Player Matchup

Guan Yu
Guan Yu
ArkanjoSA
Guan Yu
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 11L
1,445 Elo+
Party 1
Cupid
Cupid
Millinha
Cupid
Level 101
God Stats
9W - 12L
1,213 SR
Queue Stats
16W - 23L
1,326 Elo+
Party 1
Da Ji
Da Ji
Sigat
Da Ji
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 10L
1,445 Elo+
Party 1
Merlin
Merlin
USASLUCAS
Merlin
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Ares
Ares
b1tway
Ares
Level 6
God Stats
5W - 5L
1,654 SR
Queue Stats
10W - 15L
1,445 Elo+
Party 1
Team Averages
Level 24
1,557 SR
1,432 Elo+

VS

Team Averages
Level 17
1,488 SR
1,433 Elo+
Geb
Geb
Michelte36
Geb
Level 16
God Stats
13W - 4L
1,404 SR
Queue Stats
65W - 37L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Quintanium
Cernunnos
Level 24
God Stats
3W - 4L
1,534 SR
Queue Stats
32W - 33L
1,382 Elo+
Party 2
Bastet
Bastet
Rodrigorodney
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
Ah Puch
Ah Puch
RzeroB
Ah Puch
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
31W - 24L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
aDemonIsRaging
Baron Samedi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArkanjoSA
Guan Yu
18
7 / 7 / 8
12,506
1,137
8,408
26,343
33,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Millinha
Cupid
16
0 / 8 / 6
9,863
897
3,626
14,610
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Sigat
Da Ji
19
15 / 14 / 7
15,406
1,401
30,455
27,871
13,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
USASLUCAS
Merlin
16
1 / 10 / 7
10,191
926
6,166
20,446
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
b1tway
Ares
17
1 / 6 / 9
10,872
988
5,550
21,398
23,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 21
13,580
1,235
19,574
15,208
10,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cernunnos
Quintanium
Cernunnos
20
20 / 5 / 15
15,481
1,407
37,469
14,276
5,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 6 / 19
12,046
1,095
11,156
11,007
4,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
RzeroB
Ah Puch
19
6 / 5 / 17
12,787
1,162
19,423
10,075
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
aDemonIsRaging
Baron Samedi
20
8 / 5 / 22
13,122
1,193
12,670
9,726
4,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
139
24
Kills
45
45
Deaths
24
37
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArkanjoSA
Guan Yu
7
7
8
1.57
W
7
3
21
5.83
L
Cupid
Millinha
Cupid
0
8
6
0.38
W
Cernunnos
Quintanium
Cernunnos
20
5
15
5.5
W
4
6
19
2.25
W
Ah Puch
RzeroB
Ah Puch
6
5
17
2.9
L
Da Ji
Sigat
Da Ji
15
14
7
1.32
L
Merlin
USASLUCAS
Merlin
1
10
7
0.45
W
Baron Samedi
aDemonIsRaging
Baron Samedi
8
5
22
3.8
L
Ares
b1tway
Ares
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,205
Damage
100,292
110,668
Taken
60,292
84,063
Mitigated
28,688
5,597
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArkanjoSA
Guan Yu
8,408
1,426
1,128
2,204
26,343
33,343
0
12,538
13,805
0
28,196
W
19,574
4,907
0
625
15,208
10,587
0
5,776
9,093
29,344
0
L
Cupid
Millinha
Cupid
3,626
1,573
65
140
14,610
5,507
0
8,744
5,866
0
25,184
W
Cernunnos
Quintanium
Cernunnos
37,469
20,174
0
2,526
14,276
5,840
0
975
13,301
0
59,043
W
11,156
4,685
0
800
11,007
4,310
0
2,411
8,596
0
17,441
W
Ah Puch
RzeroB
Ah Puch
19,423
2,279
0
222
10,075
3,417
0
1,512
8,563
38,054
0
L
Da Ji
Sigat
Da Ji
30,455
9,297
0
796
27,871
13,654
0
11,790
16,081
0
41,017
L
Merlin
USASLUCAS
Merlin
6,166
1,068
228
633
20,446
7,813
0
10,152
10,294
18,104
0
W
Baron Samedi
aDemonIsRaging
Baron Samedi
12,670
1,728
3,787
2,705
9,726
4,534
0
1,042
8,684
36,072
0
L
Ares
b1tway
Ares
5,550
648
0
403
21,398
23,746
0
8,443
12,955
16,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
67,016
139
Minions Killed
171
2
Camps Cleared
6
917,448
Distance Traveled
901,804
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,506
1,137
29
3
0
223,204
0
W
Geb
13,580
1,235
31
3
2
210,685
3
L
Cupid
9,863
897
43
4
0
155,617
0
W
Cernunnos
15,481
1,407
47
4
2
187,874
0
W
Bastet
12,046
1,095
5
0
0
186,384
1
W
Ah Puch
12,787
1,162
36
3
1
153,399
3
L
Da Ji
15,406
1,401
16
1
2
193,097
0
L
Merlin
10,191
926
29
3
0
186,416
2
W
Baron Samedi
13,122
1,193
52
5
1
163,462
1
L
Ares
10,872
988
22
2
0
159,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role