Player Matchup

Medusa
Medusa
AvaiIabIe
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,592 Elo+
Party 1
Awilix
Awilix
CoffeeRiver
Awilix
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,613 Elo+
Party 2
Ganesha
Ganesha
MrSmoooth
Ganesha
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 29L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
adriansoo12
Sylvanus
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
32W - 22L
1,609 Elo+
Solo
Merlin
Merlin
ggunit666
Merlin
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 48L
1,707 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,623 Elo+

VS

Team Averages
Level 20
1,487 SR
1,425 Elo+
Nemesis
Nemesis
Anapian
Nemesis
Level 17
God Stats
2W - 2L
1,423 SR
Queue Stats
19W - 13L
1,405 Elo+
Party 3
Rama
Rama
AsianOnion1
Rama
Level 43
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 7L
1,522 Elo+
Party 3
King Arthur
King Arthur
CarlsonEZ
King Arthur
Level 15
God Stats
1W - 1L
1,288 SR
Queue Stats
21W - 14L
1,435 Elo+
Party 3
Ymir
Ymir
GenderDestroyer
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,429 Elo+
Party 3
Kukulkan
Kukulkan
PlipPlopPlop
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AvaiIabIe
Medusa
17
12 / 2 / 1
11,190
589
16,605
10,517
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
16
6 / 0 / 3
10,416
548
7,990
12,105
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MrSmoooth
Ganesha
16
0 / 4 / 13
10,282
541
7,405
15,258
11,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
adriansoo12
Sylvanus
18
1 / 0 / 3
11,029
580
6,847
10,762
11,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
ggunit666
Merlin
19
5 / 1 / 4
11,859
624
11,396
6,295
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anapian
Nemesis
12
3 / 6 / 1
8,249
434
8,770
12,873
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 2
8,372
441
7,238
11,103
3,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
CarlsonEZ
King Arthur
16
0 / 2 / 0
8,840
465
7,329
20,632
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 5
6,998
368
6,529
12,773
6,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
PlipPlopPlop
Kukulkan
13
0 / 6 / 1
7,857
414
5,107
10,342
3,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
7
7
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anapian
Nemesis
3
6
1
0.58
L
4
5
2
1
W
Medusa
AvaiIabIe
Medusa
12
2
1
6.25
L
King Arthur
CarlsonEZ
King Arthur
0
2
0
0
W
Awilix
6
0
3
7.5
L
0
5
5
0.5
W
Ganesha
MrSmoooth
Ganesha
0
4
13
1.63
L
Kukulkan
PlipPlopPlop
Kukulkan
0
6
1
0.08
W
Sylvanus
adriansoo12
Sylvanus
1
0
3
2.5
W
Merlin
ggunit666
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,243
Damage
34,973
54,937
Taken
67,723
36,802
Mitigated
33,375
13,624
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anapian
Nemesis
8,770
4,964
0
4,205
12,873
6,064
0
2,523
10,350
60
42,553
L
7,238
5,592
720
2,322
11,103
3,290
0
3,426
7,677
0
45,561
W
Medusa
AvaiIabIe
Medusa
16,605
8,148
0
500
10,517
4,649
2,594
3,169
7,202
0
64,181
L
King Arthur
CarlsonEZ
King Arthur
7,329
957
0
6,407
20,632
14,700
43
9,462
11,170
0
59,634
W
Awilix
7,990
3,108
0
5,422
12,105
6,548
0
2,158
9,786
0
62,666
L
6,529
1,645
0
1,633
12,773
6,243
0
4,650
8,123
18,776
0
W
Ganesha
MrSmoooth
Ganesha
7,405
804
0
621
15,258
11,782
174
4,796
10,344
29,366
0
L
Kukulkan
PlipPlopPlop
Kukulkan
5,107
1,290
0
398
10,342
3,078
171
5,137
5,205
43,880
0
W
Sylvanus
adriansoo12
Sylvanus
6,847
2,781
388
6,173
10,762
11,262
88
899
9,588
68,060
13,967
W
Merlin
ggunit666
Merlin
11,396
1,616
0
520
6,295
2,561
27
1,173
5,032
94,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
40,316
589
Minions Killed
429
0
Camps Cleared
0
1,739,763
Distance Traveled
1,771,730
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,249
434
71
4
0
387,582
5
L
Rama
8,372
441
87
5
0
348,521
0
W
Medusa
11,190
589
143
8
0
321,305
0
L
King Arthur
8,840
465
125
7
0
374,493
1
W
Awilix
10,416
548
99
5
0
455,249
8
L
Ymir
6,998
368
37
2
0
348,815
6
W
Ganesha
10,282
541
5
0
0
336,199
3
L
Kukulkan
7,857
414
109
6
0
312,319
0
W
Sylvanus
11,029
580
172
9
0
275,112
4
W
Merlin
11,859
624
170
9
0
351,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role