Player Matchup

Tiamat
Tiamat
DragonKnot
Tiamat
Level 15
God Stats
24W - 24L
1,684 SR
Queue Stats
29W - 31L
1,431 Elo+
Party 1
Medusa
Medusa
GaddockTeeg12
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,416 Elo+
Solo
Bellona
Bellona
Prosasa972
Bellona
Level 24
God Stats
18W - 13L
1,596 SR
Queue Stats
190W - 197L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
TheAlmightyHat
Gilgamesh
Level 18
God Stats
24W - 14L
1,816 SR
Queue Stats
160W - 183L
1,475 Elo+
Party 1
Vamana
Vamana
TheGoldenOke
Vamana
Level 66
God Stats
6W - 3L
1,749 SR
Queue Stats
250W - 260L
1,374 Elo+
Party 1
Team Averages
Level 30
1,669 SR
1,418 Elo+

VS

Team Averages
Level 19
1,422 SR
1,363 Elo+
Chronos
Chronos
CustardLaunch800
Chronos
Level 30
God Stats
29W - 25L
1,445 SR
Queue Stats
50W - 56L
1,448 Elo+
Party 2
Odin
Odin
GaryLazerEyes
Odin
Level 4
God Stats
11W - 12L
1,321 SR
Queue Stats
102W - 103L
1,287 Elo+
Party 2
Artemis
Artemis
KENTCLARKIII
Artemis
Level 28
God Stats
9W - 9L
1,642 SR
Queue Stats
96W - 96L
1,478 Elo+
Solo
Nike
Nike
nnnyeff
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
stizz-_-fn
Pele
Level 6
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DragonKnot
Tiamat
11
0 / 2 / 3
7,309
609
2,947
4,916
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 2 / 1
7,147
596
3,340
8,290
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Prosasa972
Bellona
13
2 / 0 / 2
7,753
646
2,392
6,610
6,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
TheAlmightyHat
Gilgamesh
11
3 / 0 / 3
6,775
565
5,220
5,592
1,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vamana
11
5 / 2 / 2
7,010
584
5,727
6,263
2,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,448
454
3,029
7,946
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
5,221
435
2,230
4,808
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
KENTCLARKIII
Artemis
9
3 / 5 / 1
6,027
502
6,266
9,352
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
nnnyeff
Nike
4
0 / 4 / 1
4,423
369
1,066
4,070
862
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 3 / 0
3,837
320
598
2,174
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Tiamat
DragonKnot
Tiamat
0
2
3
0.75
W
5
2
1
2.75
L
1
2
2
1
L
Artemis
KENTCLARKIII
Artemis
3
5
1
0.7
W
Bellona
Prosasa972
Bellona
2
0
2
3
W
Gilgamesh
TheAlmightyHat
Gilgamesh
3
0
3
4.5
W
Vamana
5
2
2
3
L
Nike
nnnyeff
Nike
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
13,189
31,671
Taken
28,350
15,760
Mitigated
8,867
5,615
Healing
2,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
1,076
0
1,401
7,946
1,990
0
1,064
6,882
24,013
0
W
Tiamat
DragonKnot
Tiamat
2,947
646
0
1,095
4,916
2,318
704
1,287
3,588
27,833
0
W
3,340
2,360
0
1,684
8,290
2,539
535
488
7,802
0
33,953
L
2,230
1,143
0
155
4,808
3,512
0
444
4,364
0
10,342
L
Artemis
KENTCLARKIII
Artemis
6,266
3,944
0
983
9,352
2,017
0
268
9,084
0
24,903
W
Bellona
Prosasa972
Bellona
2,392
891
0
1,917
6,610
6,613
2,498
0
6,510
0
38,022
W
Gilgamesh
TheAlmightyHat
Gilgamesh
5,220
2,030
0
17
5,592
1,969
1,237
868
4,649
0
20,933
W
Vamana
5,727
3,304
0
902
6,263
2,321
299
386
5,827
0
28,320
L
Nike
nnnyeff
Nike
1,066
355
0
0
4,070
862
0
380
3,690
0
8,490
L
598
484
0
236
2,174
486
0
791
1,383
0
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
24,956
301
Minions Killed
139
0
Camps Cleared
0
1,117,544
Distance Traveled
899,775
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,448
454
45
4
0
229,122
1
W
Tiamat
7,309
609
52
4
0
183,983
1
W
Medusa
7,147
596
56
5
0
209,727
0
L
Odin
5,221
435
31
3
0
236,830
1
L
Artemis
6,027
502
40
3
0
225,581
0
W
Bellona
7,753
646
97
8
0
236,947
3
W
Gilgamesh
6,775
565
43
4
0
242,021
0
W
Vamana
7,010
584
53
4
0
244,866
0
L
Nike
4,423
369
20
2
0
131,215
0
L
Pele
3,837
320
3
0
0
77,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role