Player Matchup

Ravana
Ravana
Bronze IV
Iskandarkun
Ravana
Bronze IV
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,123 MMR
Party 2
Cupid
Cupid
Silver II
Mjrdo
Cupid
Silver II
Level 58
God Stats
7W - 11L
1,479 SR
Queue Stats
11W - 21L
1,158 MMR
Solo
Chang'e
Chang'e
Bronze IV
TheStoryteller94
Chang'e
Bronze IV
Level 46
God Stats
1W - 4L
1,256 SR
Queue Stats
2W - 15L
1,123 MMR
Party 2
Ganesha
Ganesha
Silver III
andi15101990
Ganesha
Silver III
Level 103
God Stats
3W - 5L
1,584 SR
Queue Stats
8W - 15L
1,183 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
de89nnio
Sun Wukong
Silver I
Level 64
God Stats
1W - 2L
1,450 SR
Queue Stats
95W - 118L
1,140 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 61
1,454 SR
1,145 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,640 SR
1,147 MMR
Ymir
Ymir
Gold III
Grizzlez
Ymir
Gold III
Level 113
God Stats
271W - 233L
1,530 SR
Queue Stats
458W - 451L
1,248 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Phretik
Zhong Kui
Bronze III
Level 80
God Stats
2W - 3L
1,655 SR
Queue Stats
30W - 37L
1,100 MMR
Solo
Izanami
Izanami
Silver I
SPACE WZD
Izanami
Silver I
Level 109
God Stats
51W - 29L
1,740 SR
Queue Stats
343W - 344L
1,047 MMR
Party 1
Nemesis
Nemesis
Silver II
ezecias-66
Nemesis
Silver II
Level 68
God Stats
5W - 3L
1,483 SR
Queue Stats
148W - 163L
1,158 MMR
Solo
Tiamat
Tiamat
Gold V
ormepants
Tiamat
Gold V
Level 106
God Stats
18W - 20L
1,793 SR
Queue Stats
481W - 496L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 13 / 5
10,835
374
2,892
27,780
12,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Mjrdo
Cupid
20
3 / 7 / 3
13,504
466
13,937
24,163
8,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 12 / 4
12,004
414
7,005
23,933
13,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
andi15101990
Ganesha
18
1 / 6 / 7
13,449
464
14,621
33,835
35,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
de89nnio
Sun Wukong
20
2 / 1 / 3
13,873
478
11,469
25,308
12,537
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetAthenaDanzaburouApolloAwilix

VS

Bans
ScyllaTsukuyomiCu ChulainnKing ArthurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 4 / 14
14,699
507
13,457
22,961
32,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Phretik
Zhong Kui
20
5 / 3 / 9
16,183
558
17,411
20,956
24,910
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SPACE WZD
Izanami
20
11 / 0 / 8
18,763
647
22,671
14,647
6,930
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ezecias-66
Nemesis
20
2 / 4 / 14
15,259
526
17,143
24,374
14,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
ormepants
Tiamat
20
13 / 0 / 13
17,843
615
37,027
18,673
14,112
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
10
Kills
38
39
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
4
14
3.5
L
Ravana
1
13
5
0.27
L
Cupid
Mjrdo
Cupid
3
7
3
0.64
W
Zhong Kui
Phretik
Zhong Kui
5
3
9
3.17
W
Izanami
SPACE WZD
Izanami
11
0
8
15
L
3
12
4
0.42
L
Ganesha
andi15101990
Ganesha
1
6
7
0.75
L
Sun Wukong
de89nnio
Sun Wukong
2
1
3
3.5
W
Nemesis
ezecias-66
Nemesis
2
4
14
2.25
W
Tiamat
ormepants
Tiamat
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
107,709
135,019
Taken
101,611
81,274
Mitigated
93,091
32,125
Healing
35,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,457
1,850
0
5,613
22,961
32,305
364
3,970
18,729
59,967
0
L
Ravana
2,892
523
0
4,635
27,780
12,389
0
11,806
15,680
0
51,985
L
Cupid
Mjrdo
Cupid
13,937
6,340
304
8,019
24,163
8,187
0
9,037
14,946
0
94,433
W
Zhong Kui
Phretik
Zhong Kui
17,411
794
0
9,102
20,956
24,910
2,420
2,903
17,971
116,562
0
W
Izanami
SPACE WZD
Izanami
22,671
15,769
0
5,560
14,647
6,930
9,683
4,026
10,579
0
180,000
L
7,005
0
4,347
4,789
23,933
13,062
953
13,162
10,334
35,637
0
L
Ganesha
andi15101990
Ganesha
14,621
728
0
1,000
33,835
35,099
690
17,353
16,034
59,415
0
L
Sun Wukong
de89nnio
Sun Wukong
11,469
4,799
0
9,031
25,308
12,537
3,173
15,056
10,130
0
115,793
W
Nemesis
ezecias-66
Nemesis
17,143
9,556
0
3,323
24,374
14,834
1,450
5,144
18,488
0
137,882
W
Tiamat
ormepants
Tiamat
37,027
2,585
601
10,930
18,673
14,112
997
5,143
13,355
136,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,665
Gold Earned
82,747
646
Minions Killed
894
0
Camps Cleared
0
2,403,257
Distance Traveled
2,809,783
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,699
507
62
2
0
519,050
9
L
Ravana
10,835
374
84
3
0
417,337
1
L
Cupid
13,504
466
210
7
0
445,549
3
W
Zhong Kui
16,183
558
211
7
0
533,101
9
W
Izanami
18,763
647
254
9
0
590,354
2
L
Chang'e
12,004
414
101
3
0
483,404
12
L
Ganesha
13,449
464
24
1
0
516,934
2
L
Sun Wukong
13,873
478
227
8
0
540,033
2
W
Nemesis
15,259
526
189
7
0
571,309
0
W
Tiamat
17,843
615
178
6
0
595,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role