Player Matchup

Guan Yu
Guan Yu
Gold V
FlamencoSalvaje2
Guan Yu
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,583 MMR
Solo
Ymir
Ymir
Platinum V
Hades2941
Ymir
Platinum V
Level 120
God Stats
13W - 10L
1,582 SR
Queue Stats
257W - 271L
1,545 MMR
Solo
Apollo
Apollo
Bronze III
NaClyde
Apollo
Bronze III
Level 145
God Stats
4W - 1L
1,614 SR
Queue Stats
15W - 6L
1,534 MMR
Solo
Thanatos
Thanatos
Gold V
Shane11111111111
Thanatos
Gold V
Level 123
God Stats
2W - 1L
1,430 SR
Queue Stats
40W - 41L
1,544 MMR
Solo
Nu Wa
Nu Wa
Platinum III
fadetotauli
Nu Wa
Platinum III
Level 159
God Stats
8W - 10L
1,415 SR
Queue Stats
338W - 332L
1,617 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,508 SR
1,565 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,574 SR
1,565 MMR
Set
Set
Platinum IV
Dark Nyno
Set
Platinum IV
Level 108
God Stats
5W - 3L
1,813 SR
Queue Stats
244W - 246L
1,694 MMR
Party 1
Bacchus
Bacchus
Gold II
Nery97
Bacchus
Gold II
Level 149
God Stats
0W - 1L
1,504 SR
Queue Stats
72W - 75L
1,570 MMR
Solo
Aphrodite
Aphrodite
Gold II
TheBrzerkeR
Aphrodite
Gold II
Level 151
God Stats
0W - 6L
1,201 SR
Queue Stats
258W - 261L
1,454 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
TowerHump
Cu Chulainn
Gold V
Level 34
God Stats
6W - 4L
1,730 SR
Queue Stats
23W - 25L
1,583 MMR
Solo
Anhur
Anhur
Gold II
theD4NGL3R
Anhur
Gold II
Level 122
God Stats
3W - 4L
1,622 SR
Queue Stats
216W - 218L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
11,826
563
12,594
20,549
24,219
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
16
1 / 4 / 17
10,554
503
4,696
19,568
15,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
NaClyde
Apollo
19
11 / 3 / 9
12,877
613
20,196
12,911
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 9
11,532
549
8,435
15,940
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 2 / 12
11,773
561
18,001
10,998
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouAthenaTiamatKing ArthurScylla

VS

Bans
TsukuyomiAwilixHadesSun WukongJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,280
490
8,464
18,292
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Nery97
Bacchus
15
3 / 5 / 7
10,026
477
8,133
20,249
23,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
TheBrzerkeR
Aphrodite
14
2 / 9 / 7
9,430
449
9,789
15,895
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TowerHump
Cu Chulainn
16
2 / 4 / 4
10,076
480
11,438
20,206
18,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
17
1 / 4 / 3
11,021
525
5,376
13,686
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
29
Kills
13
13
Deaths
29
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
4
1
13
10.5
W
Ymir
1
4
17
2.38
W
Apollo
NaClyde
Apollo
11
3
9
5.17
L
Bacchus
Nery97
Bacchus
3
5
7
1.3
W
8
3
9
4.17
L
Aphrodite
TheBrzerkeR
Aphrodite
2
9
7
0.61
L
Cu Chulainn
TowerHump
Cu Chulainn
2
4
4
1
W
5
2
12
5.5
L
Anhur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,922
Damage
43,200
79,966
Taken
88,328
55,239
Mitigated
62,205
33,977
Healing
24,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,464
3,555
0
4,800
18,292
11,247
0
4,365
13,693
0
72,333
W
12,594
1,666
1,677
7,863
20,549
24,219
560
2,665
17,754
0
63,177
W
Ymir
4,696
439
0
4,902
19,568
15,516
499
4,544
14,882
40,096
0
W
Apollo
NaClyde
Apollo
20,196
14,166
0
4,659
12,911
5,322
5,288
4,195
8,662
0
90,569
L
Bacchus
Nery97
Bacchus
8,133
1,337
0
4,014
20,249
23,772
350
6,404
13,561
33,048
0
W
8,435
2,360
0
13,198
15,940
6,111
1,806
3,682
12,214
0
73,867
L
Aphrodite
TheBrzerkeR
Aphrodite
9,789
319
1,506
4,922
15,895
4,497
26
4,736
10,745
55,712
0
L
Cu Chulainn
TowerHump
Cu Chulainn
11,438
2,339
0
4,489
20,206
18,672
0
2,876
17,162
2,634
55,097
W
18,001
4,746
191
1,487
10,998
4,071
491
5,087
5,673
72,199
0
L
Anhur
5,376
2,314
0
4,492
13,686
4,017
1,274
3,894
9,650
0
70,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
50,833
499
Minions Killed
525
0
Camps Cleared
0
1,965,980
Distance Traveled
1,821,494
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,280
490
122
6
0
374,478
8
W
Guan Yu
11,826
563
111
5
0
412,553
2
W
Ymir
10,554
503
50
2
0
379,227
3
W
Apollo
12,877
613
136
6
0
355,546
3
L
Bacchus
10,026
477
34
2
0
390,132
7
W
Thanatos
11,532
549
93
4
0
443,408
3
L
Aphrodite
9,430
449
116
6
0
342,705
4
L
Cu Chulainn
10,076
480
111
5
0
364,998
3
W
Nu Wa
11,773
561
109
5
0
375,246
4
L
Anhur
11,021
525
142
7
0
349,181
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role