Player Matchup

Izanami
Izanami
Edenheart
Izanami
Level 160
God Stats
36W - 28L
1,604 SR
Queue Stats
413W - 382L
1,614 Elo+
Party 3
Discordia
Discordia
Sharperpato09
Discordia
Level 14
God Stats
2W - 0L
1,679 SR
Queue Stats
19W - 14L
1,478 Elo+
Solo
Cerberus
Cerberus
SpacelessBark
Cerberus
Level 18
God Stats
6W - 2L
1,552 SR
Queue Stats
10W - 3L
1,601 Elo+
Party 3
King Arthur
King Arthur
SuperHerring111
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,539 Elo+
Party 3
Arachne
Arachne
fandonpar
Arachne
Level 25
God Stats
22W - 16L
1,615 SR
Queue Stats
96W - 85L
1,553 Elo+
Solo
Team Averages
Level 47
1,590 SR
1,557 Elo+

VS

Team Averages
Level 19
1,525 SR
1,574 Elo+
Artemis
Artemis
AvaiIabIe
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,599 Elo+
Party 1
Achilles
Achilles
ChrisSpinoza
Achilles
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Janus
Janus
JayThaKidd
Janus
Level 29
God Stats
16W - 16L
1,625 SR
Queue Stats
155W - 158L
1,667 Elo+
Solo
Yemoja
Yemoja
MrSmoooth
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,604 Elo+
Party 1
Fenrir
Fenrir
Tickpoo
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edenheart
Izanami
16
8 / 3 / 5
10,574
587
9,951
12,525
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Sharperpato09
Discordia
18
4 / 1 / 5
11,145
619
10,502
7,915
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SpacelessBark
Cerberus
14
2 / 0 / 10
9,647
536
4,435
8,685
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SuperHerring111
King Arthur
19
8 / 0 / 1
12,111
673
10,823
14,420
13,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
fandonpar
Arachne
15
6 / 1 / 7
9,925
551
8,858
14,672
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvaiIabIe
Artemis
13
2 / 5 / 1
8,154
453
7,167
8,992
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ChrisSpinoza
Achilles
9
0 / 8 / 1
6,174
343
4,785
14,111
10,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
17
2 / 4 / 0
9,536
530
5,414
10,604
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
MrSmoooth
Yemoja
12
1 / 3 / 1
8,047
447
4,007
12,011
7,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Tickpoo
Fenrir
8
0 / 8 / 2
6,193
344
3,388
10,136
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
28
Kills
5
5
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
AvaiIabIe
Artemis
2
5
1
0.5
L
Achilles
ChrisSpinoza
Achilles
0
8
1
0.06
W
Izanami
Edenheart
Izanami
8
3
5
3.5
L
Janus
2
4
0
0.5
L
Yemoja
MrSmoooth
Yemoja
1
3
1
0.5
W
Discordia
Sharperpato09
Discordia
4
1
5
6.5
W
Cerberus
SpacelessBark
Cerberus
2
0
10
7
W
King Arthur
SuperHerring111
King Arthur
8
0
1
8.5
L
Fenrir
Tickpoo
Fenrir
0
8
2
0.13
W
Arachne
fandonpar
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
24,761
58,217
Taken
55,854
30,795
Mitigated
26,808
17,913
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AvaiIabIe
Artemis
7,167
4,078
0
2,422
8,992
2,702
840
1,060
7,930
0
48,562
L
Achilles
ChrisSpinoza
Achilles
4,785
2,548
0
1,570
14,111
10,083
0
1,691
12,380
0
17,065
W
Izanami
Edenheart
Izanami
9,951
6,958
0
4,577
12,525
3,756
690
3,371
9,129
0
91,189
L
Janus
5,414
510
0
2,440
10,604
3,534
0
3,788
6,336
77,749
0
L
Yemoja
MrSmoooth
Yemoja
4,007
901
751
939
12,011
7,486
66
3,236
8,693
23,487
0
W
Discordia
Sharperpato09
Discordia
10,502
1,336
0
3,125
7,915
3,036
679
2,532
5,383
79,711
0
W
Cerberus
SpacelessBark
Cerberus
4,435
56
0
2,846
8,685
5,298
304
2,247
6,388
17,134
0
W
King Arthur
SuperHerring111
King Arthur
10,823
1,724
0
3,508
14,420
13,979
189
1,612
12,464
0
87,301
L
Fenrir
Tickpoo
Fenrir
3,388
1,088
0
326
10,136
3,003
0
4,350
5,578
0
13,545
W
Arachne
fandonpar
Arachne
8,858
5,536
0
3,857
14,672
4,726
0
3,746
10,926
0
72,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,402
Gold Earned
38,104
590
Minions Killed
325
0
Camps Cleared
0
1,793,654
Distance Traveled
1,619,823
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,154
453
94
5
0
308,964
3
L
Achilles
6,174
343
23
1
0
315,572
0
W
Izanami
10,574
587
137
8
0
297,357
8
L
Janus
9,536
530
145
8
0
350,153
3
L
Yemoja
8,047
447
38
2
0
318,202
1
W
Discordia
11,145
619
157
9
0
359,822
6
W
Cerberus
9,647
536
11
1
0
371,480
0
W
King Arthur
12,111
673
187
10
0
372,982
6
L
Fenrir
6,193
344
25
1
0
326,932
0
W
Arachne
9,925
551
98
5
0
392,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role