Player Matchup

Ymir
Ymir
DanySpXJr
Ymir
Level 14
God Stats
7W - 3L
1,831 SR
Queue Stats
79W - 59L
1,713 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoKuNoLife
Tsukuyomi
Level 16
God Stats
2W - 0L
1,830 SR
Queue Stats
37W - 21L
1,689 Elo+
Solo
Raijin
Raijin
WhiskeyDirty
Raijin
Level 27
God Stats
14W - 9L
1,727 SR
Queue Stats
318W - 242L
1,652 Elo+
Solo
Artemis
Artemis
jgangeI
Artemis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 45L
1,747 Elo+
Solo
Ne Zha
Ne Zha
xXBackToSpawnXx
Ne Zha
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,750 Elo+
Solo
Team Averages
Level 17
1,678 SR
1,710 Elo+

VS

Team Averages
Level 24
1,737 SR
1,700 Elo+
Ratatoskr
Ratatoskr
Brycii
Ratatoskr
Level 28
God Stats
2W - 1L
1,756 SR
Queue Stats
90W - 81L
1,568 Elo+
Solo
Anhur
Anhur
MissEveryAuto
Anhur
Level 29
God Stats
7W - 11L
1,608 SR
Queue Stats
145W - 86L
1,758 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Speedyduk
Cu Chulainn
Level 28
God Stats
12W - 15L
1,559 SR
Queue Stats
100W - 100L
1,650 Elo+
Solo
Cernunnos
Cernunnos
Yurobeat
Cernunnos
Level 16
God Stats
6W - 3L
1,954 SR
Queue Stats
126W - 40L
1,850 Elo+
Solo
Ra
Ra
pandabearmike
Ra
Level 17
God Stats
2W - 1L
1,806 SR
Queue Stats
33W - 20L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
7 / 3 / 16
14,530
632
9,736
23,636
34,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NoKuNoLife
Tsukuyomi
20
10 / 1 / 8
13,859
603
23,990
17,834
15,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
20
8 / 2 / 11
15,096
656
15,970
11,542
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
jgangeI
Artemis
20
10 / 3 / 7
16,687
726
20,692
16,507
11,169
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 2 / 12
13,604
591
12,309
18,220
9,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brycii
Ratatoskr
16
2 / 10 / 4
10,092
439
6,770
26,543
19,214
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
6 / 6 / 0
11,770
512
7,679
18,439
7,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Speedyduk
Cu Chulainn
16
0 / 7 / 2
10,209
444
12,876
21,804
17,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Yurobeat
Cernunnos
16
3 / 11 / 2
10,688
465
14,358
25,875
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 6 / 5
11,625
505
9,559
12,979
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
40
Kills
11
11
Deaths
40
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Brycii
Ratatoskr
2
10
4
0.4
W
Ymir
7
3
16
5
L
6
6
0
1
W
Tsukuyomi
NoKuNoLife
Tsukuyomi
10
1
8
14
L
Cu Chulainn
Speedyduk
Cu Chulainn
0
7
2
0.14
W
Raijin
8
2
11
6.75
L
Cernunnos
Yurobeat
Cernunnos
3
11
2
0.36
W
Artemis
jgangeI
Artemis
10
3
7
4.5
L
0
6
5
0.42
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,697
Damage
51,242
87,739
Taken
105,640
76,409
Mitigated
58,172
26,690
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Brycii
Ratatoskr
6,770
1,392
214
3,767
26,543
19,214
0
8,655
17,664
0
45,857
W
Ymir
9,736
2,943
0
750
23,636
34,996
0
3,900
19,567
24,718
0
L
7,679
3,536
0
5,016
18,439
7,470
150
2,794
15,485
0
76,909
W
Tsukuyomi
NoKuNoLife
Tsukuyomi
23,990
5,600
0
4,698
17,834
15,627
2,036
2,067
15,669
0
88,531
L
Cu Chulainn
Speedyduk
Cu Chulainn
12,876
1,687
0
4,548
21,804
17,491
0
3,335
18,373
4,827
61,859
W
Raijin
15,970
1,603
0
3,308
11,542
4,746
1,135
3,390
7,980
114,682
0
L
Cernunnos
Yurobeat
Cernunnos
14,358
7,247
0
5,727
25,875
9,050
186
6,019
19,688
0
83,579
W
Artemis
jgangeI
Artemis
20,692
13,588
0
8,959
16,507
11,169
9,228
857
15,610
0
145,573
L
9,559
426
2,210
2,963
12,979
4,947
0
4,009
8,724
97,997
0
W
12,309
4,683
0
8,975
18,220
9,871
2,841
1,712
15,834
0
105,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,776
Gold Earned
54,384
718
Minions Killed
676
0
Camps Cleared
0
2,234,368
Distance Traveled
2,072,647
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,092
439
73
3
0
441,046
4
W
Ymir
14,530
632
21
1
0
444,433
7
L
Anhur
11,770
512
131
6
0
406,918
3
W
Tsukuyomi
13,859
603
137
6
0
478,842
3
L
Cu Chulainn
10,209
444
122
5
0
387,636
0
W
Raijin
15,096
656
204
9
0
408,649
13
L
Cernunnos
10,688
465
139
6
0
402,140
5
W
Artemis
16,687
726
218
9
0
403,181
7
L
Ra
11,625
505
211
9
0
434,907
0
W
Ne Zha
13,604
591
138
6
0
499,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role