Player Matchup

Discordia
Discordia
Kathulhu28
Discordia
Level 8
God Stats
21W - 15L
1,626 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 4
Janus
Janus
ThatViper
Janus
Level 45
God Stats
1W - 2L
1,473 SR
Queue Stats
13W - 14L
1,460 Elo+
Party 2
Nemesis
Nemesis
ThtsTooMuchMan
Nemesis
Level 3
God Stats
3W - 2L
1,251 SR
Queue Stats
3W - 2L
981 Elo+
Party 2
Geb
Geb
Vantrooperz
Geb
Level 26
God Stats
5W - 2L
1,803 SR
Queue Stats
72W - 54L
1,529 Elo+
Party 4
Medusa
Medusa
Werr
Medusa
Level 60
God Stats
3W - 1L
1,690 SR
Queue Stats
51W - 47L
1,511 Elo+
Party 4
Team Averages
Level 28
1,569 SR
1,395 Elo+

VS

Team Averages
Level 18
1,530 SR
1,483 Elo+
Ymir
Ymir
Doddis
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,468 Elo+
Party 1
Zeus
Zeus
Griimniir
Zeus
Level 21
God Stats
43W - 33L
1,673 SR
Queue Stats
227W - 210L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
OsirisRising
Sun Wukong
Level 9
God Stats
2W - 2L
1,473 SR
Queue Stats
34W - 36L
1,454 Elo+
Party 3
Chang'e
Chang'e
ThePAYDELIMON
Chang'e
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
ninjablitz 58
Ratatoskr
Level 29
God Stats
1W - 0L
1,502 SR
Queue Stats
91W - 93L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kathulhu28
Discordia
17
2 / 4 / 14
11,054
1,005
10,194
12,753
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
ThatViper
Janus
17
7 / 12 / 9
12,245
1,113
25,723
17,253
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 17 / 11
9,898
900
7,935
23,645
9,297
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 12
11,562
1,051
12,350
20,706
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Werr
Medusa
17
7 / 3 / 8
12,006
1,091
20,750
14,582
6,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

39

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doddis
Ymir
19
6 / 4 / 21
11,233
1,021
14,465
18,569
17,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
17 / 1 / 13
13,651
1,241
32,455
9,743
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
OsirisRising
Sun Wukong
18
5 / 6 / 20
12,340
1,122
11,043
18,794
19,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
18
5 / 1 / 17
11,238
1,022
10,611
16,618
6,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
ninjablitz 58
Ratatoskr
18
6 / 6 / 16
11,509
1,046
12,284
18,833
11,582
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
126
18
Kills
39
39
Deaths
18
54
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ymir
Doddis
Ymir
6
4
21
4.13
W
Zeus
17
1
13
23.5
L
Discordia
Kathulhu28
Discordia
2
4
14
2.25
W
Sun Wukong
OsirisRising
Sun Wukong
5
6
20
2.5
L
Janus
ThatViper
Janus
7
12
9
0.96
W
Chang'e
5
1
17
13.5
L
0
17
11
0.32
L
2
3
12
2.67
L
Medusa
Werr
Medusa
7
3
8
3.67
W
Ratatoskr
ninjablitz 58
Ratatoskr
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,952
Damage
80,858
88,939
Taken
82,557
51,024
Mitigated
58,680
5,953
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Doddis
Ymir
14,465
2,929
0
230
18,569
17,650
0
12,557
5,618
25,738
0
W
Zeus
32,455
2,341
0
944
9,743
3,861
0
5,014
4,639
49,968
0
L
Discordia
Kathulhu28
Discordia
10,194
1,854
130
58
12,753
4,919
0
9,139
3,446
29,846
0
W
Sun Wukong
OsirisRising
Sun Wukong
11,043
2,568
0
389
18,794
19,464
0
9,138
9,422
360
31,874
L
Janus
ThatViper
Janus
25,723
2,645
0
0
17,253
6,370
0
11,979
5,087
50,578
0
W
Chang'e
10,611
1,036
5,759
5,886
16,618
6,123
0
11,934
4,422
34,249
0
L
7,935
3,875
0
855
23,645
9,297
0
14,858
8,563
0
17,642
L
12,350
1,158
0
1,690
20,706
24,403
0
13,651
6,528
17,127
0
L
Medusa
Werr
Medusa
20,750
8,773
0
3,220
14,582
6,035
0
6,946
7,478
0
53,007
W
Ratatoskr
ninjablitz 58
Ratatoskr
12,284
2,808
0
1,846
18,833
11,582
0
8,428
10,189
0
23,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,765
Gold Earned
59,971
194
Minions Killed
223
5
Camps Cleared
6
964,729
Distance Traveled
982,294
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,233
1,021
24
2
1
172,721
0
W
Zeus
13,651
1,241
53
5
0
197,144
0
L
Discordia
11,054
1,005
39
4
2
181,378
0
W
Sun Wukong
12,340
1,122
65
6
0
195,314
0
L
Janus
12,245
1,113
58
5
1
179,577
0
W
Chang'e
11,238
1,022
61
6
2
215,883
3
L
Nemesis
9,898
900
21
2
1
182,272
0
L
Geb
11,562
1,051
14
1
0
225,044
2
L
Medusa
12,006
1,091
62
6
1
196,458
1
W
Ratatoskr
11,509
1,046
20
2
3
201,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role