Player Matchup

Zeus
Zeus
Cathniss
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 2
Odin
Odin
Garintina
Odin
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,421 Elo+
Party 2
Merlin
Merlin
Trueponkle
Merlin
Level 72
God Stats
1W - 0L
1,069 SR
Queue Stats
17W - 12L
1,611 Elo+
Party 2
Skadi
Skadi
jimmy443345
Skadi
Level 148
God Stats
3W - 1L
1,506 SR
Queue Stats
119W - 134L
1,395 Elo+
Party 2
Hel
Hel
technickn
Hel
Level 29
God Stats
1W - 0L
1,330 SR
Queue Stats
5W - 6L
1,351 Elo+
Party 2
Team Averages
Level 82
1,381 SR
1,435 Elo+

VS

Team Averages
Level 110
1,572 SR
1,479 Elo+
Thor
Thor
KateMacy
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
OnePieceePT
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
S-T-A-R-S_1605
Discordia
Level 141
God Stats
10W - 4L
1,825 SR
Queue Stats
860W - 920L
1,464 Elo+
Party 1
Janus
Janus
Star-Jet
Janus
Level 144
God Stats
14W - 16L
1,427 SR
Queue Stats
1,177W - 1,303L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
moejoe030
Danzaburou
Level 118
God Stats
55W - 40L
1,607 SR
Queue Stats
1,443W - 1,548L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
10 / 5 / 13
11,923
852
29,444
16,283
6,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
20
8 / 2 / 15
11,908
851
11,034
14,912
12,069
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Trueponkle
Merlin
16
6 / 9 / 8
10,505
750
15,412
15,248
5,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 9
10,030
716
13,040
16,554
6,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 6 / 14
10,544
753
12,050
16,424
7,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 6 / 12
10,112
722
9,006
14,004
5,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

17
0 / 3 / 25
9,379
670
6,395
29,421
26,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
S-T-A-R-S_1605
Discordia
15
4 / 7 / 12
9,734
695
16,405
14,199
5,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Star-Jet
Janus
17
9 / 6 / 13
11,247
803
15,536
11,896
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
moejoe030
Danzaburou
20
9 / 5 / 11
12,219
873
16,872
20,352
9,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
102
27
Kills
29
30
Deaths
27
59
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
5
13
3.3
W
Odin
8
2
15
7.75
L
Thor
7
6
12
2.17
L
0
3
25
4.17
L
Discordia
S-T-A-R-S_1605
Discordia
4
7
12
1.43
L
Janus
Star-Jet
Janus
9
6
13
2.58
W
Merlin
Trueponkle
Merlin
6
9
8
1.11
W
2
8
9
0.81
L
Danzaburou
moejoe030
Danzaburou
9
5
11
2.9
W
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,980
Damage
64,214
79,421
Taken
89,872
37,755
Mitigated
53,150
30,125
Healing
37,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,444
3,743
2,305
3,629
16,283
6,479
1,288
9,447
6,836
44,792
0
W
Odin
11,034
2,729
1,789
2,829
14,912
12,069
1,327
4,377
10,535
326
20,731
L
Thor
9,006
2,459
379
1,259
14,004
5,997
0
9,587
4,417
0
13,780
L
6,395
1,062
6,802
12,048
29,421
26,847
28
17,342
12,079
7,507
0
L
Discordia
S-T-A-R-S_1605
Discordia
16,405
1,553
2,307
1,801
14,199
5,505
216
9,061
5,138
31,176
0
L
Janus
Star-Jet
Janus
15,536
495
2,052
1,303
11,896
4,992
174
8,205
3,691
26,607
0
W
Merlin
Trueponkle
Merlin
15,412
651
0
720
15,248
5,709
1,138
7,574
7,674
21,713
0
W
13,040
4,049
1,935
1,138
16,554
6,248
1,371
9,411
7,143
0
34,791
L
Danzaburou
moejoe030
Danzaburou
16,872
5,885
3,737
6,260
20,352
9,809
1,225
12,738
7,614
0
40,797
W
12,050
2,151
9,721
6,059
16,424
7,250
727
7,527
8,897
24,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,910
Gold Earned
52,691
140
Minions Killed
113
0
Camps Cleared
0
1,223,206
Distance Traveled
1,090,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,923
852
15
1
0
202,296
1
W
Odin
11,908
851
28
2
0
295,407
0
L
Thor
10,112
722
6
0
0
228,603
1
L
Terra
9,379
670
1
0
0
232,369
0
L
Discordia
9,734
695
25
2
0
198,560
0
L
Janus
11,247
803
30
2
0
219,139
0
W
Merlin
10,505
750
14
1
0
237,035
0
W
Skadi
10,030
716
51
4
0
236,614
0
L
Danzaburou
12,219
873
51
4
0
211,531
0
W
Hel
10,544
753
32
2
0
251,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role