Player Matchup

Geb
Geb
Garcixegea8
Geb
Level 48
God Stats
8W - 6L
1,733 SR
Queue Stats
385W - 459L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Silent_Paragon
Heimdallr
Level 102
God Stats
7W - 3L
1,659 SR
Queue Stats
299W - 234L
1,644 Elo+
Solo
Ra
Ra
swat3
Ra
Level 141
God Stats
15W - 8L
1,394 SR
Queue Stats
293W - 313L
1,508 Elo+
Solo
Team Averages
Level 97
1,595 SR
1,533 Elo+

VS

Team Averages
Level 91
1,534 SR
1,475 Elo+
Kumbhakarna
Kumbhakarna
Clownsanity_
Kumbhakarna
Level 120
God Stats
2W - 4L
1,584 SR
Queue Stats
24W - 28L
1,554 Elo+
Solo
Izanami
Izanami
ManUnitedWright
Izanami
Level 88
God Stats
15W - 17L
1,394 SR
Queue Stats
328W - 406L
1,354 Elo+
Solo
Raijin
Raijin
psv1126
Raijin
Level 66
God Stats
52W - 39L
1,624 SR
Queue Stats
545W - 542L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
9,943
710
5,750
15,335
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Silent_Paragon
Heimdallr
14
9 / 1 / 5
10,895
778
19,480
14,272
5,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
14
6 / 1 / 8
10,564
755
9,730
7,207
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Clownsanity_
Kumbhakarna
12
1 / 2 / 1
8,613
615
4,646
14,766
12,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 0
8,900
636
9,359
13,983
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
psv1126
Raijin
11
1 / 6 / 1
8,269
591
12,184
11,015
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Clownsanity_
Kumbhakarna
1
2
1
0.75
W
0
1
10
5
L
1
7
0
0.14
W
Heimdallr
Silent_Paragon
Heimdallr
9
1
5
11.5
L
Raijin
psv1126
Raijin
1
6
1
0.25
W
Ra
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
26,189
36,814
Taken
39,764
23,144
Mitigated
21,395
15,718
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Clownsanity_
Kumbhakarna
4,646
147
0
1,260
14,766
12,060
0
5,615
9,151
12,706
0
W
5,750
309
0
1,955
15,335
14,211
286
6,038
9,297
24,325
0
L
9,359
6,536
0
1,576
13,983
5,202
0
4,216
9,767
0
46,006
W
Heimdallr
Silent_Paragon
Heimdallr
19,480
11,330
0
4,741
14,272
5,931
773
6,753
7,519
0
60,387
L
Raijin
psv1126
Raijin
12,184
991
0
889
11,015
4,133
0
5,693
5,322
41,351
0
W
Ra
9,730
165
4,789
4,233
7,207
3,002
312
4,107
3,100
52,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
25,782
192
Minions Killed
137
0
Camps Cleared
0
783,546
Distance Traveled
805,455
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,613
615
7
1
0
273,464
4
W
Geb
9,943
710
25
2
0
273,979
3
L
Izanami
8,900
636
72
5
0
311,814
1
W
Heimdallr
10,895
778
58
4
0
235,642
2
L
Raijin
8,269
591
58
4
0
220,177
5
W
Ra
10,564
755
109
8
0
273,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role