Player Matchup

Olorun
Olorun
Westraven
Olorun
Level 102
God Stats
7W - 3L
1,646 SR
Queue Stats
30W - 30L
1,669 Elo+
Party 3
Gilgamesh
Gilgamesh
aleh13
Gilgamesh
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hctibbackwards
Ah Muzen Cab
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 173L
1,237 Elo+
Party 2
Tsukuyomi
Tsukuyomi
itsenmity
Tsukuyomi
Level 13
God Stats
4W - 2L
1,601 SR
Queue Stats
45W - 27L
1,669 Elo+
Party 3
Sobek
Sobek
kcufbackwards
Sobek
Level 49
God Stats
15W - 17L
1,189 SR
Queue Stats
228W - 232L
1,350 Elo+
Party 2
Team Averages
Level 44
1,487 SR
1,464 Elo+

VS

Team Averages
Level 38
1,392 SR
1,276 Elo+
Scylla
Scylla
Daboss12349
Scylla
Level 12
God Stats
0W - 3L
1,306 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 1
Osiris
Osiris
Etherior106
Osiris
Level 64
God Stats
0W - 1L
1,180 SR
Queue Stats
15W - 25L
1,214 Elo+
Party 1
Skadi
Skadi
HD Choppa
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 52L
1,284 Elo+
Party 4
Mercury
Mercury
IGankPeople
Mercury
Level 28
God Stats
2W - 3L
1,544 SR
Queue Stats
115W - 166L
1,364 Elo+
Party 4
Ares
Ares
Thys Piece
Ares
Level 63
God Stats
0W - 1L
1,431 SR
Queue Stats
135W - 189L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Westraven
Olorun
17
2 / 2 / 2
10,641
560
9,246
9,162
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
aleh13
Gilgamesh
15
1 / 1 / 6
9,255
487
4,982
10,401
4,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
hctibbackwards
Ah Muzen Cab
17
6 / 1 / 7
10,150
534
11,758
6,982
2,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
itsenmity
Tsukuyomi
18
9 / 0 / 4
10,864
572
8,071
12,856
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 9
10,566
556
5,166
10,718
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 2 / 1
8,514
448
2,699
8,859
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
15
2 / 4 / 0
9,079
478
9,678
11,838
13,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
HD Choppa
Skadi
8
0 / 5 / 1
6,707
353
2,204
7,334
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
IGankPeople
Mercury
14
1 / 5 / 1
8,318
438
3,878
13,382
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 5 / 0
7,734
407
2,512
12,115
5,252

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
4
4
Deaths
21
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
L
Osiris
2
4
0
0.5
L
Skadi
HD Choppa
Skadi
0
5
1
0.1
L
Mercury
IGankPeople
Mercury
1
5
1
0.3
L
1
5
0
0.2
W
Olorun
Westraven
Olorun
2
2
2
1.5
W
Gilgamesh
aleh13
Gilgamesh
1
1
6
4
W
Ah Muzen Cab
hctibbackwards
Ah Muzen Cab
6
1
7
9.5
W
Tsukuyomi
itsenmity
Tsukuyomi
9
0
4
11
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
20,971
50,119
Taken
53,528
25,087
Mitigated
28,726
25,061
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,699
231
0
490
8,859
2,824
942
4,461
4,398
38,488
0
L
Osiris
9,678
3,316
0
505
11,838
13,012
532
3,272
8,566
0
48,223
L
Skadi
HD Choppa
Skadi
2,204
608
0
300
7,334
1,955
0
1,615
5,719
0
15,076
L
Mercury
IGankPeople
Mercury
3,878
2,023
0
1,253
13,382
5,683
0
2,009
11,373
0
48,497
L
2,512
90
381
640
12,115
5,252
0
3,055
9,060
14,140
0
W
Olorun
Westraven
Olorun
9,246
4,211
289
4,079
9,162
4,103
3,171
1,887
7,089
77,268
0
W
Gilgamesh
aleh13
Gilgamesh
4,982
1,487
0
3,543
10,401
4,674
629
0
10,401
0
40,520
W
Ah Muzen Cab
hctibbackwards
Ah Muzen Cab
11,758
6,074
0
3,341
6,982
2,588
1,823
1,750
5,188
0
83,257
W
Tsukuyomi
itsenmity
Tsukuyomi
8,071
1,872
0
7,383
12,856
5,278
508
447
12,409
0
67,991
W
5,166
661
0
6,426
10,718
8,444
1,421
897
9,821
33,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,476
Gold Earned
40,352
548
Minions Killed
311
0
Camps Cleared
0
1,861,638
Distance Traveled
1,576,995
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,514
448
81
4
0
326,076
0
L
Osiris
9,079
478
79
4
0
338,474
1
L
Skadi
6,707
353
35
2
0
215,021
1
L
Mercury
8,318
438
93
5
0
390,525
0
L
Ares
7,734
407
23
1
0
306,899
0
W
Olorun
10,641
560
142
7
0
310,143
0
W
Gilgamesh
9,255
487
83
4
0
395,606
1
W
Ah Muzen Cab
10,150
534
131
7
0
373,490
2
W
Tsukuyomi
10,864
572
125
7
0
404,434
2
W
Sobek
10,566
556
67
4
0
377,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role