Player Matchup

Freya
Freya
AmilzOnline
Freya
Level 22
God Stats
5W - 9L
1,421 SR
Queue Stats
39W - 26L
1,463 Elo+
Party 3
Izanami
Izanami
IVIjhOooL
Izanami
Level 48
God Stats
27W - 40L
1,411 SR
Queue Stats
132W - 194L
1,336 Elo+
Solo
Susano
Susano
Kreezy_8
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,374 Elo+
Party 3
Cerberus
Cerberus
Riordann10
Cerberus
Level 138
God Stats
16W - 16L
1,480 SR
Queue Stats
134W - 146L
1,414 Elo+
Party 1
Ra
Ra
petitmachine20
Ra
Level 141
God Stats
0W - 1L
1,715 SR
Queue Stats
27W - 32L
1,472 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,412 Elo+

VS

Team Averages
Level 96
1,439 SR
1,439 Elo+
Set
Set
EmMEw0w
Set
Level 138
God Stats
3W - 1L
1,694 SR
Queue Stats
46W - 31L
1,484 Elo+
Solo
Freya
Freya
Il_Prof_Tetro
Freya
Level 99
God Stats
10W - 12L
1,383 SR
Queue Stats
132W - 139L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Master_Baffo
Gilgamesh
Level 108
God Stats
20W - 27L
1,393 SR
Queue Stats
323W - 344L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
Xy-Joker97-Yx
Hou Yi
Level 108
God Stats
1W - 0L
1,162 SR
Queue Stats
329W - 355L
1,438 Elo+
Party 2
Ymir
Ymir
xGianluca94
Ymir
Level 28
God Stats
48W - 34L
1,561 SR
Queue Stats
157W - 164L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,105
506
11,715
15,749
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
IVIjhOooL
Izanami
14
2 / 6 / 3
8,258
459
7,125
12,459
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Kreezy_8
Susano
16
7 / 3 / 5
9,673
537
10,327
13,974
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Riordann10
Cerberus
14
4 / 4 / 7
9,048
503
8,163
13,511
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 4
10,294
572
11,245
12,367
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
6 / 7 / 6
10,349
575
11,276
16,782
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 7
9,212
512
7,547
11,712
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Master_Baffo
Gilgamesh
17
4 / 4 / 3
10,638
591
13,361
15,981
11,959
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 3
9,095
505
5,054
8,768
2,779
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 7
9,560
531
9,984
14,738
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
23
Kills
19
20
Deaths
23
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Set
6
7
6
1.29
L
Izanami
IVIjhOooL
Izanami
2
6
3
0.58
W
2
6
7
0.92
L
Susano
Kreezy_8
Susano
7
3
5
3.17
W
Gilgamesh
Master_Baffo
Gilgamesh
4
4
3
1.38
L
Cerberus
Riordann10
Cerberus
4
4
7
1.88
W
3
3
3
1.5
L
6
5
4
1.6
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
47,222
68,060
Taken
67,981
31,490
Mitigated
35,073
21,979
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,715
4,469
0
8,392
15,749
6,217
0
183
15,566
45,854
0
W
Set
11,276
5,262
0
4,106
16,782
6,139
1,566
6,508
10,159
195
60,599
L
Izanami
IVIjhOooL
Izanami
7,125
5,272
0
2,667
12,459
4,178
696
4,958
7,501
0
50,188
W
7,547
2,688
0
2,293
11,712
3,776
1,862
6,634
4,856
43,998
0
L
Susano
Kreezy_8
Susano
10,327
2,067
0
3,270
13,974
5,912
0
1,848
12,126
0
49,456
W
Gilgamesh
Master_Baffo
Gilgamesh
13,361
4,187
0
2,054
15,981
11,959
1,026
9,513
6,463
0
61,006
L
Cerberus
Riordann10
Cerberus
8,163
354
0
4,845
13,511
10,011
0
5,036
8,475
37,407
0
W
5,054
2,064
1,049
3,911
8,768
2,779
2,157
2,726
5,996
0
63,881
L
11,245
1,219
185
2,620
12,367
5,172
54
5,689
6,678
77,404
0
W
9,984
1,483
853
3,801
14,738
10,420
624
5,307
9,384
28,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,378
Gold Earned
48,854
468
Minions Killed
454
0
Camps Cleared
0
1,566,534
Distance Traveled
1,595,866
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,105
506
91
5
0
305,279
3
W
Set
10,349
575
103
6
0
302,247
0
L
Izanami
8,258
459
97
5
0
266,775
4
W
Freya
9,212
512
76
4
0
314,174
0
L
Susano
9,673
537
79
4
0
353,933
1
W
Gilgamesh
10,638
591
116
6
0
301,784
2
L
Cerberus
9,048
503
56
3
0
324,724
4
W
Hou Yi
9,095
505
117
7
0
327,143
0
L
Ra
10,294
572
145
8
0
315,823
1
W
Ymir
9,560
531
42
2
0
350,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role