Player Matchup

Cu Chulainn
Cu Chulainn
Boomer22222222
Cu Chulainn
Level 158
God Stats
14W - 18L
1,599 SR
Queue Stats
78W - 108L
1,452 Elo+
Party 1
Anhur
Anhur
DobiDobiDobi
Anhur
Level 153
God Stats
4W - 8L
1,527 SR
Queue Stats
96W - 132L
1,458 Elo+
Party 1
Ganesha
Ganesha
OohItsSaucey
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,394 Elo+
Party 1
Thanatos
Thanatos
PyschoNekoNya
Thanatos
Level 127
God Stats
0W - 4L
1,114 SR
Queue Stats
38W - 71L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
YoRHa Unit A3
Nu Wa
Level 155
God Stats
2W - 9L
1,549 SR
Queue Stats
79W - 99L
1,469 Elo+
Party 1
Team Averages
Level 132
1,458 SR
1,455 Elo+

VS

Team Averages
Level 140
1,483 SR
1,575 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BeserkerGuts
Mercury
Level 160
God Stats
156W - 102L
1,655 SR
Queue Stats
709W - 694L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Chamuco13
Sun Wukong
Level 159
God Stats
2W - 3L
1,179 SR
Queue Stats
494W - 472L
1,528 Elo+
Party 2
Merlin
Merlin
pithyputhythot
Merlin
Level 67
God Stats
5W - 13L
1,278 SR
Queue Stats
226W - 165L
1,676 Elo+
Solo
Jing Wei
Jing Wei
xo-frenzy
Jing Wei
Level 156
God Stats
5W - 2L
1,806 SR
Queue Stats
34W - 41L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Boomer22222222
Cu Chulainn
12
0 / 3 / 0
6,904
575
5,619
10,013
5,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 2
6,533
544
2,465
7,915
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
OohItsSaucey
Ganesha
10
0 / 4 / 5
6,257
521
1,295
7,297
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
PyschoNekoNya
Thanatos
10
1 / 3 / 3
6,133
511
2,159
8,664
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
7 / 3 / 0
8,103
675
10,201
5,596
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 9
7,162
597
4,393
9,774
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
BeserkerGuts
Mercury
12
6 / 3 / 4
7,487
624
3,503
9,595
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Chamuco13
Sun Wukong
14
3 / 1 / 0
7,994
666
7,509
11,340
7,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 0 / 4
7,853
654
5,629
3,218
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
xo-frenzy
Jing Wei
10
2 / 1 / 2
6,718
560
3,931
4,836
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
17
17
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
9
1.83
W
Mercury
BeserkerGuts
Mercury
6
3
4
2.67
L
Cu Chulainn
Boomer22222222
Cu Chulainn
0
3
0
0
W
Sun Wukong
Chamuco13
Sun Wukong
3
1
0
3
L
0
4
2
0.25
L
Ganesha
OohItsSaucey
Ganesha
0
4
5
0.63
L
Thanatos
PyschoNekoNya
Thanatos
1
3
3
0.83
L
7
3
0
2.33
W
5
0
4
7
W
Jing Wei
xo-frenzy
Jing Wei
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
24,965
39,485
Taken
38,763
14,667
Mitigated
15,205
11,855
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,393
208
0
1,987
9,774
3,365
0
4,259
5,343
16,265
0
W
Mercury
BeserkerGuts
Mercury
3,503
1,591
0
1,821
9,595
2,619
0
4,113
5,336
0
40,897
L
Cu Chulainn
Boomer22222222
Cu Chulainn
5,619
1,631
0
3,217
10,013
5,314
0
0
10,013
1,681
48,520
W
Sun Wukong
Chamuco13
Sun Wukong
7,509
2,567
0
3,647
11,340
7,073
0
1,416
9,828
0
54,561
L
2,465
1,268
0
2,663
7,915
2,130
0
1,645
6,178
0
37,710
L
Ganesha
OohItsSaucey
Ganesha
1,295
182
0
680
7,297
2,702
0
3,339
3,811
11,807
0
L
Thanatos
PyschoNekoNya
Thanatos
2,159
550
0
4,670
8,664
2,740
0
2,092
6,542
0
33,685
L
10,201
1,715
0
625
5,596
1,781
13
2,523
2,919
53,900
0
W
5,629
456
0
698
3,218
957
0
988
2,160
48,103
0
W
Jing Wei
xo-frenzy
Jing Wei
3,931
3,086
0
0
4,836
1,191
0
664
4,112
0
34,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
37,214
392
Minions Killed
366
0
Camps Cleared
0
1,131,626
Distance Traveled
1,244,385
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,162
597
32
3
0
255,851
3
W
Mercury
7,487
624
76
6
0
268,521
3
L
Cu Chulainn
6,904
575
120
10
0
220,643
2
W
Sun Wukong
7,994
666
113
9
0
251,186
3
L
Anhur
6,533
544
86
7
0
224,552
2
L
Ganesha
6,257
521
3
0
0
227,783
5
L
Thanatos
6,133
511
67
6
0
249,403
2
L
Nu Wa
8,103
675
116
10
0
209,245
5
W
Merlin
7,853
654
91
8
0
224,995
4
W
Jing Wei
6,718
560
54
5
0
243,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role