Player Matchup

Neith
Neith
Battle-Spliff
Neith
Level 18
God Stats
2W - 3L
1,343 SR
Queue Stats
48W - 37L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Fortn1te_Sn1per
Cthulhu
Level 13
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Yemoja
Yemoja
MegaMan052
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
YoursTruly6657
Zhong Kui
Level 27
God Stats
1W - 1L
1,783 SR
Queue Stats
22W - 39L
1,420 Elo+
Solo
Nemesis
Nemesis
wigordxx
Nemesis
Level 4
God Stats
8W - 9L
1,426 SR
Queue Stats
271W - 270L
1,231 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,376 Elo+

VS

Team Averages
Level 21
1,501 SR
1,459 Elo+
Scylla
Scylla
DoggyDayzz
Scylla
Level 29
God Stats
12W - 10L
1,421 SR
Queue Stats
114W - 93L
1,488 Elo+
Party 1
Thanatos
Thanatos
Hville
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Karlito_Sanders
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Aphrodite
Aphrodite
MrJiggles12
Aphrodite
Level 25
God Stats
2W - 4L
1,354 SR
Queue Stats
83W - 120L
1,366 Elo+
Solo
Ullr
Ullr
a_bearded_boxx
Ullr
Level 19
God Stats
2W - 0L
1,732 SR
Queue Stats
16W - 7L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,498
500
13,147
20,207
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 4 / 0
5,982
315
1,153
4,641
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MegaMan052
Yemoja
12
0 / 6 / 3
8,145
429
3,162
14,561
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
YoursTruly6657
Zhong Kui
13
2 / 7 / 1
8,432
444
8,264
14,460
14,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
wigordxx
Nemesis
13
1 / 7 / 1
8,103
426
7,990
14,520
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DoggyDayzz
Scylla
17
6 / 1 / 5
11,054
582
11,074
9,154
3,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hville
Thanatos
20
12 / 0 / 8
12,839
676
18,787
15,349
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 3
10,150
534
2,987
7,787
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MrJiggles12
Aphrodite
14
2 / 4 / 6
9,511
501
7,507
11,063
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 4
8,342
439
8,288
10,657
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
9
Kills
27
28
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
4
0
1.5
W
Scylla
DoggyDayzz
Scylla
6
1
5
8.5
L
0
4
0
0
W
Thanatos
Hville
Thanatos
12
0
8
16
W
5
2
3
3.25
L
Yemoja
MegaMan052
Yemoja
0
6
3
0.25
W
Aphrodite
MrJiggles12
Aphrodite
2
4
6
1.25
L
Zhong Kui
YoursTruly6657
Zhong Kui
2
7
1
0.36
W
2
2
4
2
L
Nemesis
wigordxx
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,716
Damage
48,643
68,389
Taken
54,010
40,199
Mitigated
23,898
18,972
Healing
38,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,147
6,848
0
8,853
20,207
6,811
976
6,773
13,343
0
58,002
W
Scylla
DoggyDayzz
Scylla
11,074
1,698
0
3,908
9,154
3,465
2,305
2,236
6,794
60,617
0
L
1,153
0
0
90
4,641
1,586
0
2,508
1,869
11,564
0
W
Thanatos
Hville
Thanatos
18,787
7,997
573
22,568
15,349
6,373
0
4,517
10,736
0
112,960
W
2,987
492
0
1,196
7,787
5,623
2,722
2,305
5,482
0
39,104
L
Yemoja
MegaMan052
Yemoja
3,162
784
1,549
1,630
14,561
12,214
186
3,724
10,785
25,094
0
W
Aphrodite
MrJiggles12
Aphrodite
7,507
1,129
3,132
5,311
11,063
4,943
1,634
1,906
9,157
41,406
0
L
Zhong Kui
YoursTruly6657
Zhong Kui
8,264
1,830
0
2,243
14,460
14,424
458
2,829
11,469
51,003
0
W
8,288
5,199
0
2,124
10,657
3,494
1,981
1,395
9,262
0
32,550
L
Nemesis
wigordxx
Nemesis
7,990
3,037
109
4,498
14,520
5,164
0
2,058
12,342
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
51,896
355
Minions Killed
502
0
Camps Cleared
0
1,372,630
Distance Traveled
1,732,174
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,498
500
96
5
0
269,855
1
W
Scylla
11,054
582
130
7
0
354,075
0
L
Cthulhu
5,982
315
22
1
0
185,899
3
W
Thanatos
12,839
676
175
9
0
431,906
3
W
Bellona
10,150
534
76
4
0
349,434
0
L
Yemoja
8,145
429
49
3
0
303,656
0
W
Aphrodite
9,511
501
68
4
0
297,290
2
L
Zhong Kui
8,432
444
95
5
0
272,178
2
W
Ullr
8,342
439
53
3
0
299,469
0
L
Nemesis
8,103
426
93
5
0
341,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role