Player Matchup

Cerberus
Cerberus
DDZIN
Cerberus
Level 5
God Stats
1W - 1L
1,654 SR
Queue Stats
8W - 12L
1,482 Elo+
Solo
Olorun
Olorun
Derikprimo
Olorun
Level 8
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Cernunnos
Cernunnos
Quintanium
Cernunnos
Level 24
God Stats
3W - 4L
1,677 SR
Queue Stats
32W - 33L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
RzeroB
Ah Puch
Level 15
God Stats
8W - 2L
1,753 SR
Queue Stats
31W - 24L
1,406 Elo+
Party 1
Merlin
Merlin
kastiel306
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,563 SR
1,408 Elo+

VS

Team Averages
Level 22
1,521 SR
1,481 Elo+
Zeus
Zeus
DepressedAsHell
Zeus
Level 11
God Stats
10W - 8L
1,475 SR
Queue Stats
28W - 23L
1,555 Elo+
Solo
Nox
Nox
Jagubee
Nox
Level 29
God Stats
12W - 2L
1,900 SR
Queue Stats
286W - 311L
1,453 Elo+
Solo
Geb
Geb
Michelte36
Geb
Level 16
God Stats
13W - 4L
1,480 SR
Queue Stats
65W - 37L
1,481 Elo+
Solo
Bellona
Bellona
RodrigoTabata
Bellona
Level 26
God Stats
4W - 6L
1,249 SR
Queue Stats
16W - 25L
1,417 Elo+
Solo
Apollo
Apollo
xALPPHAx
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDZIN
Cerberus
15
1 / 7 / 6
9,496
950
7,245
20,188
18,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Derikprimo
Olorun
15
0 / 10 / 4
8,850
885
2,560
16,503
5,980
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Quintanium
Cernunnos
15
2 / 12 / 4
9,757
976
15,893
22,507
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
RzeroB
Ah Puch
16
4 / 10 / 4
10,931
1,093
18,352
20,186
6,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
kastiel306
Merlin
14
1 / 7 / 4
9,088
909
4,781
9,589
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 2 / 14
13,329
1,333
31,557
10,692
4,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
18
9 / 1 / 21
11,796
1,180
12,783
8,393
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 25
12,562
1,256
17,486
14,607
10,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
18
6 / 3 / 25
11,559
1,156
12,697
13,822
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
xALPPHAx
Apollo
17
6 / 2 / 19
10,814
1,081
8,442
6,278
2,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
150
8
Kills
46
46
Deaths
8
22
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DDZIN
Cerberus
1
7
6
0.57
W
19
2
14
13
L
Olorun
Derikprimo
Olorun
0
10
4
0.2
W
Nox
9
1
21
19.5
W
6
0
25
18.5
L
Cernunnos
Quintanium
Cernunnos
2
12
4
0.33
W
Bellona
6
3
25
6.17
L
Ah Puch
RzeroB
Ah Puch
4
10
4
0.6
L
Merlin
kastiel306
Merlin
1
7
4
0.43
W
Apollo
xALPPHAx
Apollo
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,831
Damage
82,965
88,973
Taken
53,792
40,048
Mitigated
26,825
6,463
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DDZIN
Cerberus
7,245
137
0
1,289
20,188
18,147
0
13,391
6,797
27,164
0
W
31,557
3,041
0
2,224
10,692
4,190
0
5,386
5,306
56,793
0
L
Olorun
Derikprimo
Olorun
2,560
986
1,721
1,252
16,503
5,980
0
11,236
5,267
10,165
0
W
Nox
12,783
985
0
640
8,393
3,260
0
5,254
3,139
33,982
0
W
17,486
3,112
0
611
14,607
10,245
0
9,174
5,433
25,426
0
L
Cernunnos
Quintanium
Cernunnos
15,893
8,968
0
1,415
22,507
6,931
0
15,811
6,696
0
31,491
W
Bellona
12,697
4,621
0
2,573
13,822
7,081
0
8,190
5,632
0
27,318
L
Ah Puch
RzeroB
Ah Puch
18,352
1,511
0
786
20,186
6,133
0
14,292
5,894
34,682
0
L
Merlin
kastiel306
Merlin
4,781
489
0
0
9,589
2,857
0
7,096
2,493
18,931
0
W
Apollo
xALPPHAx
Apollo
8,442
4,560
0
544
6,278
2,049
0
4,934
1,344
0
17,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
60,060
158
Minions Killed
212
3
Camps Cleared
11
781,182
Distance Traveled
1,005,066
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,496
950
40
4
0
198,869
0
W
Zeus
13,329
1,333
59
6
3
211,530
1
L
Olorun
8,850
885
13
1
0
150,767
2
W
Nox
11,796
1,180
73
7
3
199,439
0
W
Geb
12,562
1,256
12
1
1
216,140
4
L
Cernunnos
9,757
976
24
2
2
159,274
0
W
Bellona
11,559
1,156
41
4
4
188,011
0
L
Ah Puch
10,931
1,093
54
5
0
163,027
5
L
Merlin
9,088
909
27
3
1
109,245
1
W
Apollo
10,814
1,081
27
3
0
189,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role