Player Matchup

Apollo
Apollo
CAPOMASTER
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,142 Elo+
Solo
Sylvanus
Sylvanus
MoTownMobbin
Sylvanus
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 10L
1,205 Elo+
Solo
Kali
Kali
PUWUedSasquatch
Kali
Level 29
God Stats
7W - 4L
1,174 SR
Queue Stats
128W - 134L
1,318 Elo+
Solo
Bellona
Bellona
ToxxicaPsycho
Bellona
Level 25
God Stats
19W - 32L
1,392 SR
Queue Stats
162W - 250L
1,338 Elo+
Solo
Olorun
Olorun
deathbysnusnu09
Olorun
Level 26
God Stats
7W - 13L
1,238 SR
Queue Stats
205W - 293L
1,283 Elo+
Solo
Team Averages
Level 19
1,402 SR
1,257 Elo+

VS

Team Averages
Level 26
1,545 SR
1,373 Elo+
Nu Wa
Nu Wa
ConfiinedLynx
Nu Wa
Level 15
God Stats
4W - 3L
1,745 SR
Queue Stats
11W - 13L
1,366 Elo+
Party 1
Hades
Hades
Eh Its Fox
Hades
Level 46
God Stats
56W - 52L
1,548 SR
Queue Stats
78W - 85L
1,400 Elo+
Party 1
Rama
Rama
Kuhrve
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,378 Elo+
Solo
Da Ji
Da Ji
Mister Okami
Da Ji
Level 28
God Stats
3W - 7L
1,430 SR
Queue Stats
11W - 17L
1,321 Elo+
Party 1
Amaterasu
Amaterasu
PaperyCoyote
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CAPOMASTER
Apollo
15
2 / 6 / 4
9,711
462
13,647
19,728
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MoTownMobbin
Sylvanus
15
1 / 3 / 4
9,002
429
4,250
11,276
10,105
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
11 / 5 / 4
12,399
590
11,968
20,085
11,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
16
3 / 2 / 3
9,860
470
6,589
17,040
13,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 6
11,593
552
10,781
15,161
6,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
9,315
444
14,647
10,104
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
16
5 / 7 / 5
10,579
504
17,271
18,133
11,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Kuhrve
Rama
16
7 / 5 / 5
10,381
494
12,216
15,099
6,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 3
8,879
423
5,754
8,794
3,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
PaperyCoyote
Amaterasu
16
2 / 3 / 5
9,403
448
7,895
15,308
10,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
22
Kills
18
18
Deaths
22
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
CAPOMASTER
Apollo
2
6
4
0.67
L
0
4
8
1
L
Hades
5
7
5
1.07
L
Rama
Kuhrve
Rama
7
5
5
1.9
L
4
3
3
1.83
W
Sylvanus
MoTownMobbin
Sylvanus
1
3
4
1
W
11
5
4
2.6
L
Amaterasu
PaperyCoyote
Amaterasu
2
3
5
1.5
W
Bellona
3
2
3
2.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,235
Damage
57,783
83,290
Taken
67,438
49,153
Mitigated
35,379
30,419
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CAPOMASTER
Apollo
13,647
6,905
0
6,838
19,728
7,661
329
6,509
12,817
0
73,394
L
14,647
3,580
0
1,694
10,104
3,516
420
1,014
9,090
61,842
0
L
Hades
17,271
1,356
602
6,038
18,133
11,410
735
5,740
12,393
59,576
0
L
Rama
Kuhrve
Rama
12,216
10,922
0
4,915
15,099
6,524
868
3,354
11,745
0
48,790
L
5,754
2,262
0
0
8,794
3,209
0
584
8,210
0
39,934
W
Sylvanus
MoTownMobbin
Sylvanus
4,250
1,313
1,481
2,335
11,276
10,105
817
4,486
6,606
33,886
0
W
11,968
8,915
0
8,130
20,085
11,501
0
5,935
13,832
0
89,122
L
Amaterasu
PaperyCoyote
Amaterasu
7,895
2,345
0
5,329
15,308
10,720
1,085
4,339
10,969
101
35,136
W
Bellona
6,589
1,789
365
4,318
17,040
13,308
252
5,494
11,334
0
44,920
W
10,781
6,287
0
6,952
15,161
6,578
3,365
8,142
6,731
79,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,565
Gold Earned
48,557
553
Minions Killed
398
0
Camps Cleared
0
1,812,654
Distance Traveled
1,768,155
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,711
462
99
5
0
340,414
0
L
Nu Wa
9,315
444
92
4
0
339,748
2
L
Hades
10,579
504
103
5
0
353,947
0
L
Rama
10,381
494
82
4
0
342,526
0
L
Da Ji
8,879
423
56
3
0
289,236
0
W
Sylvanus
9,002
429
67
3
0
276,189
0
W
Kali
12,399
590
130
6
0
388,599
5
L
Amaterasu
9,403
448
65
3
0
442,698
1
W
Bellona
9,860
470
100
5
0
440,238
0
W
Olorun
11,593
552
157
7
0
367,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role