Player Matchup

Gilgamesh
Gilgamesh
Nigromante666
Gilgamesh
Level 68
God Stats
85W - 55L
1,723 SR
Queue Stats
176W - 128L
1,692 Elo+
Solo
Chang'e
Chang'e
Pessibrok
Chang'e
Level 89
God Stats
2W - 4L
1,396 SR
Queue Stats
121W - 132L
1,481 Elo+
Solo
Tyr
Tyr
RickFlare
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
drSatanSD13
Ares
Level 89
God Stats
72W - 94L
1,495 SR
Queue Stats
576W - 726L
1,440 Elo+
Party 1
Izanami
Izanami
mats00ak
Izanami
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,523 Elo+

VS

Team Averages
Level 52
1,500 SR
1,302 Elo+
Anhur
Anhur
AmiroF
Anhur
Level 63
God Stats
9W - 14L
1,388 SR
Queue Stats
714W - 789L
1,336 Elo+
Party 3
Hercules
Hercules
Farhad1829
Hercules
Level 67
God Stats
8W - 4L
1,722 SR
Queue Stats
508W - 550L
1,366 Elo+
Party 3
Ymir
Ymir
Magifica
Ymir
Level 54
God Stats
25W - 31L
1,392 SR
Queue Stats
354W - 431L
1,287 Elo+
Party 2
The Morrigan
The Morrigan
SilverSK08
The Morrigan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 488L
1,299 Elo+
Party 2
Camazotz
Camazotz
Yuukell
Camazotz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 92L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nigromante666
Gilgamesh
18
7 / 1 / 3
10,894
605
12,821
13,997
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Pessibrok
Chang'e
18
6 / 0 / 4
11,012
612
9,867
8,638
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 2
9,390
522
8,719
14,708
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 6
9,576
532
6,001
13,959
10,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
mats00ak
Izanami
16
4 / 6 / 2
9,688
538
10,352
15,187
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AmiroF
Anhur
15
5 / 5 / 4
8,966
498
8,982
16,039
5,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Farhad1829
Hercules
14
1 / 5 / 1
8,811
490
12,088
18,825
14,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
13
1 / 4 / 5
8,166
454
7,116
11,448
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SilverSK08
The Morrigan
15
4 / 5 / 4
8,939
497
9,208
9,411
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Yuukell
Camazotz
14
2 / 3 / 2
8,146
453
3,322
12,969
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
22
Kills
13
13
Deaths
22
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
AmiroF
Anhur
5
5
4
1.4
L
Hercules
Farhad1829
Hercules
1
5
1
0.3
L
Ymir
1
4
5
0.88
W
Gilgamesh
Nigromante666
Gilgamesh
7
1
3
8.5
W
Chang'e
Pessibrok
Chang'e
6
0
4
8
W
3
2
2
2
L
The Morrigan
SilverSK08
The Morrigan
4
5
4
1.2
L
Camazotz
Yuukell
Camazotz
2
3
2
1
W
2
4
6
1.25
W
Izanami
mats00ak
Izanami
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
40,716
66,489
Taken
68,692
31,424
Mitigated
34,303
21,621
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AmiroF
Anhur
8,982
5,576
0
6,166
16,039
5,446
524
3,186
12,785
0
52,284
L
Hercules
Farhad1829
Hercules
12,088
3,280
0
5,998
18,825
14,812
124
1,606
17,145
8,262
44,852
L
Ymir
7,116
1,134
0
3,001
11,448
6,608
181
3,786
7,554
34,660
0
W
Gilgamesh
Nigromante666
Gilgamesh
12,821
3,858
0
4,072
13,997
6,110
0
3,500
10,339
0
76,301
W
Chang'e
Pessibrok
Chang'e
9,867
469
940
5,504
8,638
3,358
0
1,280
7,226
68,498
0
W
8,719
3,087
0
3,596
14,708
7,455
456
1,873
12,746
0
46,978
L
The Morrigan
SilverSK08
The Morrigan
9,208
3,663
0
3,132
9,411
3,115
421
3,326
5,707
44,312
6,277
L
Camazotz
Yuukell
Camazotz
3,322
642
0
5,061
12,969
4,322
319
3,182
9,633
0
39,592
W
6,001
189
282
2,105
13,959
10,048
387
4,315
9,494
20,411
0
W
Izanami
mats00ak
Izanami
10,352
7,631
0
5,122
15,187
4,453
2,692
3,485
11,654
0
78,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
43,028
531
Minions Killed
428
0
Camps Cleared
0
1,693,776
Distance Traveled
1,635,071
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,966
498
95
5
0
288,703
5
L
Hercules
8,811
490
117
7
0
324,902
1
L
Ymir
8,166
454
46
3
0
343,223
0
W
Gilgamesh
10,894
605
134
7
0
422,005
8
W
Chang'e
11,012
612
133
7
0
376,578
4
W
Tyr
9,390
522
90
5
0
352,829
5
L
The Morrigan
8,939
497
93
5
0
312,092
0
L
Camazotz
8,146
453
77
4
0
366,151
2
W
Ares
9,576
532
20
1
0
274,527
0
W
Izanami
9,688
538
154
9
0
267,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role