Player Matchup

Da Ji
Da Ji
EpicDanycross
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,616 Elo+
Solo
Danzaburou
Danzaburou
GMiranda2408
Danzaburou
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
322W - 326L
1,485 Elo+
Solo
Anubis
Anubis
GmMyNamelsT0KY0
Anubis
Level 29
God Stats
20W - 17L
1,622 SR
Queue Stats
432W - 426L
1,516 Elo+
Solo
Aphrodite
Aphrodite
captainowo
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,253 Elo+
Solo
Thoth
Thoth
tl123871
Thoth
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 87L
1,713 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,517 Elo+

VS

Team Averages
Level 23
1,549 SR
1,555 Elo+
Olorun
Olorun
CYBERwill236
Olorun
Level 39
God Stats
18W - 16L
1,467 SR
Queue Stats
326W - 294L
1,522 Elo+
Party 1
Tiamat
Tiamat
Geckoguy6000
Tiamat
Level 27
God Stats
162W - 126L
1,784 SR
Queue Stats
388W - 379L
1,689 Elo+
Solo
Gilgamesh
Gilgamesh
THATGUYPOZZY
Gilgamesh
Level 17
God Stats
18W - 10L
1,587 SR
Queue Stats
20W - 13L
1,529 Elo+
Party 1
Hercules
Hercules
rukshabinga3
Hercules
Level 15
God Stats
18W - 9L
1,597 SR
Queue Stats
120W - 111L
1,525 Elo+
Party 1
Thanatos
Thanatos
troney16
Thanatos
Level 17
God Stats
4W - 2L
1,312 SR
Queue Stats
29W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,152
482
10,024
15,702
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GMiranda2408
Danzaburou
12
0 / 5 / 1
8,209
432
3,881
12,067
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 4 / 0
9,559
503
12,350
14,009
7,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
captainowo
Aphrodite
12
1 / 6 / 3
7,600
400
9,052
16,444
12,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
tl123871
Thoth
13
0 / 7 / 3
7,922
417
5,288
10,188
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
8 / 0 / 1
10,484
552
11,294
12,369
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
17
12 / 1 / 6
11,455
603
18,370
10,616
8,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
THATGUYPOZZY
Gilgamesh
12
0 / 2 / 4
7,897
416
2,842
13,920
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
rukshabinga3
Hercules
15
2 / 2 / 10
10,028
528
6,971
16,218
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
troney16
Thanatos
19
7 / 1 / 4
11,199
589
10,450
13,863
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
29
29
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
0
1
8.5
L
2
7
2
0.43
L
Danzaburou
GMiranda2408
Danzaburou
0
5
1
0.1
W
Tiamat
12
1
6
15
L
3
4
0
0.75
W
Gilgamesh
THATGUYPOZZY
Gilgamesh
0
2
4
1
L
Aphrodite
captainowo
Aphrodite
1
6
3
0.42
W
Hercules
rukshabinga3
Hercules
2
2
10
3.5
L
Thoth
tl123871
Thoth
0
7
3
0.21
W
Thanatos
troney16
Thanatos
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,595
Damage
49,927
68,410
Taken
66,986
32,262
Mitigated
39,393
23,969
Healing
40,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,294
5,354
474
8,501
12,369
4,930
1,618
2,869
9,474
82,696
0
L
10,024
1,642
0
4,117
15,702
5,765
0
5,500
9,933
0
62,969
L
Danzaburou
GMiranda2408
Danzaburou
3,881
1,063
0
2,705
12,067
3,839
69
8,223
3,727
0
41,521
W
Tiamat
18,370
1,705
195
5,761
10,616
8,658
708
3,680
6,714
70,016
0
L
12,350
1,032
0
6,360
14,009
7,406
513
3,547
10,152
58,209
0
W
Gilgamesh
THATGUYPOZZY
Gilgamesh
2,842
447
0
4,397
13,920
5,858
0
8,400
5,442
0
32,598
L
Aphrodite
captainowo
Aphrodite
9,052
853
3,151
7,174
16,444
12,029
472
6,413
9,697
43,548
0
W
Hercules
rukshabinga3
Hercules
6,971
1,858
0
4,366
16,218
14,335
0
8,099
7,986
0
29,048
L
Thoth
tl123871
Thoth
5,288
283
0
462
10,188
3,223
501
4,959
4,962
43,425
0
W
Thanatos
troney16
Thanatos
10,450
3,699
0
16,412
13,863
5,612
1,174
3,101
10,680
0
86,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,442
Gold Earned
51,063
495
Minions Killed
530
0
Camps Cleared
0
1,645,663
Distance Traveled
1,846,817
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,484
552
151
8
0
333,012
2
L
Da Ji
9,152
482
120
6
0
360,585
2
L
Danzaburou
8,209
432
84
4
0
350,239
2
W
Tiamat
11,455
603
122
6
0
374,818
1
L
Anubis
9,559
503
117
6
0
266,331
4
W
Gilgamesh
7,897
416
67
4
0
345,210
0
L
Aphrodite
7,600
400
78
4
0
335,730
1
W
Hercules
10,028
528
44
2
0
384,429
3
L
Thoth
7,922
417
96
5
0
332,778
2
W
Thanatos
11,199
589
146
8
0
409,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role