Player Matchup

Ymir
Ymir
Akira_Kss
Ymir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 147L
1,224 Elo+
Solo
Raijin
Raijin
Bruno_ALCN
Raijin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,431 Elo+
Solo
Hel
Hel
Kinady
Hel
Level 29
God Stats
2W - 5L
1,273 SR
Queue Stats
104W - 83L
1,454 Elo+
Solo
Izanami
Izanami
Zakurrai
Izanami
Level 28
God Stats
1W - 0L
1,261 SR
Queue Stats
39W - 43L
1,342 Elo+
Solo
Cerberus
Cerberus
hugoloco84
Cerberus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 34L
1,288 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,348 Elo+

VS

Team Averages
Level 20
1,295 SR
1,237 Elo+
Chang'e
Chang'e
Isa78612
Chang'e
Level 28
God Stats
2W - 4L
1,554 SR
Queue Stats
4W - 9L
1,456 Elo+
Solo
Poseidon
Poseidon
Ruben_5833
Poseidon
Level 27
God Stats
22W - 22L
1,574 SR
Queue Stats
97W - 76L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zz_itsAlvaroo_zZ
Tsukuyomi
Level 19
God Stats
5W - 12L
1,247 SR
Queue Stats
19W - 52L
1,144 Elo+
Party 1
Chaac
Chaac
alextiago31
Chaac
Level 14
God Stats
0W - 3L
1,089 SR
Queue Stats
5W - 24L
1,042 Elo+
Party 1
Izanami
Izanami
huhi_javi
Izanami
Level 14
God Stats
1W - 11L
1,014 SR
Queue Stats
3W - 27L
949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,814
438
422
7,113
2,440
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Bruno_ALCN
Raijin
13
5 / 1 / 0
7,463
678
5,767
4,690
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Kinady
Hel
9
3 / 0 / 2
6,388
581
5,024
2,682
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Zakurrai
Izanami
8
0 / 0 / 3
5,257
478
2,195
4,367
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
hugoloco84
Cerberus
7
0 / 7 / 1
4,728
430
746
9,979
5,333
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isa78612
Chang'e
9
1 / 1 / 1
5,532
503
1,672
7,469
1,849
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ruben_5833
Poseidon
11
8 / 1 / 0
6,998
636
6,212
4,428
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
7
0 / 2 / 2
4,651
423
2,922
6,172
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 0
4,519
411
1,714
5,495
1,730
Izanami
huhi_javi
Izanami
8
1 / 1 / 1
4,932
448
1,388
3,365
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
11
11
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
1
0.17
W
Raijin
Bruno_ALCN
Raijin
5
1
0
5
L
Chang'e
Isa78612
Chang'e
1
1
1
1.5
W
Hel
Kinady
Hel
3
0
2
4
L
Poseidon
Ruben_5833
Poseidon
8
1
0
8
W
Izanami
Zakurrai
Izanami
0
0
3
1.5
L
Tsukuyomi
0
2
2
0.5
L
1
3
0
0.33
W
Cerberus
hugoloco84
Cerberus
0
7
1
0.07
L
Izanami
huhi_javi
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
13,908
28,831
Taken
26,929
11,289
Mitigated
7,581
5,976
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
422
274
0
0
7,113
2,440
0
737
6,326
16,565
0
W
Raijin
Bruno_ALCN
Raijin
5,767
550
0
781
4,690
1,532
475
1,041
3,621
43,308
0
L
Chang'e
Isa78612
Chang'e
1,672
309
286
3,250
7,469
1,849
831
2,070
5,249
26,832
0
W
Hel
Kinady
Hel
5,024
602
1,319
1,639
2,682
886
98
0
2,682
16,626
0
L
Poseidon
Ruben_5833
Poseidon
6,212
1,176
0
645
4,428
1,224
191
1,792
2,600
39,636
0
W
Izanami
Zakurrai
Izanami
2,195
1,370
0
1,740
4,367
1,098
248
255
4,112
0
27,991
L
Tsukuyomi
2,922
538
467
1,606
6,172
1,713
186
3,651
2,416
0
12,239
L
1,714
305
0
504
5,495
1,730
27
2,704
2,743
0
7,303
W
Cerberus
hugoloco84
Cerberus
746
133
0
497
9,979
5,333
0
5,411
4,206
12,108
0
L
Izanami
huhi_javi
Izanami
1,388
807
0
30
3,365
1,065
156
1,371
1,962
0
23,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
26,632
247
Minions Killed
225
0
Camps Cleared
0
930,541
Distance Traveled
1,020,138
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,814
438
31
3
0
156,197
1
W
Raijin
7,463
678
107
10
0
183,065
1
L
Chang'e
5,532
503
49
4
0
172,852
1
W
Hel
6,388
581
15
1
0
219,507
2
L
Poseidon
6,998
636
88
8
0
207,071
1
W
Izanami
5,257
478
62
6
0
203,213
2
L
Tsukuyomi
4,651
423
25
2
0
227,112
0
L
Chaac
4,519
411
13
1
0
205,906
4
W
Cerberus
4,728
430
32
3
0
168,559
0
L
Izanami
4,932
448
50
5
0
207,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role