Player Matchup

King Arthur
King Arthur
Cottnz
King Arthur
Level 20
God Stats
7W - 9L
1,368 SR
Queue Stats
53W - 55L
1,436 Elo+
Party 2
Ymir
Ymir
Hondhunter2
Ymir
Level 26
God Stats
27W - 22L
1,580 SR
Queue Stats
85W - 86L
1,398 Elo+
Party 2
Set
Set
diskobox0205
Set
Level 34
God Stats
6W - 10L
1,396 SR
Queue Stats
71W - 78L
1,385 Elo+
Party 2
Anubis
Anubis
iStrikeStyle_
Anubis
Level 28
God Stats
4W - 3L
1,384 SR
Queue Stats
62W - 83L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
templesourp
Danzaburou
Level 24
God Stats
17W - 13L
1,500 SR
Queue Stats
200W - 242L
1,374 Elo+
Solo
Team Averages
Level 26
1,446 SR
1,388 Elo+

VS

Team Averages
Level 18
1,384 SR
1,301 Elo+
Tiamat
Tiamat
DisguisedWookie
Tiamat
Level 17
God Stats
0W - 1L
1,471 SR
Queue Stats
18W - 20L
1,423 Elo+
Solo
Hades
Hades
Fesayi
Hades
Level 17
God Stats
21W - 15L
1,426 SR
Queue Stats
31W - 36L
1,235 Elo+
Party 1
Nemesis
Nemesis
FreeLuucky
Nemesis
Level 17
God Stats
5W - 9L
1,353 SR
Queue Stats
25W - 31L
1,245 Elo+
Party 1
Cupid
Cupid
cracker_cz
Cupid
Level 16
God Stats
10W - 14L
1,409 SR
Queue Stats
35W - 40L
1,245 Elo+
Party 1
Sol
Sol
flowh07
Sol
Level 25
God Stats
1W - 3L
1,263 SR
Queue Stats
49W - 49L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cottnz
King Arthur
16
5 / 4 / 12
11,953
520
13,712
29,762
22,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 7 / 7
11,194
487
10,168
27,301
21,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 3 / 5
15,130
658
16,713
22,206
18,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 1 / 0
8,060
350
420
3,303
1,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
templesourp
Danzaburou
17
3 / 3 / 6
12,024
523
10,654
18,400
7,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,693
334
3,295
7,981
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Fesayi
Hades
16
5 / 5 / 8
10,866
472
14,175
15,576
8,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
FreeLuucky
Nemesis
15
6 / 3 / 6
10,518
457
12,363
19,229
8,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
15
4 / 5 / 7
9,983
434
16,296
13,053
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
3 / 7 / 7
9,613
418
15,480
15,996
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
25
Kills
18
18
Deaths
26
30
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cottnz
King Arthur
5
4
12
2.75
L
0
6
1
0.08
L
Hades
Fesayi
Hades
5
5
8
1.8
L
Nemesis
FreeLuucky
Nemesis
6
3
6
3
W
3
7
7
0.93
L
Cupid
4
5
7
1.5
W
13
3
5
5.17
L
Sol
3
7
7
0.93
W
1
1
0
1
W
Danzaburou
templesourp
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,667
Damage
61,609
100,972
Taken
71,835
71,470
Mitigated
33,255
36,251
Healing
19,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cottnz
King Arthur
13,712
1,812
0
10,682
29,762
22,600
1,034
12,956
16,754
0
45,270
L
3,295
763
0
1,361
7,981
3,268
213
1,103
6,878
14,722
0
L
Hades
Fesayi
Hades
14,175
686
389
2,896
15,576
8,301
1,150
2,627
12,949
47,138
0
L
Nemesis
FreeLuucky
Nemesis
12,363
6,458
0
7,536
19,229
8,946
779
2,473
16,756
0
60,783
W
10,168
852
0
6,246
27,301
21,640
686
9,708
17,475
55,263
0
L
Cupid
16,296
9,518
533
2,069
13,053
6,459
414
1,640
11,413
0
49,848
W
16,713
8,475
0
9,250
22,206
18,778
6,356
6,047
16,091
0
124,371
L
Sol
15,480
4,963
0
4,722
15,996
6,281
2,610
2,745
13,251
48,285
2,731
W
420
134
0
355
3,303
1,291
0
1,642
1,501
10,129
0
W
Danzaburou
templesourp
Danzaburou
10,654
5,276
798
8,920
18,400
7,161
5,981
8,157
10,185
0
71,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,361
Gold Earned
48,673
445
Minions Killed
311
0
Camps Cleared
0
1,742,563
Distance Traveled
1,841,549
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,953
520
69
3
0
413,838
0
L
Tiamat
7,693
334
26
1
0
223,850
6
L
Hades
10,866
472
72
3
0
450,052
2
L
Nemesis
10,518
457
75
3
0
390,638
0
W
Ymir
11,194
487
60
3
0
377,889
2
L
Cupid
9,983
434
70
3
0
392,756
0
W
Set
15,130
658
181
8
0
468,475
0
L
Sol
9,613
418
68
3
0
384,253
2
W
Anubis
8,060
350
17
1
0
106,234
0
W
Danzaburou
12,024
523
118
5
0
376,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role