Player Matchup

Ne Zha
Ne Zha
GezzerGunz
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PyroIL
Sobek
Level 141
God Stats
0W - 3L
1,552 SR
Queue Stats
356W - 336L
1,568 Elo+
Solo
Tyr
Tyr
bigswoleballs
Tyr
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
414W - 337L
1,598 Elo+
Party 2
Janus
Janus
eduxlux
Janus
Level 135
God Stats
1W - 5L
1,057 SR
Queue Stats
262W - 234L
1,606 Elo+
Solo
Izanami
Izanami
vintaag
Izanami
Level 117
God Stats
48W - 36L
1,632 SR
Queue Stats
400W - 344L
1,573 Elo+
Party 2
Team Averages
Level 128
1,448 SR
1,569 Elo+

VS

Team Averages
Level 110
1,608 SR
1,627 Elo+
Zhong Kui
Zhong Kui
Dudesky101
Zhong Kui
Level 62
God Stats
19W - 12L
1,826 SR
Queue Stats
164W - 145L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
HentaiOG
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
LuxIzLit
Anhur
Level 156
God Stats
9W - 9L
1,342 SR
Queue Stats
201W - 202L
1,580 Elo+
Solo
Achilles
Achilles
chuckybohoos
Achilles
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 249L
1,691 Elo+
Party 1
Awilix
Awilix
o0Akagaming0o
Awilix
Level 67
God Stats
8W - 1L
1,870 SR
Queue Stats
16W - 9L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GezzerGunz
Ne Zha
11
0 / 4 / 2
6,637
442
2,490
12,843
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
PyroIL
Sobek
10
0 / 2 / 4
6,852
457
3,885
11,209
8,232
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 2
7,493
500
6,927
10,501
5,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
eduxlux
Janus
13
3 / 2 / 1
7,706
514
7,214
6,382
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
vintaag
Izanami
14
4 / 4 / 1
8,974
598
10,188
10,550
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dudesky101
Zhong Kui
14
6 / 0 / 3
8,753
584
12,450
8,881
6,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HentaiOG
Gilgamesh
12
5 / 4 / 7
8,722
581
8,507
11,654
8,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
LuxIzLit
Anhur
15
2 / 2 / 3
8,538
569
6,874
9,035
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
chuckybohoos
Achilles
15
3 / 1 / 4
8,781
585
6,027
13,926
11,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 3
6,897
460
1,266
7,666
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
16
16
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dudesky101
Zhong Kui
6
0
3
7.5
L
Ne Zha
GezzerGunz
Ne Zha
0
4
2
0.25
W
Gilgamesh
HentaiOG
Gilgamesh
5
4
7
2.13
W
Anhur
LuxIzLit
Anhur
2
2
3
1.75
L
Sobek
PyroIL
Sobek
0
2
4
1
L
0
4
2
0.25
W
Achilles
chuckybohoos
Achilles
3
1
4
5
L
Janus
eduxlux
Janus
3
2
1
1.75
W
0
1
3
1.5
L
Izanami
vintaag
Izanami
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
35,124
51,485
Taken
51,162
23,230
Mitigated
30,596
11,256
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dudesky101
Zhong Kui
12,450
1,056
0
3,678
8,881
6,096
0
2,675
6,006
54,286
0
L
Ne Zha
GezzerGunz
Ne Zha
2,490
907
0
3,942
12,843
4,188
0
4,593
8,250
0
37,715
W
Gilgamesh
HentaiOG
Gilgamesh
8,507
2,484
0
648
11,654
8,390
0
4,215
7,299
0
28,428
W
Anhur
LuxIzLit
Anhur
6,874
3,920
0
2,978
9,035
2,262
816
556
8,447
0
53,760
L
Sobek
PyroIL
Sobek
3,885
290
0
2,276
11,209
8,232
0
4,248
6,961
12,051
0
L
6,927
1,199
0
1,544
10,501
5,910
0
1,521
8,980
0
43,305
W
Achilles
chuckybohoos
Achilles
6,027
2,294
0
3,877
13,926
11,369
451
1,805
11,998
25
50,004
L
Janus
eduxlux
Janus
7,214
365
0
535
6,382
1,987
0
1,385
4,997
56,485
0
W
1,266
666
0
3,496
7,666
2,479
0
1,313
6,313
0
34,956
L
Izanami
vintaag
Izanami
10,188
6,299
0
2,959
10,550
2,913
336
703
9,847
0
63,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,662
Gold Earned
41,691
447
Minions Killed
463
0
Camps Cleared
0
1,516,683
Distance Traveled
1,435,778
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,753
584
108
7
0
283,568
7
L
Ne Zha
6,637
442
80
5
0
313,904
0
W
Gilgamesh
8,722
581
40
3
0
315,910
2
W
Anhur
8,538
569
106
7
0
264,896
2
L
Sobek
6,852
457
23
2
0
318,896
5
L
Tyr
7,493
500
94
6
0
304,823
3
W
Achilles
8,781
585
120
8
0
240,698
1
L
Janus
7,706
514
119
8
0
321,679
5
W
Awilix
6,897
460
89
6
0
330,706
0
L
Izanami
8,974
598
131
9
0
257,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role