Player Matchup

Cthulhu
Cthulhu
BowserJR114
Cthulhu
Level 7
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
LyricalDeer3537
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Mjaarya
Neith
Level 18
God Stats
16W - 37L
1,301 SR
Queue Stats
24W - 46L
1,201 Elo+
Solo
Hachiman
Hachiman
bootytickler0
Hachiman
Level 25
God Stats
2W - 11L
1,045 SR
Queue Stats
63W - 103L
1,207 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 29
God Stats
66W - 100L
1,354 SR
Queue Stats
375W - 431L
1,258 Elo+
Solo
Team Averages
Level 16
1,265 SR
1,333 Elo+

VS

Team Averages
Level 33
1,445 SR
1,477 Elo+
Cerberus
Cerberus
Apexmax21
Cerberus
Level 29
God Stats
17W - 11L
1,521 SR
Queue Stats
140W - 163L
1,332 Elo+
Solo
Ravana
Ravana
Creepertron
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,493 Elo+
Solo
Artio
Artio
fulham2009
Artio
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,713 Elo+
Solo
Neith
Neith
sonnymoore896
Neith
Level 3
God Stats
1W - 1L
1,237 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
yenericplay-wolf
Scylla
Level 106
God Stats
62W - 64L
1,466 SR
Queue Stats
169W - 244L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BowserJR114
Cthulhu
7
0 / 13 / 3
6,225
311
3,174
13,775
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 11 / 2
7,712
386
3,337
12,236
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Mjaarya
Neith
12
3 / 7 / 7
8,197
410
7,865
13,135
3,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
bootytickler0
Hachiman
15
13 / 7 / 2
10,176
509
11,328
15,752
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 6 / 0
9,528
476
14,771
20,015
7,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apexmax21
Cerberus
16
10 / 2 / 14
11,869
593
11,407
16,247
16,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
11
1 / 6 / 4
8,163
408
2,273
9,568
3,356
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
18
6 / 2 / 0
10,867
543
14,069
22,263
20,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 10 / 3
8,371
419
3,168
11,401
4,921
Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
18 / 3 / 5
12,040
602
17,698
9,749
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
21
Kills
38
44
Deaths
23
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apexmax21
Cerberus
10
2
14
8.5
L
Cthulhu
BowserJR114
Cthulhu
0
13
3
0.12
W
Ravana
1
6
4
0.5
L
3
11
2
0.36
L
Neith
Mjaarya
Neith
3
7
7
0.93
L
Hachiman
bootytickler0
Hachiman
13
7
2
2
W
Artio
6
2
0
3
L
2
6
0
0.33
W
3
10
3
0.45
W
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
48,615
74,913
Taken
69,228
27,385
Mitigated
49,380
12,780
Healing
24,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apexmax21
Cerberus
11,407
857
721
4,644
16,247
16,787
1,038
1,663
14,340
45,630
0
L
Cthulhu
BowserJR114
Cthulhu
3,174
536
0
117
13,775
6,367
68
6,299
7,269
10,138
0
W
Ravana
2,273
401
0
2,254
9,568
3,356
679
120
9,408
0
33,788
L
3,337
1,104
0
814
12,236
3,949
0
4,983
7,135
0
35,340
L
Neith
Mjaarya
Neith
7,865
4,756
0
1,457
13,135
3,815
528
10,104
2,809
0
30,723
L
Hachiman
bootytickler0
Hachiman
11,328
6,021
0
1,677
15,752
5,491
162
7,573
7,956
0
49,349
W
Artio
14,069
4,671
0
12,510
22,263
20,293
0
0
22,263
58,736
0
L
14,771
11,414
0
8,715
20,015
7,763
962
14,069
5,946
0
68,888
W
3,168
1,843
0
871
11,401
4,921
947
350
10,967
0
16,849
W
17,698
3,743
428
2,783
9,749
4,023
1,527
539
9,076
74,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
51,310
294
Minions Killed
370
0
Camps Cleared
0
1,484,964
Distance Traveled
1,638,190
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,869
593
75
4
0
402,654
0
L
Cthulhu
6,225
311
16
1
0
322,957
0
W
Ravana
8,163
408
58
3
0
250,442
1
L
Pele
7,712
386
51
3
0
353,052
0
L
Neith
8,197
410
55
3
0
293,956
0
L
Hachiman
10,176
509
70
4
0
267,351
0
W
Artio
10,867
543
94
5
0
359,582
2
L
Anhur
9,528
476
102
5
0
247,648
0
W
Neith
8,371
419
24
1
0
265,958
0
W
Scylla
12,040
602
119
6
0
359,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role