Player Matchup

Anubis
Anubis
Casualluls
Anubis
Level 11
God Stats
11W - 13L
1,400 SR
Queue Stats
15W - 20L
1,270 Elo+
Party 1
Medusa
Medusa
GetRektBoyz
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
MomosLibra
Fenrir
Level 27
God Stats
24W - 24L
1,559 SR
Queue Stats
178W - 218L
1,321 Elo+
Solo
Yemoja
Yemoja
My2ndNameIsErza
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Tirabugs
Tyr
Level 110
God Stats
1W - 1L
1,849 SR
Queue Stats
24W - 12L
1,434 Elo+
Party 1
Team Averages
Level 31
1,562 SR
1,405 Elo+

VS

Team Averages
Level 18
1,492 SR
1,309 Elo+
Ymir
Ymir
Mpoland
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Solo
Horus
Horus
Shliiwa249
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,165 Elo+
Solo
Olorun
Olorun
Vetbek8
Olorun
Level 27
God Stats
10W - 12L
1,718 SR
Queue Stats
47W - 70L
1,191 Elo+
Party 3
Cthulhu
Cthulhu
ViperCQ
Cthulhu
Level 26
God Stats
5W - 6L
1,321 SR
Queue Stats
199W - 259L
1,339 Elo+
Solo
Pele
Pele
fruutje94
Pele
Level 29
God Stats
4W - 7L
1,423 SR
Queue Stats
51W - 85L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casualluls
Anubis
11
4 / 3 / 2
6,318
632
5,260
5,755
3,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
3 / 1 / 1
5,303
530
5,573
4,255
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
MomosLibra
Fenrir
10
0 / 0 / 3
5,703
570
773
5,947
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
5,767
577
1,715
4,362
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 0 / 0
7,330
733
4,777
6,685
2,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mpoland
Ymir
7
0 / 5 / 1
4,375
438
2,105
6,357
2,371
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
0 / 3 / 0
4,622
462
1,637
4,206
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Vetbek8
Olorun
10
3 / 5 / 0
5,957
596
2,560
8,140
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ViperCQ
Cthulhu
8
1 / 1 / 1
5,282
528
4,472
6,163
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
6
1 / 3 / 0
4,328
433
1,582
4,434
940
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
5
5
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Casualluls
Anubis
4
3
2
1.67
W
Medusa
3
1
1
3.5
W
Fenrir
MomosLibra
Fenrir
0
0
3
1.5
L
Ymir
Mpoland
Ymir
0
5
1
0.1
W
2
1
4
4
L
Horus
0
3
0
0
W
8
0
0
8
L
Olorun
Vetbek8
Olorun
3
5
0
0.6
L
Cthulhu
ViperCQ
Cthulhu
1
1
1
1.5
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
12,356
27,004
Taken
29,300
11,132
Mitigated
10,456
8,136
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Casualluls
Anubis
5,260
0
0
2,275
5,755
3,115
746
2,560
3,195
28,422
0
W
Medusa
5,573
3,310
0
0
4,255
1,293
287
2,082
2,173
0
23,930
W
Fenrir
MomosLibra
Fenrir
773
59
0
892
5,947
1,827
364
602
5,345
0
33,533
L
Ymir
Mpoland
Ymir
2,105
598
0
323
6,357
2,371
639
308
6,049
11,987
0
W
1,715
546
557
798
4,362
1,952
111
2,558
1,804
9,577
0
L
Horus
1,637
698
139
481
4,206
1,770
0
0
4,206
0
17,369
W
4,777
1,307
0
3,614
6,685
2,945
1,197
1,335
5,350
0
38,272
L
Olorun
Vetbek8
Olorun
2,560
1,314
72
2,538
8,140
1,737
1,098
4,608
3,532
27,483
0
L
Cthulhu
ViperCQ
Cthulhu
4,472
82
0
818
6,163
3,638
458
859
5,304
22,435
0
L
Pele
1,582
217
0
467
4,434
940
124
1,200
3,234
0
9,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
24,564
271
Minions Killed
161
0
Camps Cleared
0
852,388
Distance Traveled
840,031
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,318
632
55
6
0
159,088
1
W
Medusa
5,303
530
42
4
0
155,784
1
W
Fenrir
5,703
570
77
8
0
174,658
0
L
Ymir
4,375
438
23
2
0
167,101
0
W
Yemoja
5,767
577
13
1
0
164,411
0
L
Horus
4,622
462
34
3
0
161,471
0
W
Tyr
7,330
733
84
8
0
198,447
2
L
Olorun
5,957
596
53
5
0
135,452
0
L
Cthulhu
5,282
528
32
3
0
202,220
0
L
Pele
4,328
433
19
2
0
173,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role