Player Matchup

Ares
Ares
HipoGOD
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HipoGOD3
Gilgamesh
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Susano
Susano
Hipogod2
Susano
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
LivetTea
Merlin
Level 29
God Stats
5W - 7L
1,689 SR
Queue Stats
12W - 25L
1,333 Elo+
Solo
Anhur
Anhur
Ranathedead
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 7
1,538 SR
1,467 Elo+

VS

Team Averages
Level 14
1,468 SR
1,484 Elo+
Guan Yu
Guan Yu
CooKy061
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
SamArgon
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Vini20101111
Sylvanus
Level 25
God Stats
4W - 8L
1,434 SR
Queue Stats
50W - 66L
1,404 Elo+
Party 2
Bakasura
Bakasura
chaosguiltyttv
Bakasura
Level 23
God Stats
7W - 8L
1,404 SR
Queue Stats
18W - 22L
1,517 Elo+
Solo
Izanami
Izanami
muzzeargamer
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HipoGOD
Ares
9
0 / 1 / 8
6,359
454
3,686
9,366
4,058
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
HipoGOD3
Gilgamesh
14
8 / 2 / 0
8,465
605
8,003
6,994
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
Hipogod2
Susano
15
10 / 0 / 3
8,815
630
7,854
8,467
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LivetTea
Merlin
11
0 / 2 / 2
6,781
484
1,220
6,469
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 2 / 2
8,317
594
9,997
9,015
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CooKy061
Guan Yu
11
0 / 3 / 2
6,395
457
1,658
6,365
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 0
5,463
390
1,634
4,432
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Vini20101111
Sylvanus
9
1 / 6 / 2
6,005
429
4,684
9,502
5,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
12
4 / 7 / 0
7,403
529
5,333
11,989
4,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
muzzeargamer
Izanami
9
2 / 7 / 1
6,525
466
6,371
9,619
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
27
Kills
7
7
Deaths
27
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CooKy061
Guan Yu
0
3
2
0.33
W
Ares
HipoGOD
Ares
0
1
8
4
W
Gilgamesh
HipoGOD3
Gilgamesh
8
2
0
4
W
Susano
Hipogod2
Susano
10
0
3
11.5
W
Merlin
LivetTea
Merlin
0
2
2
0.5
W
9
2
2
5
L
0
4
0
0
L
Sylvanus
Vini20101111
Sylvanus
1
6
2
0.33
L
Bakasura
4
7
0
0.57
L
Izanami
muzzeargamer
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,760
Damage
19,680
40,311
Taken
41,907
16,485
Mitigated
18,071
13,283
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CooKy061
Guan Yu
1,658
195
105
1,022
6,365
4,410
499
0
6,365
0
23,312
W
Ares
HipoGOD
Ares
3,686
264
0
3,254
9,366
4,058
132
2,053
7,313
14,755
0
W
Gilgamesh
HipoGOD3
Gilgamesh
8,003
2,181
0
850
6,994
4,189
0
424
6,145
0
42,563
W
Susano
Hipogod2
Susano
7,854
2,729
0
3,282
8,467
3,067
0
226
8,101
0
54,506
W
Merlin
LivetTea
Merlin
1,220
138
0
1,907
6,469
2,163
1,343
1,440
4,869
35,294
0
W
9,997
3,665
0
3,990
9,015
3,008
630
1,475
7,515
0
54,910
L
1,634
148
0
338
4,432
1,125
120
949
3,483
17,400
0
L
Sylvanus
Vini20101111
Sylvanus
4,684
1,844
1,374
1,195
9,502
5,470
0
2,207
7,295
9,384
1,071
L
Bakasura
5,333
4,812
0
1,312
11,989
4,047
0
173
11,816
0
26,496
L
Izanami
muzzeargamer
Izanami
6,371
4,449
0
526
9,619
3,019
0
1,577
8,042
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
31,791
374
Minions Killed
234
0
Camps Cleared
0
1,217,129
Distance Traveled
1,197,113
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,395
457
59
4
0
300,956
2
W
Ares
6,359
454
24
2
0
219,028
0
W
Gilgamesh
8,465
605
86
6
0
273,957
0
W
Susano
8,815
630
111
8
0
277,782
1
W
Merlin
6,781
484
62
4
0
239,718
1
W
Anhur
8,317
594
91
7
0
206,644
0
L
Ra
5,463
390
36
3
0
154,990
2
L
Sylvanus
6,005
429
15
1
0
248,668
0
L
Bakasura
7,403
529
67
5
0
251,092
0
L
Izanami
6,525
466
57
4
0
241,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role