Player Matchup

Eset
Eset
Silver II
Cobort3
Eset
Silver II
Level 89
God Stats
5W - 7L
1,433 SR
Queue Stats
59W - 70L
1,474 MMR
Solo
Nike
Nike
Gold II
Mannamedtruthz
Nike
Gold II
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
587W - 580L
1,482 MMR
Solo
Nemesis
Nemesis
Bronze III
SpiritDragon1907
Nemesis
Bronze III
Level 30
God Stats
0W - 1L
1,494 SR
Queue Stats
31W - 17L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
hobohunter169
Xbalanque
Gold IV
Level 118
God Stats
0W - 2L
1,590 SR
Queue Stats
96W - 108L
1,501 MMR
Solo
Ymir
Ymir
Gold IV
punepouncer
Ymir
Gold IV
Level 67
God Stats
131W - 90L
1,665 SR
Queue Stats
382W - 392L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,536 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,534 SR
1,490 MMR
Achilles
Achilles
Gold V
TowerHump
Achilles
Gold V
Level 34
God Stats
1W - 2L
1,583 SR
Queue Stats
23W - 25L
1,537 MMR
Party 1
Scylla
Scylla
Gold I
Why Rage Bruh
Scylla
Gold I
Level 156
God Stats
6W - 4L
1,623 SR
Queue Stats
459W - 445L
1,507 MMR
Solo
Neith
Neith
Platinum V
mook301
Neith
Platinum V
Level 122
God Stats
52W - 54L
1,457 SR
Queue Stats
377W - 364L
1,462 MMR
Solo
Athena
Athena
Gold II
theD4NGL3R
Athena
Gold II
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 218L
1,476 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
viniver
Zhong Kui
Gold IV
Level 100
God Stats
35W - 43L
1,506 SR
Queue Stats
80W - 88L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Cobort3
Eset
16
1 / 6 / 4
10,889
419
9,286
12,100
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 3
11,236
432
15,006
21,404
13,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 5 / 3
13,625
524
9,902
19,026
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
hobohunter169
Xbalanque
18
1 / 4 / 2
11,266
433
7,200
19,230
6,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 9 / 4
11,187
430
8,592
24,993
14,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
DanzaburouSetApolloTsukuyomiTiamat

VS

Bans
Guan YuJanusFenrirCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TowerHump
Achilles
20
11 / 4 / 10
14,985
576
14,426
20,811
13,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 6
14,443
556
15,950
12,189
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
mook301
Neith
20
4 / 2 / 14
16,089
619
12,298
14,739
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
theD4NGL3R
Athena
19
7 / 1 / 17
14,557
560
10,579
19,804
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
viniver
Zhong Kui
20
2 / 2 / 19
14,317
551
15,855
18,460
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
13
Kills
30
30
Deaths
13
16
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Eset
Cobort3
Eset
1
6
4
0.5
L
5
6
3
1.08
L
3
5
3
0.9
W
Achilles
TowerHump
Achilles
11
4
10
4
W
6
4
6
2.25
L
Xbalanque
hobohunter169
Xbalanque
1
4
2
0.5
W
Neith
mook301
Neith
4
2
14
5.5
L
3
9
4
0.56
W
Athena
theD4NGL3R
Athena
7
1
17
15.5
W
Zhong Kui
viniver
Zhong Kui
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
69,108
96,753
Taken
86,003
48,043
Mitigated
63,559
18,010
Healing
29,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Cobort3
Eset
9,286
201
0
1,837
12,100
4,317
349
4,365
7,710
57,984
0
L
15,006
2,956
0
2,072
21,404
13,345
0
12,722
8,007
0
62,828
L
9,902
4,389
0
1,681
19,026
9,782
378
7,394
11,588
0
130,270
W
Achilles
TowerHump
Achilles
14,426
6,074
0
3,711
20,811
13,624
3,476
5,984
14,491
0
101,622
W
15,950
688
0
2,335
12,189
4,567
1,224
3,431
8,494
101,919
0
L
Xbalanque
hobohunter169
Xbalanque
7,200
3,030
0
7,234
19,230
6,011
1,216
6,384
12,796
0
80,734
W
Neith
mook301
Neith
12,298
4,625
0
8,880
14,739
6,119
6,813
2,774
11,935
0
139,119
L
8,592
935
795
4,391
24,993
14,588
0
10,700
14,268
50,689
0
W
Athena
theD4NGL3R
Athena
10,579
2,865
0
4,868
19,804
20,098
432
4,829
14,841
45,055
0
W
Zhong Kui
viniver
Zhong Kui
15,855
1,374
513
9,682
18,460
19,151
1,280
1,977
16,348
83,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,203
Gold Earned
74,391
662
Minions Killed
711
0
Camps Cleared
0
2,430,199
Distance Traveled
2,530,280
22
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,889
419
135
5
0
461,679
1
L
Nike
11,236
432
111
4
0
481,368
4
L
Nemesis
13,625
524
198
8
0
572,683
8
W
Achilles
14,985
576
122
5
0
552,929
9
W
Scylla
14,443
556
163
6
0
462,644
3
L
Xbalanque
11,266
433
147
6
0
488,475
5
W
Neith
16,089
619
227
9
0
482,347
5
L
Ymir
11,187
430
71
3
0
425,994
4
W
Athena
14,557
560
55
2
0
563,752
17
W
Zhong Kui
14,317
551
144
6
0
468,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role