Player Matchup

Tsukuyomi
Tsukuyomi
Hygorzinho
Tsukuyomi
Level 7
God Stats
4W - 6L
1,278 SR
Queue Stats
4W - 9L
1,200 Elo+
Party 2
Ratatoskr
Ratatoskr
ResfaDlaNight8
Ratatoskr
Level 16
God Stats
2W - 2L
1,395 SR
Queue Stats
12W - 21L
1,175 Elo+
Solo
Loki
Loki
pandalendario5
Loki
Level 6
God Stats
2W - 5L
1,184 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 2
Cernunnos
Cernunnos
samalopes
Cernunnos
Level 26
God Stats
6W - 11L
1,404 SR
Queue Stats
40W - 44L
1,445 Elo+
Solo
Geb
Geb
valentin21103
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,544 Elo+
Solo
Team Averages
Level 16
1,352 SR
1,312 Elo+

VS

Team Averages
Level 10
1,401 SR
1,512 Elo+
Cthulhu
Cthulhu
DenYell89
Cthulhu
Level 7
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
Hoff14
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ignagon
Sun Wukong
Level 5
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
KR0DR
Sol
Level 17
God Stats
14W - 15L
1,364 SR
Queue Stats
30W - 34L
1,354 Elo+
Solo
Heimdallr
Heimdallr
tjjonson
Heimdallr
Level 18
God Stats
3W - 0L
1,566 SR
Queue Stats
13W - 14L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hygorzinho
Tsukuyomi
18
16 / 4 / 6
12,413
517
21,404
16,740
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
ResfaDlaNight8
Ratatoskr
17
2 / 7 / 5
10,406
434
6,359
15,426
8,268
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 11
11,843
493
7,844
14,783
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
samalopes
Cernunnos
13
1 / 5 / 6
8,754
365
6,972
11,683
4,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 5 / 10
11,322
472
12,231
21,749
21,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DenYell89
Cthulhu
16
6 / 7 / 5
11,268
470
7,906
21,550
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Hoff14
Ravana
12
0 / 11 / 4
9,538
397
5,838
13,263
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ignagon
Sun Wukong
15
1 / 7 / 0
11,104
463
6,041
22,129
12,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sol
KR0DR
Sol
18
8 / 8 / 1
13,017
542
11,016
15,494
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
tjjonson
Heimdallr
17
6 / 1 / 5
12,213
509
13,574
15,660
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
31
Kills
21
23
Deaths
34
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DenYell89
Cthulhu
6
7
5
1.21
W
Ravana
Hoff14
Ravana
0
11
4
0.18
L
Tsukuyomi
Hygorzinho
Tsukuyomi
16
4
6
4.75
W
Sun Wukong
Ignagon
Sun Wukong
1
7
0
0.14
W
Sol
KR0DR
Sol
8
8
1
1.06
L
Ratatoskr
ResfaDlaNight8
Ratatoskr
2
7
5
0.64
L
7
2
11
6.25
L
Cernunnos
samalopes
Cernunnos
1
5
6
0.8
W
Heimdallr
tjjonson
Heimdallr
6
1
5
8.5
L
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
44,375
80,381
Taken
88,096
47,379
Mitigated
49,700
10,525
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DenYell89
Cthulhu
7,906
643
272
3,104
21,550
18,882
548
4,723
16,827
28,872
0
W
Ravana
Hoff14
Ravana
5,838
2,007
0
142
13,263
4,978
1,304
1,594
11,669
0
24,534
L
Tsukuyomi
Hygorzinho
Tsukuyomi
21,404
6,894
0
3,568
16,740
7,414
22
3,589
13,101
143
69,585
W
Sun Wukong
Ignagon
Sun Wukong
6,041
1,704
0
4,539
22,129
12,643
1,717
1,116
21,013
0
57,261
W
Sol
KR0DR
Sol
11,016
4,615
0
4,677
15,494
6,497
7,396
1,335
14,159
67,287
3,336
L
Ratatoskr
ResfaDlaNight8
Ratatoskr
6,359
2,564
0
314
15,426
8,268
0
4,205
11,171
0
66,133
L
7,844
2,532
0
3,564
14,783
5,251
0
2,452
12,331
0
63,413
L
Cernunnos
samalopes
Cernunnos
6,972
2,403
465
1,380
11,683
4,674
432
4,647
6,758
0
47,534
W
Heimdallr
tjjonson
Heimdallr
13,574
8,824
0
8,608
15,660
6,700
3,733
4,026
11,634
0
78,554
L
12,231
2,908
0
1,234
21,749
21,772
102
7,584
13,974
49,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
57,140
422
Minions Killed
400
0
Camps Cleared
0
2,120,166
Distance Traveled
2,071,636
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,268
470
35
1
0
450,311
6
W
Ravana
9,538
397
31
1
0
435,147
1
L
Tsukuyomi
12,413
517
96
4
0
430,241
1
W
Sun Wukong
11,104
463
91
4
0
440,067
3
W
Sol
13,017
542
123
5
0
333,799
3
L
Ratatoskr
10,406
434
106
4
0
414,947
0
L
Loki
11,843
493
95
4
0
458,176
0
L
Cernunnos
8,754
365
68
3
0
357,291
0
W
Heimdallr
12,213
509
120
5
0
412,312
4
L
Geb
11,322
472
57
2
0
459,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role