Player Matchup

Kukulkan
Kukulkan
Bendero-rebeufun
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 66L
1,429 Elo+
Solo
Bellona
Bellona
Emeneer
Bellona
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 114L
1,212 Elo+
Party 4
Nemesis
Nemesis
Filshy
Nemesis
Level 5
God Stats
4W - 4L
1,350 SR
Queue Stats
128W - 120L
1,212 Elo+
Party 4
Rama
Rama
Shrumii
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,454 Elo+
Party 2
Yemoja
Yemoja
Wormii
Yemoja
Level 27
God Stats
6W - 6L
1,507 SR
Queue Stats
397W - 417L
1,398 Elo+
Party 2
Team Averages
Level 11
1,471 SR
1,341 Elo+

VS

Team Averages
Level 29
1,646 SR
1,474 Elo+
Vulcan
Vulcan
AdiMeister88
Vulcan
Level 29
God Stats
20W - 9L
1,789 SR
Queue Stats
228W - 199L
1,541 Elo+
Party 3
Fenrir
Fenrir
MyRageOnly
Fenrir
Level 28
God Stats
5W - 1L
2,011 SR
Queue Stats
96W - 66L
1,576 Elo+
Party 3
Ymir
Ymir
So_926
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 276L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperShazam29
Cu Chulainn
Level 28
God Stats
1W - 2L
1,421 SR
Queue Stats
33W - 45L
1,398 Elo+
Solo
Cupid
Cupid
yousbax
Cupid
Level 29
God Stats
69W - 75L
1,508 SR
Queue Stats
221W - 284L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 11 / 2
12,155
486
27,198
19,636
8,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Emeneer
Bellona
13
0 / 6 / 4
8,493
340
1,588
15,000
10,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Filshy
Nemesis
14
4 / 7 / 7
9,710
388
7,828
21,216
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Shrumii
Rama
16
1 / 4 / 4
9,455
378
7,466
16,218
6,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Wormii
Yemoja
14
0 / 6 / 6
9,627
385
4,990
13,094
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
12 / 2 / 14
16,371
655
22,930
14,702
6,870
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MyRageOnly
Fenrir
20
9 / 2 / 12
15,690
628
12,909
25,500
20,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
So_926
Ymir
18
3 / 3 / 9
13,569
543
9,364
21,581
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
SuperShazam29
Cu Chulainn
18
4 / 5 / 4
13,164
527
13,573
24,847
20,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
yousbax
Cupid
17
4 / 3 / 8
12,408
496
8,527
13,435
5,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
13
Kills
32
34
Deaths
15
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
2
14
9.5
L
8
11
2
0.82
L
Bellona
Emeneer
Bellona
0
6
4
0.33
L
Nemesis
Filshy
Nemesis
4
7
7
1.07
W
Fenrir
MyRageOnly
Fenrir
9
2
12
7.5
L
Rama
Shrumii
Rama
1
4
4
0.75
W
Ymir
So_926
Ymir
3
3
9
2.5
W
Cu Chulainn
SuperShazam29
Cu Chulainn
4
5
4
1.2
L
Yemoja
Wormii
Yemoja
0
6
6
0.5
W
Cupid
yousbax
Cupid
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
67,303
85,164
Taken
100,065
42,801
Mitigated
76,654
16,924
Healing
36,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
22,930
5,784
0
4,038
14,702
6,870
4,094
7,165
7,537
155,895
0
L
27,198
3,012
0
1,795
19,636
8,093
0
8,790
10,746
76,137
0
L
Bellona
Emeneer
Bellona
1,588
113
0
1,649
15,000
10,671
181
3,998
10,752
0
17,266
L
Nemesis
Filshy
Nemesis
7,828
3,561
0
4,420
21,216
9,266
0
8,597
12,369
0
41,673
W
Fenrir
MyRageOnly
Fenrir
12,909
3,131
0
13,578
25,500
20,181
785
7,096
18,404
0
142,266
L
Rama
Shrumii
Rama
7,466
5,949
0
2,276
16,218
6,889
0
7,211
8,957
0
53,081
W
Ymir
So_926
Ymir
9,364
808
0
6,669
21,581
23,545
547
11,114
10,467
48,555
0
W
Cu Chulainn
SuperShazam29
Cu Chulainn
13,573
1,853
432
10,555
24,847
20,778
872
9,248
15,599
12,964
63,600
L
Yemoja
Wormii
Yemoja
4,990
559
4,794
1,990
13,094
7,882
0
7,865
5,204
22,061
0
W
Cupid
yousbax
Cupid
8,527
3,680
0
1,388
13,435
5,280
6,321
6,875
6,092
0
52,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
71,202
330
Minions Killed
639
0
Camps Cleared
0
2,185,822
Distance Traveled
2,451,287
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,371
655
192
8
0
519,988
5
L
Kukulkan
12,155
486
106
4
0
408,606
5
L
Bellona
8,493
340
42
2
0
395,844
2
L
Nemesis
9,710
388
64
3
0
506,572
2
W
Fenrir
15,690
628
163
7
0
502,785
5
L
Rama
9,455
378
93
4
0
438,194
3
W
Ymir
13,569
543
86
3
0
491,535
1
W
Cu Chulainn
13,164
527
112
4
0
513,206
0
L
Yemoja
9,627
385
25
1
0
436,606
7
W
Cupid
12,408
496
86
3
0
423,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role