Player Matchup

Anubis
Anubis
Carnov
Anubis
Level 6
God Stats
1W - 3L
1,422 SR
Queue Stats
2W - 9L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
GustyFunkyMonkey
Tsukuyomi
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
41W - 36L
1,436 Elo+
Solo
Medusa
Medusa
KusTuZ
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TendreRegard
Ymir
Level 28
God Stats
46W - 50L
1,526 SR
Queue Stats
260W - 292L
1,418 Elo+
Solo
Tiamat
Tiamat
mo1stfigo
Tiamat
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 24L
1,107 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,330 Elo+

VS

Team Averages
Level 18
1,501 SR
1,405 Elo+
Chaac
Chaac
Arantir23
Chaac
Level 27
God Stats
2W - 1L
1,642 SR
Queue Stats
17W - 12L
1,429 Elo+
Solo
Anubis
Anubis
Daved0031
Anubis
Level 15
God Stats
45W - 25L
1,591 SR
Queue Stats
119W - 113L
1,369 Elo+
Solo
Bellona
Bellona
Fejmus
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,422 Elo+
Party 1
Chang'e
Chang'e
HerrKondyo
Chang'e
Level 18
God Stats
1W - 1L
1,263 SR
Queue Stats
15W - 17L
1,415 Elo+
Party 1
Merlin
Merlin
Softwarefree
Merlin
Level 16
God Stats
30W - 27L
1,508 SR
Queue Stats
45W - 47L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carnov
Anubis
16
2 / 12 / 7
9,977
998
11,962
19,988
17,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
17
5 / 9 / 10
11,501
1,150
16,042
16,806
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KusTuZ
Medusa
17
6 / 10 / 7
11,173
1,117
18,799
18,229
5,850
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 13 / 13
11,854
1,185
12,992
25,465
25,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
mo1stfigo
Tiamat
17
0 / 8 / 12
9,844
984
10,161
16,542
11,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arantir23
Chaac
19
9 / 1 / 29
12,761
1,276
13,498
14,392
16,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Daved0031
Anubis
19
14 / 5 / 25
13,245
1,325
24,303
13,289
6,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Fejmus
Bellona
18
10 / 5 / 24
12,017
1,202
13,477
19,245
16,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
HerrKondyo
Chang'e
19
9 / 4 / 27
12,097
1,210
12,682
17,401
6,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
10 / 3 / 30
12,516
1,252
24,803
12,688
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
187
17
Kills
52
52
Deaths
18
49
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arantir23
Chaac
9
1
29
23.5
L
Anubis
Carnov
Anubis
2
12
7
0.46
W
Anubis
Daved0031
Anubis
14
5
25
5.3
W
Bellona
Fejmus
Bellona
10
5
24
4.4
L
Tsukuyomi
5
9
10
1.11
W
Chang'e
HerrKondyo
Chang'e
9
4
27
5.63
L
Medusa
KusTuZ
Medusa
6
10
7
0.95
W
Merlin
10
3
30
8.33
L
4
13
13
0.81
L
Tiamat
mo1stfigo
Tiamat
0
8
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,956
Damage
88,763
97,030
Taken
77,015
66,000
Mitigated
50,493
3,462
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arantir23
Chaac
13,498
3,171
0
3,874
14,392
16,736
0
5,352
7,315
0
24,151
L
Anubis
Carnov
Anubis
11,962
2,129
0
839
19,988
17,171
0
11,914
8,074
31,492
0
W
Anubis
Daved0031
Anubis
24,303
1,183
0
5,367
13,289
6,160
0
5,462
7,827
43,542
0
W
Bellona
Fejmus
Bellona
13,477
6,041
0
2,027
19,245
16,682
0
7,891
11,020
0
23,113
L
Tsukuyomi
16,042
4,360
0
567
16,806
6,258
0
10,580
6,226
0
21,034
W
Chang'e
HerrKondyo
Chang'e
12,682
1,153
4,290
5,467
17,401
6,041
0
8,051
9,350
25,648
0
L
Medusa
KusTuZ
Medusa
18,799
9,117
0
0
18,229
5,850
0
11,817
6,412
0
32,935
W
Merlin
24,803
2,296
0
1,865
12,688
4,874
0
8,025
4,663
44,506
0
L
12,992
2,070
0
0
25,465
25,364
0
15,942
9,523
38,972
0
L
Tiamat
mo1stfigo
Tiamat
10,161
2,962
0
2,056
16,542
11,357
0
11,535
5,007
26,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
62,636
161
Minions Killed
155
4
Camps Cleared
3
812,813
Distance Traveled
832,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,761
1,276
23
2
1
195,223
1
L
Anubis
9,977
998
50
5
0
147,078
0
W
Anubis
13,245
1,325
39
4
0
142,863
0
W
Bellona
12,017
1,202
19
2
1
153,609
0
L
Tsukuyomi
11,501
1,150
3
0
0
198,524
0
W
Chang'e
12,097
1,210
34
3
0
163,306
0
L
Medusa
11,173
1,117
28
3
1
141,493
0
W
Merlin
12,516
1,252
40
4
1
177,463
1
L
Ymir
11,854
1,185
58
6
3
158,734
0
L
Tiamat
9,844
984
22
2
0
166,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role