Player Matchup

Thanatos
Thanatos
AzBrYzA
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Dübiety
Agni
Level 142
God Stats
3W - 3L
1,417 SR
Queue Stats
208W - 214L
1,567 Elo+
Solo
Arachne
Arachne
gabriXD
Arachne
Level 121
God Stats
15W - 10L
1,672 SR
Queue Stats
323W - 312L
1,615 Elo+
Solo
Merlin
Merlin
lCjeCl
Merlin
Level 147
God Stats
3W - 2L
2,060 SR
Queue Stats
76W - 66L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
Çhoripan
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 140
1,630 SR
1,559 Elo+

VS

Team Averages
Level 115
1,550 SR
1,579 Elo+
Hou Yi
Hou Yi
GodLordSharky
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,438 Elo+
Solo
Sobek
Sobek
Infernious101
Sobek
Level 108
God Stats
1W - 2L
1,439 SR
Queue Stats
122W - 120L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Ramkaran
Nu Wa
Level 127
God Stats
0W - 1L
1,722 SR
Queue Stats
116W - 71L
1,674 Elo+
Party 1
Serqet
Serqet
Vapemon56
Serqet
Level 153
God Stats
6W - 7L
1,438 SR
Queue Stats
198W - 179L
1,649 Elo+
Party 1
Thor
Thor
oJmannn
Thor
Level 121
God Stats
13W - 12L
1,651 SR
Queue Stats
425W - 372L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzBrYzA
Thanatos
14
3 / 2 / 6
8,577
613
7,315
10,358
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
9 / 1 / 4
8,575
613
7,526
4,095
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
gabriXD
Arachne
13
5 / 2 / 3
7,903
565
4,748
10,365
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
lCjeCl
Merlin
12
4 / 0 / 9
7,491
535
6,694
7,400
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Çhoripan
Baron Samedi
12
0 / 1 / 5
7,282
520
3,782
5,214
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,813
415
2,017
5,080
1,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
5,309
379
2,006
9,725
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Ramkaran
Nu Wa
10
1 / 5 / 2
6,457
461
7,708
7,829
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Vapemon56
Serqet
12
4 / 4 / 1
7,684
549
3,750
8,600
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
oJmannn
Thor
12
0 / 5 / 3
6,614
472
3,579
10,467
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
21
Kills
6
6
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AzBrYzA
Thanatos
3
2
6
3
W
Agni
9
1
4
11
L
1
2
0
0.5
L
0
5
0
0
L
Nu Wa
Ramkaran
Nu Wa
1
5
2
0.4
L
Serqet
Vapemon56
Serqet
4
4
1
1.13
W
Arachne
gabriXD
Arachne
5
2
3
3.25
W
Merlin
lCjeCl
Merlin
4
0
9
8.5
L
Thor
oJmannn
Thor
0
5
3
0.3
W
Baron Samedi
Çhoripan
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
19,060
37,432
Taken
41,701
14,861
Mitigated
16,488
18,505
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AzBrYzA
Thanatos
7,315
2,748
0
9,152
10,358
5,352
396
1,377
8,372
0
52,421
W
Agni
7,526
341
0
1,810
4,095
1,265
421
1,558
2,413
40,596
0
L
2,017
347
0
625
5,080
1,190
0
1,882
3,006
0
22,915
L
2,006
33
0
3,198
9,725
5,176
0
5,198
4,135
10,747
0
L
Nu Wa
Ramkaran
Nu Wa
7,708
624
0
750
7,829
2,448
0
4,241
3,398
36,524
0
L
Serqet
Vapemon56
Serqet
3,750
738
0
541
8,600
3,322
0
2,268
6,208
0
38,792
W
Arachne
gabriXD
Arachne
4,748
3,045
0
3,292
10,365
3,937
18
2,432
7,478
0
50,610
W
Merlin
lCjeCl
Merlin
6,694
580
50
2,366
7,400
2,209
31
2,698
4,084
34,698
0
L
Thor
oJmannn
Thor
3,579
965
0
1,969
10,467
4,352
0
3,457
6,952
0
34,564
W
Baron Samedi
Çhoripan
Baron Samedi
3,782
325
195
1,640
5,214
2,098
744
821
4,315
35,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
31,877
397
Minions Killed
303
0
Camps Cleared
0
1,331,030
Distance Traveled
1,215,608
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,577
613
89
6
0
274,832
6
W
Agni
8,575
613
89
6
0
272,180
6
L
Hou Yi
5,813
415
58
4
0
232,135
5
L
Sobek
5,309
379
15
1
0
212,079
0
L
Nu Wa
6,457
461
80
6
0
231,155
0
L
Serqet
7,684
549
80
6
0
296,134
1
W
Arachne
7,903
565
89
6
0
279,567
2
W
Merlin
7,491
535
59
4
0
262,180
0
L
Thor
6,614
472
70
5
0
244,105
1
W
Baron Samedi
7,282
520
71
5
0
242,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role