Player Matchup

Ra
Ra
ChaineEau26710
Ra
Level 81
God Stats
8W - 7L
1,500 SR
Queue Stats
153W - 202L
1,332 Elo+
Solo
Sylvanus
Sylvanus
CynicPsychotic
Sylvanus
Level 103
God Stats
8W - 18L
1,479 SR
Queue Stats
932W - 1,087L
1,400 Elo+
Solo
Horus
Horus
Dingle Flump
Horus
Level 100
God Stats
0W - 1L
1,273 SR
Queue Stats
69W - 91L
1,434 Elo+
Solo
Loki
Loki
Sir Donngerlord
Loki
Level 69
God Stats
14W - 18L
1,477 SR
Queue Stats
608W - 818L
1,436 Elo+
Solo
Tiamat
Tiamat
borschnez
Tiamat
Level 89
God Stats
9W - 12L
1,397 SR
Queue Stats
105W - 135L
1,342 Elo+
Solo
Team Averages
Level 88
1,425 SR
1,389 Elo+

VS

Team Averages
Level 85
1,508 SR
1,389 Elo+
Izanami
Izanami
FBG XANDALL
Izanami
Level 48
God Stats
36W - 26L
1,613 SR
Queue Stats
123W - 126L
1,436 Elo+
Solo
Medusa
Medusa
ZeChuranha
Medusa
Level 64
God Stats
1W - 3L
1,224 SR
Queue Stats
124W - 150L
1,408 Elo+
Solo
Bellona
Bellona
blackwolf2354
Bellona
Level 73
God Stats
22W - 13L
1,629 SR
Queue Stats
379W - 421L
1,432 Elo+
Solo
Hades
Hades
buckshot1086
Hades
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,225 Elo+
Solo
Ymir
Ymir
xFreexRespawnsx
Ymir
Level 120
God Stats
21W - 12L
1,572 SR
Queue Stats
264W - 275L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,465
547
2,883
7,183
2,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
11
3 / 5 / 3
6,336
634
7,446
9,187
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,618
362
0
0
0
11
6 / 1 / 1
6,728
673
3,593
6,379
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
borschnez
Tiamat
11
1 / 0 / 5
6,022
602
2,787
3,732
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FBG XANDALL
Izanami
9
2 / 4 / 2
5,732
573
2,916
6,949
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
ZeChuranha
Medusa
9
3 / 2 / 1
5,839
584
2,893
6,042
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
12
3 / 0 / 0
6,797
680
5,115
6,052
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,948
495
1,574
5,846
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 1
5,212
521
2,221
4,292
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
8
9
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sylvanus
3
5
3
0.9
L
0
0
0
0
W
Izanami
FBG XANDALL
Izanami
2
4
2
0.75
L
6
1
1
6.5
W
Medusa
ZeChuranha
Medusa
3
2
1
1.75
W
Bellona
3
0
0
3
L
Tiamat
borschnez
Tiamat
1
0
5
3.5
W
0
4
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
14,719
26,481
Taken
29,181
10,581
Mitigated
11,456
10,728
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,883
781
0
3,056
7,183
2,617
335
196
6,987
25,600
0
L
Sylvanus
7,446
2,352
0
2,042
9,187
4,443
652
120
9,067
31,358
5,146
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
FBG XANDALL
Izanami
2,916
2,035
0
2,465
6,949
1,824
1,171
3,653
3,270
0
23,173
L
3,593
423
0
3,468
6,379
1,641
0
744
5,635
0
32,964
W
Medusa
ZeChuranha
Medusa
2,893
1,334
0
861
6,042
1,543
1,794
2,865
3,177
0
18,278
W
Bellona
5,115
977
0
2,638
6,052
4,234
0
2,806
3,246
0
38,785
L
Tiamat
borschnez
Tiamat
2,787
498
0
2,162
3,732
1,880
461
2,708
1,024
25,766
0
W
1,574
149
116
1,071
5,846
1,886
329
1,700
3,879
17,640
0
W
2,221
361
0
810
4,292
1,969
0
1,154
3,076
25,311
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,169
Gold Earned
28,528
244
Minions Killed
267
0
Camps Cleared
0
731,541
Distance Traveled
900,991
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,465
547
55
6
0
174,786
0
L
Sylvanus
6,336
634
64
6
0
160,036
2
L
Horus
3,618
362
0
0
0
0
0
W
Izanami
5,732
573
50
5
0
122,598
1
L
Loki
6,728
673
74
7
0
221,084
0
W
Medusa
5,839
584
30
3
0
177,634
0
W
Bellona
6,797
680
83
8
0
188,234
1
L
Tiamat
6,022
602
51
5
0
175,635
1
W
Hades
4,948
495
47
5
0
182,229
2
W
Ymir
5,212
521
57
6
0
230,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role