Player Matchup

Cupid
Cupid
Diego-KsBr
Cupid
Level 56
God Stats
4W - 9L
1,395 SR
Queue Stats
233W - 269L
1,418 Elo+
Party 1
Anhur
Anhur
Donneto07
Anhur
Level 26
God Stats
9W - 17L
1,333 SR
Queue Stats
149W - 205L
1,320 Elo+
Solo
Chaac
Chaac
Kauany_Br
Chaac
Level 8
God Stats
4W - 5L
1,309 SR
Queue Stats
23W - 27L
1,533 Elo+
Party 1
Athena
Athena
Luarian
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
SamiraCloseira
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,717 Elo+
Party 3
Team Averages
Level 49
1,407 SR
1,497 Elo+

VS

Team Averages
Level 17
1,369 SR
1,476 Elo+
Osiris
Osiris
Akriiel
Osiris
Level 11
God Stats
2W - 5L
1,238 SR
Queue Stats
79W - 69L
1,469 Elo+
Party 2
Nemesis
Nemesis
GoWesito
Nemesis
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
IndianaDiones
Xing Tian
Level 15
God Stats
1W - 3L
1,314 SR
Queue Stats
25W - 26L
1,450 Elo+
Party 2
Janus
Janus
THEATOMIX
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Xifrudinho
Heimdallr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 70L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
5 / 3 / 4
8,136
479
9,520
10,645
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Donneto07
Anhur
12
2 / 2 / 6
7,407
436
5,098
6,602
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Kauany_Br
Chaac
13
5 / 2 / 2
7,794
458
4,962
13,595
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Luarian
Athena
12
2 / 2 / 15
8,338
490
7,039
17,400
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
14 / 1 / 5
10,720
631
17,272
12,645
7,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Akriiel
Osiris
13
1 / 4 / 4
8,206
483
6,450
10,795
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
GoWesito
Nemesis
12
5 / 7 / 1
8,279
487
9,948
13,271
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
IndianaDiones
Xing Tian
11
0 / 4 / 6
7,497
441
7,309
15,038
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
THEATOMIX
Janus
13
3 / 7 / 0
8,007
471
10,542
11,333
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Xifrudinho
Heimdallr
11
1 / 6 / 4
7,447
438
11,552
9,710
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
28
Kills
10
10
Deaths
28
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Akriiel
Osiris
1
4
4
0.75
W
Cupid
5
3
4
2.33
W
Anhur
Donneto07
Anhur
2
2
6
2.5
L
Nemesis
GoWesito
Nemesis
5
7
1
0.79
L
Xing Tian
IndianaDiones
Xing Tian
0
4
6
0.75
W
Chaac
Kauany_Br
Chaac
5
2
2
3
W
Athena
Luarian
Athena
2
2
15
4.75
W
14
1
5
16.5
L
Janus
THEATOMIX
Janus
3
7
0
0.43
L
Heimdallr
Xifrudinho
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,891
Damage
45,801
60,887
Taken
60,147
38,275
Mitigated
26,479
25,506
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Akriiel
Osiris
6,450
1,874
0
75
10,795
9,470
2,088
1,661
8,796
0
37,021
W
Cupid
9,520
4,235
432
3,744
10,645
3,892
42
3,302
7,325
0
48,697
W
Anhur
Donneto07
Anhur
5,098
2,088
0
250
6,602
2,402
746
2,022
4,488
0
28,911
L
Nemesis
GoWesito
Nemesis
9,948
5,727
0
1,733
13,271
3,558
0
6,838
6,433
0
32,121
L
Xing Tian
IndianaDiones
Xing Tian
7,309
912
0
3,073
15,038
7,655
116
4,428
10,610
22,985
0
W
Chaac
Kauany_Br
Chaac
4,962
387
0
7,915
13,595
10,092
134
2,816
10,637
0
27,329
W
Athena
Luarian
Athena
7,039
2,234
930
3,436
17,400
14,548
0
5,824
11,364
15,735
0
W
17,272
1,305
0
8,799
12,645
7,341
0
3,167
9,222
87,623
0
L
Janus
THEATOMIX
Janus
10,542
531
0
1,485
11,333
3,049
0
6,140
5,168
48,662
0
L
Heimdallr
Xifrudinho
Heimdallr
11,552
7,331
0
1,155
9,710
2,747
678
5,244
4,416
0
39,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,395
Gold Earned
39,436
363
Minions Killed
316
0
Camps Cleared
0
1,548,745
Distance Traveled
1,524,301
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,206
483
82
5
0
299,893
0
W
Cupid
8,136
479
93
5
0
274,546
1
W
Anhur
7,407
436
49
3
0
283,391
0
L
Nemesis
8,279
487
46
3
0
324,535
2
L
Xing Tian
7,497
441
28
2
0
311,284
3
W
Chaac
7,794
458
52
3
0
316,126
2
W
Athena
8,338
490
11
1
0
373,866
3
W
Anubis
10,720
631
158
9
0
300,816
6
L
Janus
8,007
471
97
6
0
309,795
4
L
Heimdallr
7,447
438
63
4
0
278,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role