Player Matchup

Athena
Athena
Arn_Vero
Athena
Level 88
God Stats
0W - 4L
1,191 SR
Queue Stats
39W - 61L
1,331 Elo+
Solo
Kukulkan
Kukulkan
FrostQueen1975
Kukulkan
Level 89
God Stats
1W - 2L
1,734 SR
Queue Stats
440W - 503L
1,407 Elo+
Party 1
Neith
Neith
ItsAllOgreNow22
Neith
Level 64
God Stats
1W - 2L
1,270 SR
Queue Stats
20W - 26L
1,302 Elo+
Solo
Jing Wei
Jing Wei
Trashieeee
Jing Wei
Level 64
God Stats
1W - 7L
1,245 SR
Queue Stats
255W - 309L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
the_beast_shell
Cabrakan
Level 67
God Stats
5W - 10L
1,282 SR
Queue Stats
152W - 193L
1,352 Elo+
Solo
Team Averages
Level 74
1,345 SR
1,357 Elo+

VS

Team Averages
Level 73
1,514 SR
1,387 Elo+
Artemis
Artemis
Mortsdelisucks
Artemis
Level 78
God Stats
114W - 112L
1,445 SR
Queue Stats
242W - 265L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
SirRiggleton
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,381 Elo+
Solo
Nu Wa
Nu Wa
djelias45
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,381 Elo+
Party 2
Sobek
Sobek
erickamane
Sobek
Level 59
God Stats
3W - 0L
1,769 SR
Queue Stats
208W - 229L
1,380 Elo+
Solo
Fenrir
Fenrir
sanma7377
Fenrir
Level 107
God Stats
3W - 2L
1,355 SR
Queue Stats
75W - 71L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arn_Vero
Athena
12
3 / 4 / 4
8,908
424
4,455
25,807
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
3 / 11 / 4
9,064
432
10,367
15,790
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 3
9,104
434
8,337
13,094
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Trashieeee
Jing Wei
13
1 / 8 / 4
8,485
404
8,013
18,529
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
12
2 / 9 / 4
8,160
389
2,702
16,965
12,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 7
12,449
593
21,983
13,479
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SirRiggleton
Gilgamesh
18
2 / 2 / 4
11,230
535
4,416
13,241
11,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
djelias45
Nu Wa
17
7 / 6 / 17
11,539
549
24,024
12,952
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
16
3 / 2 / 11
10,534
502
8,970
18,026
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
sanma7377
Fenrir
17
11 / 1 / 7
11,454
545
13,733
15,600
13,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
81
12
Kills
35
35
Deaths
12
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Athena
Arn_Vero
Athena
3
4
4
1.25
L
Kukulkan
3
11
4
0.45
L
3
3
3
1.5
W
12
1
7
15.5
W
Gilgamesh
SirRiggleton
Gilgamesh
2
2
4
2
L
Jing Wei
Trashieeee
Jing Wei
1
8
4
0.38
W
Nu Wa
djelias45
Nu Wa
7
6
17
2.58
W
Sobek
3
2
11
4.25
W
Fenrir
sanma7377
Fenrir
11
1
7
14.5
L
Cabrakan
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
73,126
90,185
Taken
73,298
43,106
Mitigated
55,213
17,171
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arn_Vero
Athena
4,455
247
0
6,725
25,807
14,080
0
10,062
15,330
22,276
0
L
Kukulkan
10,367
1,484
0
1,729
15,790
5,326
0
8,483
6,854
55,041
0
L
8,337
2,121
392
2,550
13,094
5,437
713
2,696
10,155
0
53,108
W
21,983
12,558
0
9,162
13,479
5,472
3,792
1,363
12,098
0
90,661
W
Gilgamesh
SirRiggleton
Gilgamesh
4,416
1,204
0
4,647
13,241
11,373
768
1,030
12,211
0
72,320
L
Jing Wei
Trashieeee
Jing Wei
8,013
6,097
0
5,213
18,529
5,857
895
4,567
13,795
0
49,061
W
Nu Wa
djelias45
Nu Wa
24,024
6,969
104
1,322
12,952
4,937
1,780
7,379
5,101
61,236
0
W
Sobek
8,970
531
0
5,375
18,026
20,133
260
2,917
14,999
41,321
0
W
Fenrir
sanma7377
Fenrir
13,733
2,305
0
4,001
15,600
13,298
1,150
4,095
11,365
0
74,603
L
Cabrakan
2,702
477
0
562
16,965
12,406
36
5,561
11,057
23,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
57,206
357
Minions Killed
515
0
Camps Cleared
0
1,705,245
Distance Traveled
1,970,270
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,908
424
44
2
0
398,401
4
L
Kukulkan
9,064
432
100
5
0
324,609
1
L
Neith
9,104
434
112
5
0
367,155
2
W
Artemis
12,449
593
142
7
0
362,534
4
W
Gilgamesh
11,230
535
127
6
0
379,873
0
L
Jing Wei
8,485
404
73
3
0
373,583
1
W
Nu Wa
11,539
549
72
3
0
361,344
3
W
Sobek
10,534
502
60
3
0
437,145
5
W
Fenrir
11,454
545
114
5
0
429,374
0
L
Cabrakan
8,160
389
28
1
0
241,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role