Player Matchup

Loki
Loki
Aliciajrez98
Loki
Level 29
God Stats
11W - 6L
1,588 SR
Queue Stats
255W - 152L
1,702 Elo+
Party 2
Chang'e
Chang'e
AndroidShelf44
Chang'e
Level 26
God Stats
9W - 2L
1,714 SR
Queue Stats
95W - 57L
1,690 Elo+
Party 2
Anhur
Anhur
CaosPlayer19
Anhur
Level 6
God Stats
6W - 4L
1,953 SR
Queue Stats
11W - 8L
1,850 Elo+
Party 1
Sun Wukong
Sun Wukong
ElPAPITO03
Sun Wukong
Level 27
God Stats
4W - 6L
1,370 SR
Queue Stats
97W - 71L
1,596 Elo+
Solo
Ymir
Ymir
TestMyTickler
Ymir
Level 24
God Stats
5W - 2L
1,564 SR
Queue Stats
134W - 81L
1,633 Elo+
Party 1
Team Averages
Level 22
1,638 SR
1,694 Elo+

VS

Team Averages
Level 37
1,503 SR
1,646 Elo+
Camazotz
Camazotz
Celu_supremo_smu
Camazotz
Level 8
God Stats
1W - 3L
1,297 SR
Queue Stats
30W - 32L
1,509 Elo+
Solo
Cupid
Cupid
Ivi73
Cupid
Level 12
God Stats
0W - 2L
1,324 SR
Queue Stats
5W - 7L
1,557 Elo+
Party 3
Neith
Neith
NotGreedDotExe
Neith
Level 17
God Stats
1W - 2L
1,546 SR
Queue Stats
49W - 23L
1,787 Elo+
Solo
Olorun
Olorun
ReyApe
Olorun
Level 23
God Stats
1W - 1L
1,846 SR
Queue Stats
75W - 66L
1,594 Elo+
Solo
Hercules
Hercules
Ziwapsi
Hercules
Level 127
God Stats
15W - 18L
1,500 SR
Queue Stats
276W - 197L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
6,762
676
6,062
5,712
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,623
562
5,242
3,628
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 3
6,675
668
6,031
6,170
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ElPAPITO03
Sun Wukong
11
3 / 2 / 0
6,389
639
4,791
7,712
3,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 1 / 7
5,948
595
4,090
4,598
1,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,756
476
1,350
8,119
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Ivi73
Cupid
8
0 / 5 / 3
4,961
496
2,265
6,228
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
5,986
599
5,370
5,441
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
ReyApe
Olorun
9
0 / 1 / 0
5,298
530
2,132
6,253
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Ziwapsi
Hercules
8
3 / 4 / 0
5,182
518
3,942
9,956
3,422
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
5
5
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
0
3
3.5
W
4
2
3
2.75
L
0
4
1
0.13
W
Sun Wukong
ElPAPITO03
Sun Wukong
3
2
0
1.5
L
Cupid
Ivi73
Cupid
0
5
3
0.3
L
2
1
0
2
L
Olorun
ReyApe
Olorun
0
1
0
0
W
2
1
7
5.5
L
Hercules
Ziwapsi
Hercules
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
15,059
27,820
Taken
35,997
9,674
Mitigated
10,462
11,300
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,062
1,986
0
2,938
5,712
2,109
0
527
5,185
0
43,095
W
5,242
288
836
1,760
3,628
974
0
806
2,822
30,477
0
W
6,031
2,472
0
2,660
6,170
1,596
62
0
6,170
0
36,072
L
1,350
317
0
3,469
8,119
2,384
0
1,905
6,066
0
16,949
W
Sun Wukong
ElPAPITO03
Sun Wukong
4,791
998
0
2,242
7,712
3,122
0
349
7,363
0
38,560
L
Cupid
Ivi73
Cupid
2,265
1,452
173
1,134
6,228
1,044
0
563
5,604
0
14,515
L
5,370
2,396
0
1,753
5,441
1,650
0
0
5,441
0
36,942
L
Olorun
ReyApe
Olorun
2,132
786
8
2,292
6,253
1,962
0
2,241
3,733
32,822
0
W
4,090
784
0
864
4,598
1,873
0
450
4,148
12,966
0
L
Hercules
Ziwapsi
Hercules
3,942
1,412
174
3,998
9,956
3,422
0
3,947
5,821
0
13,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
26,183
324
Minions Killed
237
0
Camps Cleared
0
1,065,498
Distance Traveled
931,265
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,762
676
88
9
0
235,859
1
W
Chang'e
5,623
562
59
6
0
220,774
4
W
Anhur
6,675
668
72
7
0
178,838
6
L
Camazotz
4,756
476
46
5
0
177,716
4
W
Sun Wukong
6,389
639
79
8
0
227,724
1
L
Cupid
4,961
496
38
4
0
173,468
2
L
Neith
5,986
599
74
7
0
182,627
3
L
Olorun
5,298
530
63
6
0
193,941
1
W
Ymir
5,948
595
26
3
0
202,303
5
L
Hercules
5,182
518
16
2
0
203,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role