Player Matchup

Cerberus
Cerberus
BeachenBabe67
Cerberus
Level 33
God Stats
3W - 4L
1,605 SR
Queue Stats
81W - 101L
1,472 Elo+
Solo
Scylla
Scylla
FreeloCarlino
Scylla
Level 89
God Stats
17W - 8L
1,715 SR
Queue Stats
217W - 125L
1,665 Elo+
Party 2
Horus
Horus
ImShags-
Horus
Level 147
God Stats
3W - 2L
1,721 SR
Queue Stats
442W - 307L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
Muzzaratti
Hun Batz
Level 157
God Stats
4W - 3L
1,716 SR
Queue Stats
462W - 311L
1,652 Elo+
Party 2
Apollo
Apollo
Versi0n02
Apollo
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 80L
1,679 Elo+
Party 2
Team Averages
Level 91
1,651 SR
1,613 Elo+

VS

Team Averages
Level 72
1,657 SR
1,589 Elo+
Cernunnos
Cernunnos
FriendlyJL
Cernunnos
Level 48
God Stats
9W - 11L
1,650 SR
Queue Stats
401W - 348L
1,558 Elo+
Party 3
Bacchus
Bacchus
JKHustlin
Bacchus
Level 135
God Stats
0W - 3L
1,737 SR
Queue Stats
288W - 236L
1,558 Elo+
Party 1
Da Ji
Da Ji
Lowl58
Da Ji
Level 100
God Stats
3W - 2L
1,851 SR
Queue Stats
190W - 149L
1,574 Elo+
Party 3
Gilgamesh
Gilgamesh
SeamedCrayon925
Gilgamesh
Level 61
God Stats
7W - 4L
1,387 SR
Queue Stats
521W - 465L
1,599 Elo+
Party 3
Hel
Hel
TeflonCon
Hel
Level 15
God Stats
0W - 1L
1,662 SR
Queue Stats
4W - 9L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeachenBabe67
Cerberus
12
2 / 0 / 0
6,448
645
2,687
6,995
4,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 5
6,106
611
7,552
3,158
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
ImShags-
Horus
8
1 / 2 / 8
5,680
568
4,066
8,983
4,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Muzzaratti
Hun Batz
11
5 / 1 / 2
6,332
633
3,196
5,966
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Versi0n02
Apollo
10
3 / 2 / 1
6,126
613
6,859
6,651
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FriendlyJL
Cernunnos
9
1 / 3 / 0
5,671
567
4,897
6,902
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
JKHustlin
Bacchus
7
2 / 4 / 3
5,414
541
3,526
8,265
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Lowl58
Da Ji
9
2 / 4 / 2
5,679
568
4,096
8,482
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
SeamedCrayon925
Gilgamesh
11
0 / 0 / 0
5,763
576
2,831
5,469
2,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 1
5,502
550
2,258
6,940
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeachenBabe67
Cerberus
2
0
0
2
W
3
0
5
5.5
L
Cernunnos
FriendlyJL
Cernunnos
1
3
0
0.33
W
Horus
ImShags-
Horus
1
2
8
2.5
L
Bacchus
JKHustlin
Bacchus
2
4
3
0.88
L
Da Ji
Lowl58
Da Ji
2
4
2
0.75
W
Hun Batz
Muzzaratti
Hun Batz
5
1
2
6
L
Gilgamesh
SeamedCrayon925
Gilgamesh
0
0
0
0
L
0
3
1
0.17
W
Apollo
Versi0n02
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
17,608
31,753
Taken
36,058
13,533
Mitigated
13,955
10,918
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeachenBabe67
Cerberus
2,687
379
0
3,847
6,995
4,349
0
122
6,833
42,903
0
W
7,552
1,607
0
772
3,158
1,035
0
1,515
1,587
36,458
0
L
Cernunnos
FriendlyJL
Cernunnos
4,897
2,493
0
1,822
6,902
1,715
0
435
6,467
0
27,197
W
Horus
ImShags-
Horus
4,066
2,017
422
2,871
8,983
4,013
0
1,624
7,285
0
7,927
L
Bacchus
JKHustlin
Bacchus
3,526
349
0
2,716
8,265
5,284
0
2,882
5,278
11,791
0
L
Da Ji
Lowl58
Da Ji
4,096
874
0
2,219
8,482
2,370
0
1,801
6,565
0
23,345
W
Hun Batz
Muzzaratti
Hun Batz
3,196
1,066
0
904
5,966
2,327
0
1,538
4,382
0
37,591
L
Gilgamesh
SeamedCrayon925
Gilgamesh
2,831
934
0
703
5,469
2,087
0
2,155
3,314
0
34,220
L
2,258
0
284
3,364
6,940
2,499
0
2,643
4,195
28,957
0
W
Apollo
Versi0n02
Apollo
6,859
5,407
0
2,102
6,651
1,809
0
769
5,882
0
29,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
28,029
343
Minions Killed
281
0
Camps Cleared
0
1,023,518
Distance Traveled
988,208
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,448
645
126
13
0
201,114
0
W
Scylla
6,106
611
76
8
0
199,614
2
L
Cernunnos
5,671
567
59
6
0
170,253
4
W
Horus
5,680
568
7
1
0
203,015
0
L
Bacchus
5,414
541
22
2
0
207,924
1
L
Da Ji
5,679
568
53
5
0
204,603
3
W
Hun Batz
6,332
633
67
7
0
221,217
0
L
Gilgamesh
5,763
576
73
7
0
200,505
3
L
Hel
5,502
550
74
7
0
204,923
0
W
Apollo
6,126
613
67
7
0
198,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role