W - 6L
1,936 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sassyj431
Cu Chulainn
Level 26
God Stats
3W - 1L
1,680 SR
Queue Stats
39W - 39L
1,492 Elo+
Solo
Agni
Agni
Sn0wG
Agni
Level 7
God Stats
2W - 1L
1,260 SR
Queue Stats
9W - 9L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 5 / 1
5,863
533
5,260
7,462
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Ghostly19
Cthulhu
9
1 / 6 / 0
5,331
485
2,754
8,854
3,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 3 / 0
4,916
447
1,825
6,024
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 4 / 0
7,133
648
6,143
8,306
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
mP0L0
Anubis
8
0 / 5 / 1
5,217
474
1,745
6,702
2,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OhHellYaBitćh
Danzaburou
12
7 / 1 / 3
7,848
713
8,803
8,139
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
13
5 / 1 / 0
7,197
654
1,735
3,973
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 0 / 6
7,176
652
4,994
4,340
1,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Sassyj431
Cu Chulainn
10
4 / 3 / 3
6,559
596
6,016
10,028
4,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Sn0wG
Agni
8
2 / 3 / 2
5,755
523
3,660
5,172
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
8
Kills
23
23
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
5
1
0.5
L
Cthulhu
Ghostly19
Cthulhu
1
6
0
0.17
L
0
3
0
0
W
Danzaburou
OhHellYaBitćh
Danzaburou
7
1
3
8.5
W
Ravana
5
1
0
5
W
5
0
6
8
W
Cu Chulainn
Sassyj431
Cu Chulainn
4
3
3
1.83
W
Agni
Sn0wG
Agni
2
3
2
1
L
5
4
0
1.25
L
Anubis
mP0L0
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
25,208
37,348
Taken
31,652
15,668
Mitigated
10,950
5,141
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,260
2,467
0
26
7,462
4,656
986
875
6,587
0
24,301
L
Cthulhu
Ghostly19
Cthulhu
2,754
545
0
1,177
8,854
3,928
108
0
8,854
14,648
0
L
1,825
891
0
1,363
6,024
1,488
0
0
6,024
0
26,513
W
Danzaburou
OhHellYaBitćh
Danzaburou
8,803
5,142
0
4,203
8,139
2,747
1,122
2,593
5,546
0
44,123
W
Ravana
1,735
502
0
2,110
3,973
1,302
0
0
3,973
0
40,982
W
4,994
1,550
0
1,522
4,340
1,196
52
790
3,550
0
29,722
W
Cu Chulainn
Sassyj431
Cu Chulainn
6,016
1,426
0
3,300
10,028
4,622
190
334
9,694
976
28,957
W
Agni
Sn0wG
Agni
3,660
364
0
1,063
5,172
1,083
328
782
4,390
18,709
0
L
6,143
2,267
0
888
8,306
3,050
0
958
7,348
0
41,278
L
Anubis
mP0L0
Anubis
1,745
210
0
1,687
6,702
2,546
0
2,149
4,553
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
34,535
241
Minions Killed
330
0
Camps Cleared
0
957,436
Distance Traveled
1,006,515
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,863
533
38
3
0
191,732
3
L
Cthulhu
5,331
485
28
3
0
212,602
3
L
Ullr
4,916
447
44
4
0
165,070
2
W
Danzaburou
7,848
713
82
7
0
173,757
1
W
Ravana
7,197
654
94
9
0
230,529
1
W
Loki
7,176
652
56
5
0
237,005
1
W
Cu Chulainn
6,559
596
64
6
0
177,481
1
W
Agni
5,755
523
34
3
0
187,743
0
L
Nike
7,133
648
87
8
0
207,150
2
L
Anubis
5,217
474
44
4
0
180,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role