Player Matchup

Achilles
Achilles
EdwardKundi
Achilles
Level 5
God Stats
2W - 0L
1,667 SR
Queue Stats
4W - 0L
1,819 Elo+
Party 1
Neith
Neith
K-Kun-99
Neith
Level 23
God Stats
13W - 12L
1,536 SR
Queue Stats
29W - 33L
1,440 Elo+
Party 1
Ymir
Ymir
Nithu_Ni2
Ymir
Level 82
God Stats
71W - 66L
1,488 SR
Queue Stats
79W - 77L
1,406 Elo+
Party 1
Scylla
Scylla
gamechanger0807
Scylla
Level 34
God Stats
42W - 53L
1,422 SR
Queue Stats
70W - 78L
1,373 Elo+
Party 1
Ravana
Ravana
knackige_Schelle
Ravana
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 58L
1,586 Elo+
Solo
Team Averages
Level 33
1,523 SR
1,525 Elo+

VS

Team Averages
Level 14
1,370 SR
1,500 Elo+
Yemoja
Yemoja
Chibisthar
Yemoja
Level 15
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Destromg15
Bellona
Level 15
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
MythosMyers
Fenrir
Level 7
God Stats
0W - 1L
1,081 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
hotohory85
Ganesha
Level 8
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
strenuasmite
Cupid
Level 25
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EdwardKundi
Achilles
11
2 / 0 / 7
6,615
601
5,365
6,741
4,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
K-Kun-99
Neith
10
6 / 3 / 4
6,794
618
6,428
5,617
1,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
8
5 / 3 / 2
5,919
538
3,500
5,930
2,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
9 / 2 / 3
7,145
650
6,048
5,715
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 1 / 7
7,283
662
5,407
6,585
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chibisthar
Yemoja
7
0 / 5 / 2
4,992
454
2,023
7,576
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Destromg15
Bellona
4
0 / 4 / 1
4,138
376
1,098
3,687
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
6 / 4 / 2
6,936
631
6,141
8,194
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
hotohory85
Ganesha
9
0 / 8 / 2
4,784
435
681
7,939
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 7 / 1
5,458
496
3,125
7,035
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
28
Kills
8
9
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chibisthar
Yemoja
0
5
2
0.2
L
Bellona
Destromg15
Bellona
0
4
1
0.13
W
Achilles
EdwardKundi
Achilles
2
0
7
5.5
W
Neith
K-Kun-99
Neith
6
3
4
2.67
L
Fenrir
6
4
2
1.75
W
Ymir
5
3
2
2
W
9
2
3
5.25
L
Ganesha
hotohory85
Ganesha
0
8
2
0.13
W
6
1
7
9.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
13,068
30,588
Taken
34,431
13,781
Mitigated
12,680
8,473
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chibisthar
Yemoja
2,023
343
177
495
7,576
3,753
255
1,968
5,353
9,848
0
L
Bellona
Destromg15
Bellona
1,098
400
0
295
3,687
1,552
0
2,037
1,447
0
3,950
W
Achilles
EdwardKundi
Achilles
5,365
1,853
0
2,706
6,741
4,912
490
1,248
5,493
0
31,847
W
Neith
K-Kun-99
Neith
6,428
2,865
0
1,695
5,617
1,911
2,783
576
5,041
0
25,355
L
Fenrir
6,141
3,379
0
1,718
8,194
2,708
0
2,470
5,637
0
13,892
W
Ymir
3,500
1,011
0
0
5,930
2,305
634
221
5,709
11,582
0
W
6,048
821
0
1,670
5,715
1,617
1,085
405
5,310
31,929
0
L
Ganesha
hotohory85
Ganesha
681
0
0
0
7,939
2,740
501
1,105
6,834
8,185
0
W
5,407
2,559
0
2,402
6,585
3,036
0
254
6,331
0
35,856
L
3,125
1,734
246
518
7,035
1,927
232
1,592
5,209
0
8,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
26,308
269
Minions Killed
69
0
Camps Cleared
0
903,835
Distance Traveled
922,774
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,992
454
11
1
0
177,742
0
L
Bellona
4,138
376
5
0
0
208,027
0
W
Achilles
6,615
601
58
5
0
168,116
1
W
Neith
6,794
618
49
4
0
150,977
2
L
Fenrir
6,936
631
27
2
0
197,108
2
W
Ymir
5,919
538
16
1
0
174,187
0
W
Scylla
7,145
650
73
7
0
213,050
0
L
Ganesha
4,784
435
13
1
0
165,753
2
W
Ravana
7,283
662
73
7
0
197,505
1
L
Cupid
5,458
496
13
1
0
174,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role