Player Matchup

Thor
Thor
Kaylasten
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 144L
1,467 Elo+
Solo
Susano
Susano
NomadicTitan666
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,431 Elo+
Solo
Pele
Pele
Soapyballs
Pele
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 35L
1,442 Elo+
Solo
Bacchus
Bacchus
Wilhelm1991
Bacchus
Level 21
God Stats
0W - 1L
1,263 SR
Queue Stats
14W - 17L
1,512 Elo+
Solo
Discordia
Discordia
perpetual151
Discordia
Level 23
God Stats
17W - 25L
1,476 SR
Queue Stats
536W - 614L
1,431 Elo+
Solo
Team Averages
Level 25
1,448 SR
1,457 Elo+

VS

Team Averages
Level 23
1,438 SR
1,429 Elo+
Anubis
Anubis
SlickieSloth
Anubis
Level 29
God Stats
33W - 28L
1,561 SR
Queue Stats
81W - 97L
1,414 Elo+
Solo
Ymir
Ymir
SoakedHen82
Ymir
Level 27
God Stats
1W - 2L
1,280 SR
Queue Stats
69W - 72L
1,502 Elo+
Party 1
Bakasura
Bakasura
Thorfnn
Bakasura
Level 12
God Stats
2W - 2L
1,503 SR
Queue Stats
5W - 5L
1,281 Elo+
Solo
Izanami
Izanami
abirdwithlegs
Izanami
Level 16
God Stats
9W - 7L
1,686 SR
Queue Stats
62W - 64L
1,456 Elo+
Solo
Chaac
Chaac
fruitloop2002
Chaac
Level 29
God Stats
2W - 4L
1,162 SR
Queue Stats
130W - 120L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 11 / 18
14,769
1,136
21,308
29,690
12,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 2 / 3
10,414
801
3,091
3,923
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
17 / 10 / 11
16,504
1,270
27,131
23,948
7,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Wilhelm1991
Bacchus
20
4 / 11 / 22
14,934
1,149
15,849
27,579
37,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
perpetual151
Discordia
20
5 / 3 / 24
14,637
1,126
32,469
15,545
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 9 / 20
15,132
1,164
23,317
20,773
9,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 20
13,872
1,067
10,687
23,195
25,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Thorfnn
Bakasura
20
12 / 12 / 16
15,178
1,168
19,450
23,333
11,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
20
7 / 5 / 22
14,740
1,134
21,109
15,802
5,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 3 / 24
13,263
1,020
15,966
22,611
23,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
139
34
Kills
37
37
Deaths
34
78
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thor
7
11
18
1.45
L
1
2
3
1.25
W
Anubis
10
9
20
2.22
W
6
5
20
3.2
L
17
10
11
2.25
W
Bakasura
Thorfnn
Bakasura
12
12
16
1.67
L
Bacchus
Wilhelm1991
Bacchus
4
11
22
1.36
W
Izanami
7
5
22
3.6
W
2
3
24
4.67
L
Discordia
perpetual151
Discordia
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,848
Damage
90,529
100,685
Taken
105,714
63,913
Mitigated
75,683
9,120
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
21,308
5,686
0
0
29,690
12,476
0
10,461
18,593
0
50,650
L
3,091
586
0
106
3,923
1,048
0
1,054
2,752
0
9,157
W
Anubis
23,317
1,739
0
3,675
20,773
9,415
0
5,585
14,951
41,869
0
W
10,687
2,764
912
1,211
23,195
25,926
0
11,943
10,720
30,248
0
L
27,131
8,705
0
1,661
23,948
7,513
0
11,745
11,573
0
49,307
W
Bakasura
Thorfnn
Bakasura
19,450
12,733
0
968
23,333
11,115
0
9,301
13,796
0
27,461
L
Bacchus
Wilhelm1991
Bacchus
15,849
2,243
0
2,960
27,579
37,372
0
7,369
19,909
35,650
0
W
Izanami
21,109
16,595
0
1,494
15,802
5,368
0
8,571
6,825
0
64,734
W
15,966
2,260
800
8,435
22,611
23,859
0
11,035
11,104
0
43,044
L
Discordia
perpetual151
Discordia
32,469
1,877
1,338
3,055
15,545
5,504
0
3,375
11,488
59,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,258
Gold Earned
72,185
228
Minions Killed
275
4
Camps Cleared
7
980,068
Distance Traveled
1,149,477
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,769
1,136
50
4
0
238,756
2
L
Susano
10,414
801
17
1
0
53,775
1
W
Anubis
15,132
1,164
36
3
2
197,189
3
W
Ymir
13,872
1,067
45
3
0
227,732
0
L
Pele
16,504
1,270
60
5
1
255,999
0
W
Bakasura
15,178
1,168
38
3
2
224,153
2
L
Bacchus
14,934
1,149
34
3
1
195,060
1
W
Izanami
14,740
1,134
95
7
3
224,499
2
W
Chaac
13,263
1,020
61
5
0
275,904
0
L
Discordia
14,637
1,126
67
5
2
236,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role