Player Matchup

Cupid
Cupid
AcridGoldfish77
Cupid
Level 59
God Stats
3W - 5L
1,432 SR
Queue Stats
252W - 346L
1,344 Elo+
Solo
Kali
Kali
Aposkiasmos
Kali
Level 128
God Stats
65W - 93L
1,621 SR
Queue Stats
368W - 465L
1,340 Elo+
Solo
Hades
Hades
DJmurph8924
Hades
Level 66
God Stats
70W - 62L
1,326 SR
Queue Stats
585W - 706L
1,369 Elo+
Solo
Chang'e
Chang'e
kodakcarol
Chang'e
Level 81
God Stats
183W - 128L
1,515 SR
Queue Stats
285W - 243L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
vmbr3456
Gilgamesh
Level 67
God Stats
33W - 32L
1,547 SR
Queue Stats
414W - 386L
1,434 Elo+
Solo
Team Averages
Level 80
1,488 SR
1,375 Elo+

VS

Team Averages
Level 69
1,427 SR
1,342 Elo+
Fenrir
Fenrir
ArtDragon108
Fenrir
Level 80
God Stats
0W - 2L
1,576 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Poseidon
Poseidon
FOREVERWOLF771
Poseidon
Level 62
God Stats
0W - 1L
1,095 SR
Queue Stats
89W - 126L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
Razor223
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,463 Elo+
Solo
Cthulhu
Cthulhu
WaahGwaan_Shotta
Cthulhu
Level 59
God Stats
19W - 24L
1,462 SR
Queue Stats
159W - 193L
1,344 Elo+
Party 1
Xbalanque
Xbalanque
drewie17
Xbalanque
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 409L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
10,270
541
6,264
12,342
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 4
11,100
584
5,902
12,783
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 2 / 4
10,085
531
9,637
16,423
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
kodakcarol
Chang'e
16
6 / 1 / 7
10,194
537
12,082
11,490
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
vmbr3456
Gilgamesh
17
8 / 1 / 3
11,163
588
10,753
14,030
9,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 7 / 2
7,082
373
4,713
13,736
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
12
0 / 5 / 1
7,633
402
8,968
7,574
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Razor223
Gilgamesh
14
1 / 8 / 0
8,209
432
4,143
12,323
11,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 5 / 0
9,301
490
10,996
13,561
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
drewie17
Xbalanque
12
0 / 8 / 3
7,172
377
4,824
11,903
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
33
Kills
6
8
Deaths
33
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
8
1
4
10
L
Fenrir
0
7
2
0.14
W
6
2
4
4
L
Poseidon
0
5
1
0.1
L
Gilgamesh
Razor223
Gilgamesh
1
8
0
0.13
L
5
5
0
1
L
Xbalanque
drewie17
Xbalanque
0
8
3
0.19
W
Chang'e
kodakcarol
Chang'e
6
1
7
9.5
W
Gilgamesh
vmbr3456
Gilgamesh
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
33,644
67,068
Taken
59,097
31,378
Mitigated
32,656
33,664
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,264
3,592
1,042
4,358
12,342
4,615
2,131
5,133
6,847
0
57,999
W
5,902
4,033
0
6,702
12,783
6,218
1,382
2,086
10,614
0
71,186
L
Fenrir
4,713
548
0
1,828
13,736
6,101
309
3,902
9,740
0
22,166
W
9,637
1,122
196
9,833
16,423
7,704
1,736
7,810
8,162
54,668
0
L
Poseidon
8,968
948
0
1,261
7,574
2,345
363
3,712
3,862
47,515
0
L
Gilgamesh
Razor223
Gilgamesh
4,143
740
0
878
12,323
11,420
0
948
11,339
0
40,087
L
10,996
0
268
1,888
13,561
9,227
0
7,431
5,776
48,521
0
L
Xbalanque
drewie17
Xbalanque
4,824
1,428
409
922
11,903
3,563
0
4,790
6,661
0
27,815
W
Chang'e
kodakcarol
Chang'e
12,082
700
2,103
7,182
11,490
3,669
953
3,758
7,451
49,033
0
W
Gilgamesh
vmbr3456
Gilgamesh
10,753
3,081
0
2,248
14,030
9,172
2,492
0
14,030
0
55,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,812
Gold Earned
39,397
502
Minions Killed
313
0
Camps Cleared
0
1,663,042
Distance Traveled
1,426,724
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,270
541
100
5
0
312,758
3
W
Kali
11,100
584
97
5
0
367,782
4
L
Fenrir
7,082
373
41
2
0
312,950
4
W
Hades
10,085
531
98
5
0
328,894
2
L
Poseidon
7,633
402
81
4
0
267,297
3
L
Gilgamesh
8,209
432
57
3
0
297,790
0
L
Cthulhu
9,301
490
84
4
0
304,316
2
L
Xbalanque
7,172
377
50
3
0
244,371
4
W
Chang'e
10,194
537
95
5
0
361,086
2
W
Gilgamesh
11,163
588
112
6
0
292,522
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role