Player Matchup

Scylla
Scylla
DdaviDoff22
Scylla
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 44L
1,431 Elo+
Party 1
Ymir
Ymir
KKaygreg
Ymir
Level 16
God Stats
5W - 6L
1,530 SR
Queue Stats
12W - 20L
1,320 Elo+
Party 1
Mercury
Mercury
Samura1_Hack
Mercury
Level 43
God Stats
5W - 9L
1,332 SR
Queue Stats
54W - 55L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
iamgudatgames
Cernunnos
Level 17
God Stats
4W - 5L
1,289 SR
Queue Stats
16W - 18L
1,404 Elo+
Party 1
Tyr
Tyr
serouj
Tyr
Level 39
God Stats
7W - 3L
1,639 SR
Queue Stats
49W - 45L
1,463 Elo+
Party 1
Team Averages
Level 28
1,458 SR
1,416 Elo+

VS

Team Averages
Level 27
1,550 SR
1,435 Elo+
Ymir
Ymir
Gubbiss
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 63L
1,267 Elo+
Party 2
Pele
Pele
Iver321
Pele
Level 57
God Stats
14W - 8L
1,481 SR
Queue Stats
125W - 114L
1,469 Elo+
Party 2
Discordia
Discordia
Lyckefant
Discordia
Level 28
God Stats
27W - 14L
1,651 SR
Queue Stats
97W - 82L
1,475 Elo+
Party 2
Vamana
Vamana
Saantaclauz
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,472 Elo+
Party 3
Ullr
Ullr
pawauthorized
Ullr
Level 26
God Stats
24W - 18L
1,620 SR
Queue Stats
117W - 100L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 7 / 5
13,232
427
14,891
18,764
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
5 / 7 / 5
11,769
380
13,445
23,251
22,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Samura1_Hack
Mercury
20
6 / 7 / 8
16,223
523
19,136
29,681
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
iamgudatgames
Cernunnos
16
1 / 10 / 2
11,247
363
8,458
19,296
6,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
serouj
Tyr
20
8 / 4 / 7
14,554
469
16,842
24,824
28,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gubbiss
Ymir
18
1 / 9 / 10
12,565
405
9,635
23,684
24,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Iver321
Pele
20
17 / 3 / 8
19,685
635
26,311
27,817
24,631
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Lyckefant
Discordia
20
8 / 4 / 11
18,007
581
24,476
15,173
6,794
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
18
2 / 7 / 4
12,847
414
8,365
24,798
24,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 1 / 6
15,701
506
20,674
15,060
6,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
24
Kills
35
35
Deaths
24
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
7
5
0.93
W
Ymir
Gubbiss
Ymir
1
9
10
0.67
W
Pele
Iver321
Pele
17
3
8
7
L
Ymir
5
7
5
1.07
W
Discordia
Lyckefant
Discordia
8
4
11
3.38
W
Vamana
2
7
4
0.57
L
Mercury
Samura1_Hack
Mercury
6
7
8
1.43
L
Cernunnos
iamgudatgames
Cernunnos
1
10
2
0.2
W
7
1
6
10
L
Tyr
serouj
Tyr
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,772
Damage
89,461
115,816
Taken
106,532
76,463
Mitigated
87,495
29,262
Healing
24,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,891
708
187
4,561
18,764
6,599
0
6,660
11,656
70,760
0
W
Ymir
Gubbiss
Ymir
9,635
1,207
0
671
23,684
24,949
94
9,528
14,057
34,760
0
W
Pele
Iver321
Pele
26,311
6,242
1,626
11,812
27,817
24,631
4,223
3,427
24,224
0
191,213
L
Ymir
13,445
609
153
5,179
23,251
22,012
363
7,464
15,587
54,751
0
W
Discordia
Lyckefant
Discordia
24,476
1,626
0
1,088
15,173
6,794
3,097
4,078
10,953
126,773
0
W
Vamana
8,365
2,641
0
4,128
24,798
24,467
1,111
7,665
16,963
0
42,231
L
Mercury
Samura1_Hack
Mercury
19,136
9,420
0
12,963
29,681
12,635
0
6,376
22,732
0
145,656
L
Cernunnos
iamgudatgames
Cernunnos
8,458
5,158
0
1,412
19,296
6,888
2,308
3,161
15,991
0
48,551
W
20,674
11,256
0
4,992
15,060
6,654
5,383
3,513
11,543
0
116,315
L
Tyr
serouj
Tyr
16,842
2,124
0
4,807
24,824
28,329
242
9,258
15,148
0
90,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,025
Gold Earned
78,805
688
Minions Killed
735
0
Camps Cleared
0
2,600,545
Distance Traveled
2,901,231
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,232
427
144
5
0
528,301
4
W
Ymir
12,565
405
47
2
0
571,065
1
W
Pele
19,685
635
236
8
0
645,484
0
L
Ymir
11,769
380
77
2
0
466,235
6
W
Discordia
18,007
581
220
7
0
591,084
1
W
Vamana
12,847
414
68
2
0
516,421
0
L
Mercury
16,223
523
227
7
0
616,340
0
L
Cernunnos
11,247
363
98
3
0
403,341
0
W
Ullr
15,701
506
164
5
0
577,177
5
L
Tyr
14,554
469
142
5
0
586,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role