Player Matchup

Sun Wukong
Sun Wukong
Gold V
EljuhDaddy
Sun Wukong
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,619 MMR
Party 2
Odin
Odin
Gold V
MagicalMikeM
Odin
Gold V
Level 142
God Stats
3W - 0L
1,969 SR
Queue Stats
3W - 0L
1,619 MMR
Party 2
Scylla
Scylla
Gold V
Papangery
Scylla
Gold V
Level 142
God Stats
3W - 0L
1,802 SR
Queue Stats
3W - 0L
1,619 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,757 SR
1,619 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,510 SR
1,594 MMR
Chang'e
Chang'e
Gold V
Cable3210
Chang'e
Gold V
Level 122
God Stats
0W - 2L
1,309 SR
Queue Stats
37W - 24L
1,661 MMR
Party 1
Danzaburou
Danzaburou
Gold V
EclipseAxiom
Danzaburou
Gold V
Level 118
God Stats
4W - 5L
1,691 SR
Queue Stats
9W - 9L
1,522 MMR
Party 1
Xing Tian
Xing Tian
Gold V
Rah Burr
Xing Tian
Gold V
Level 125
God Stats
4W - 4L
1,529 SR
Queue Stats
16W - 11L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EljuhDaddy
Sun Wukong
16
2 / 2 / 7
12,423
592
7,798
12,624
12,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 2 / 7
12,404
591
8,022
13,879
10,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Papangery
Scylla
18
6 / 0 / 3
13,722
653
21,288
5,585
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
TsukuyomiAphroditeAchillesSobekBacchus

VS

Bans
ChaacAthenaCupidCthulhuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cable3210
Chang'e
15
3 / 4 / 1
11,568
551
7,761
12,558
7,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
EclipseAxiom
Danzaburou
15
1 / 3 / 3
12,422
592
9,484
11,284
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Rah Burr
Xing Tian
14
0 / 2 / 4
12,272
584
5,546
20,786
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cable3210
Chang'e
3
4
1
0.88
L
Danzaburou
EclipseAxiom
Danzaburou
1
3
3
0.83
W
Sun Wukong
EljuhDaddy
Sun Wukong
2
2
7
2.75
W
1
2
7
2.25
W
Scylla
Papangery
Scylla
6
0
3
7.5
L
Xing Tian
Rah Burr
Xing Tian
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
22,791
32,088
Taken
44,628
25,404
Mitigated
35,055
3,119
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cable3210
Chang'e
7,761
718
4,701
5,043
12,558
7,757
123
7,836
4,338
28,616
0
L
Danzaburou
EclipseAxiom
Danzaburou
9,484
4,691
0
3,601
11,284
4,706
0
3,690
7,462
0
92,762
W
Sun Wukong
EljuhDaddy
Sun Wukong
7,798
687
0
1,064
12,624
12,217
351
4,766
7,858
8,439
29,558
W
8,022
540
0
1,135
13,879
10,962
1,141
6,874
7,005
0
41,886
W
Scylla
Papangery
Scylla
21,288
1,696
0
920
5,585
2,225
1,513
1,795
3,790
112,905
0
L
Xing Tian
Rah Burr
Xing Tian
5,546
383
0
2,537
20,786
22,592
0
10,239
10,047
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,549
Gold Earned
36,262
266
Minions Killed
242
0
Camps Cleared
0
1,132,511
Distance Traveled
1,091,601
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,568
551
28
1
0
326,231
3
L
Danzaburou
12,422
592
187
9
0
355,745
3
W
Sun Wukong
12,423
592
40
2
0
406,874
9
W
Odin
12,404
591
55
3
0
399,108
3
W
Scylla
13,722
653
171
8
0
326,529
4
L
Xing Tian
12,272
584
27
1
0
409,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role