Player Matchup

Xbalanque
Xbalanque
Anafeas
Xbalanque
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 111L
1,496 Elo+
Party 2
Xing Tian
Xing Tian
Rhalorian
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,617 Elo+
Party 2
Pele
Pele
StBerserkerr
Pele
Level 123
God Stats
15W - 10L
1,527 SR
Queue Stats
513W - 518L
1,444 Elo+
Party 2
Eset
Eset
StLobo
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
YouKnoWhoo
Gilgamesh
Level 36
God Stats
4W - 2L
1,554 SR
Queue Stats
10W - 17L
1,363 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,484 Elo+

VS

Team Averages
Level 38
1,458 SR
1,209 Elo+
Medusa
Medusa
ANTICWAR
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Ymir
Ymir
AlechKoAlex
Ymir
Level 41
God Stats
6W - 16L
1,289 SR
Queue Stats
12W - 38L
1,175 Elo+
Party 1
Susano
Susano
dolivol
Susano
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 56L
1,375 Elo+
Party 1
Nike
Nike
gipsya
Nike
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 16L
1,161 Elo+
Party 1
Baron Samedi
Baron Samedi
kvariys
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 52L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anafeas
Xbalanque
19
13 / 1 / 4
12,302
683
18,489
14,043
5,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Rhalorian
Xing Tian
16
7 / 0 / 11
10,954
609
5,008
12,307
12,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 4
10,114
562
7,736
14,761
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
StLobo
Eset
18
9 / 2 / 5
11,212
623
10,380
5,538
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
YouKnoWhoo
Gilgamesh
16
0 / 5 / 8
9,989
555
4,328
11,449
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANTICWAR
Medusa
12
0 / 7 / 1
7,271
404
2,965
9,154
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 0
6,263
348
1,884
12,268
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
dolivol
Susano
15
3 / 6 / 4
9,588
533
7,438
13,992
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
gipsya
Nike
15
4 / 6 / 1
9,362
520
10,179
13,244
8,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
kvariys
Baron Samedi
15
4 / 8 / 2
9,062
503
9,524
12,960
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
34
Kills
11
11
Deaths
34
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANTICWAR
Medusa
0
7
1
0.07
L
0
7
0
0
W
Xbalanque
Anafeas
Xbalanque
13
1
4
15
W
Xing Tian
Rhalorian
Xing Tian
7
0
11
12.5
W
5
3
4
2.33
W
Eset
StLobo
Eset
9
2
5
5.75
W
Gilgamesh
YouKnoWhoo
Gilgamesh
0
5
8
0.8
L
Susano
dolivol
Susano
3
6
4
0.83
L
Nike
gipsya
Nike
4
6
1
0.75
L
Baron Samedi
kvariys
Baron Samedi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,941
Damage
31,990
58,098
Taken
61,618
32,685
Mitigated
27,302
19,507
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANTICWAR
Medusa
2,965
1,617
0
0
9,154
2,174
0
1,320
7,792
0
32,267
L
1,884
581
0
848
12,268
5,455
0
647
11,621
13,255
0
W
Xbalanque
Anafeas
Xbalanque
18,489
13,443
0
9,113
14,043
5,947
1,750
2,317
11,618
0
99,359
W
Xing Tian
Rhalorian
Xing Tian
5,008
660
0
0
12,307
12,556
0
2,709
9,488
24,112
0
W
7,736
2,475
0
6,972
14,761
5,511
0
2,660
12,034
0
66,481
W
Eset
StLobo
Eset
10,380
777
326
956
5,538
1,985
382
1,260
4,044
69,486
0
W
Gilgamesh
YouKnoWhoo
Gilgamesh
4,328
983
0
2,140
11,449
6,686
752
1,851
9,506
0
50,152
L
Susano
dolivol
Susano
7,438
510
0
1,768
13,992
4,798
0
4,955
8,971
0
43,518
L
Nike
gipsya
Nike
10,179
1,525
0
2,515
13,244
8,829
232
2,703
10,473
0
56,033
L
Baron Samedi
kvariys
Baron Samedi
9,524
733
618
1,921
12,960
6,046
0
5,293
7,373
41,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
41,546
555
Minions Killed
364
0
Camps Cleared
0
1,714,169
Distance Traveled
1,478,498
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,271
404
63
4
0
329,796
2
L
Ymir
6,263
348
17
1
0
273,565
2
W
Xbalanque
12,302
683
166
9
0
311,929
3
W
Xing Tian
10,954
609
27
2
0
360,010
9
W
Pele
10,114
562
128
7
0
359,188
3
W
Eset
11,212
623
113
6
0
365,890
4
W
Gilgamesh
9,989
555
121
7
0
317,152
4
L
Susano
9,588
533
85
5
0
312,435
1
L
Nike
9,362
520
115
6
0
299,988
1
L
Baron Samedi
9,062
503
84
5
0
262,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role