Player Matchup

Bacchus
Bacchus
Nightshade6660
Bacchus
Level 44
God Stats
6W - 8L
1,481 SR
Queue Stats
85W - 113L
1,414 Elo+
Party 1
Arachne
Arachne
OfficialPotQuest
Arachne
Level 17
God Stats
5W - 8L
1,784 SR
Queue Stats
53W - 66L
1,437 Elo+
Party 1
Merlin
Merlin
Ranzeth
Merlin
Level 28
God Stats
28W - 21L
1,466 SR
Queue Stats
58W - 56L
1,398 Elo+
Solo
Skadi
Skadi
SkySora DA
Skadi
Level 15
God Stats
4W - 3L
1,270 SR
Queue Stats
7W - 6L
1,260 Elo+
Solo
Anubis
Anubis
ultramegarage
Anubis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 13L
1,690 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,440 Elo+

VS

Team Averages
Level 19
1,542 SR
1,443 Elo+
Skadi
Skadi
DracoVandellDath
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
ElitePenguin117
Zeus
Level 25
God Stats
2W - 2L
1,710 SR
Queue Stats
108W - 125L
1,407 Elo+
Solo
Kukulkan
Kukulkan
EpicCapone93
Kukulkan
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 35L
1,307 Elo+
Party 3
Olorun
Olorun
cashappdegosbank
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
zacharymeyer2007
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 30
10,778
1,198
8,874
6,074
6,603
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
20 / 0 / 18
12,749
1,417
14,770
6,134
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Ranzeth
Merlin
18
9 / 1 / 20
11,026
1,225
13,191
5,975
2,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
19
15 / 2 / 21
11,917
1,324
30,163
11,160
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 17
10,596
1,177
7,805
6,137
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
8,941
993
6,775
16,224
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 11 / 2
9,600
1,067
11,961
14,807
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
EpicCapone93
Kukulkan
14
1 / 6 / 2
8,617
957
2,263
9,684
3,198
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 14 / 1
8,572
952
6,123
19,950
9,203
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 13 / 2
8,222
914
4,212
21,043
10,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
14
54
Kills
4
4
Deaths
55
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
1
11
2
0.18
L
Kukulkan
EpicCapone93
Kukulkan
1
6
2
0.33
W
6
1
30
21
W
20
0
18
29
W
Merlin
Ranzeth
Merlin
9
1
20
19
W
Skadi
15
2
21
12.75
L
2
14
1
0.18
W
4
0
17
12.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,803
Damage
31,334
35,480
Taken
81,708
19,259
Mitigated
32,916
8,204
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,775
4,102
0
981
16,224
5,248
0
5,769
10,455
0
30,807
L
11,961
1,281
0
606
14,807
5,197
0
4,927
9,880
55,453
0
L
Kukulkan
EpicCapone93
Kukulkan
2,263
457
0
0
9,684
3,198
0
3,449
6,235
7,947
0
W
8,874
2,111
339
840
6,074
6,603
0
3,371
2,703
13,184
0
W
14,770
12,201
0
1,004
6,134
2,764
0
3,528
2,606
0
25,985
W
Merlin
Ranzeth
Merlin
13,191
960
0
2,310
5,975
2,692
0
3,167
2,808
29,639
0
W
Skadi
30,163
21,853
0
3,248
11,160
4,493
0
6,222
4,938
0
47,469
L
6,123
1,796
90
820
19,950
9,203
0
7,261
12,689
8,022
0
W
7,805
708
0
463
6,137
2,707
0
4,059
2,078
28,387
0
L
4,212
1,589
0
0
21,043
10,070
0
8,464
12,579
0
7,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
43,952
179
Minions Killed
174
7
Camps Cleared
3
833,682
Distance Traveled
627,338
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,941
993
52
6
0
152,063
0
L
Zeus
9,600
1,067
102
11
2
123,327
0
L
Kukulkan
8,617
957
14
2
1
119,001
0
W
Bacchus
10,778
1,198
5
1
2
180,765
1
W
Arachne
12,749
1,417
27
3
3
240,243
0
W
Merlin
11,026
1,225
43
5
1
137,623
0
W
Skadi
11,917
1,324
38
4
1
149,297
1
L
Olorun
8,572
952
1
0
0
121,389
2
W
Anubis
10,596
1,177
66
7
0
125,754
0
L
Thor
8,222
914
5
1
0
111,558
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role