Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Samurai8912
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Fenrir
Fenrir
StellarMemories
Fenrir
Level 29
God Stats
2W - 2L
1,694 SR
Queue Stats
40W - 31L
1,611 Elo+
Solo
Ra
Ra
killnme
Ra
Level 29
God Stats
1W - 3L
1,220 SR
Queue Stats
96W - 77L
1,604 Elo+
Solo
Odin
Odin
lTheBoardMan
Odin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,593 Elo+
Solo
Team Averages
Level 20
1,483 SR
1,561 Elo+

VS

Team Averages
Level 25
1,621 SR
1,544 Elo+
Olorun
Olorun
CYBERwill236
Olorun
Level 39
God Stats
18W - 16L
1,452 SR
Queue Stats
326W - 294L
1,511 Elo+
Party 1
Tiamat
Tiamat
Geckoguy6000
Tiamat
Level 27
God Stats
162W - 126L
1,779 SR
Queue Stats
388W - 379L
1,682 Elo+
Solo
Loki
Loki
GmMyNamelsT0KY0
Loki
Level 29
God Stats
8W - 12L
1,746 SR
Queue Stats
432W - 426L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
THATGUYPOZZY
Gilgamesh
Level 17
God Stats
18W - 10L
1,575 SR
Queue Stats
20W - 13L
1,512 Elo+
Party 1
Hercules
Hercules
rukshabinga3
Hercules
Level 15
God Stats
18W - 9L
1,555 SR
Queue Stats
120W - 111L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 0
5,766
577
3,414
8,783
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
0 / 6 / 1
4,092
409
2,133
6,819
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 5 / 1
5,146
515
4,511
9,720
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,041
504
5,079
6,000
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,328
433
2,747
5,259
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 1 / 4
5,939
594
6,898
4,688
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
13
5 / 0 / 5
7,138
714
7,623
5,534
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 4
5,929
593
2,584
6,824
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
THATGUYPOZZY
Gilgamesh
11
4 / 0 / 0
6,197
620
4,575
5,566
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
rukshabinga3
Hercules
9
2 / 0 / 7
5,930
593
2,781
7,735
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
W
Olorun
3
1
4
5
W
Tiamat
5
0
5
7.5
W
2
2
4
2
L
0
6
1
0.08
L
1
5
1
0.3
W
Gilgamesh
THATGUYPOZZY
Gilgamesh
4
0
0
4
L
1
2
1
0.75
L
0
1
0
0
W
Hercules
rukshabinga3
Hercules
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
24,461
36,581
Taken
30,347
14,384
Mitigated
14,409
8,301
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,414
656
171
1,406
8,783
4,069
190
4,769
3,946
28,748
0
W
Olorun
6,898
3,036
469
2,652
4,688
1,488
98
2,413
2,200
35,410
0
W
Tiamat
7,623
1,262
0
3,214
5,534
2,934
424
1,455
3,987
42,833
0
W
2,584
360
0
2,656
6,824
2,013
0
1,848
4,976
0
26,904
L
2,133
634
0
237
6,819
2,806
220
2,860
3,778
0
8,613
L
4,511
644
0
3,495
9,720
3,238
0
3,000
6,626
0
24,848
W
Gilgamesh
THATGUYPOZZY
Gilgamesh
4,575
1,320
0
1,608
5,566
2,950
114
0
5,393
0
24,905
L
5,079
735
319
1,959
6,000
1,833
0
2,842
2,942
28,661
0
L
2,747
1,208
0
714
5,259
2,438
0
566
4,543
0
9,381
W
Hercules
rukshabinga3
Hercules
2,781
980
0
2,565
7,735
5,024
0
2,777
4,758
0
14,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
31,133
188
Minions Killed
288
0
Camps Cleared
0
980,459
Distance Traveled
990,801
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,766
577
47
5
0
200,514
2
W
Olorun
5,939
594
62
6
0
173,027
1
W
Tiamat
7,138
714
92
9
0
188,919
4
W
Loki
5,929
593
63
6
0
223,860
2
L
Nike
4,092
409
15
2
0
197,192
1
L
Fenrir
5,146
515
59
6
0
189,751
3
W
Gilgamesh
6,197
620
53
5
0
200,065
0
L
Ra
5,041
504
47
5
0
198,839
1
L
Odin
4,328
433
20
2
0
194,163
0
W
Hercules
5,930
593
18
2
0
204,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role