Player Matchup

Bellona
Bellona
Esssid
Bellona
Level 28
God Stats
9W - 12L
1,546 SR
Queue Stats
136W - 110L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
LeePhySthor
Guan Yu
Level 19
God Stats
1W - 1L
1,692 SR
Queue Stats
29W - 26L
1,454 Elo+
Party 1
Apollo
Apollo
OnkelKet_a420
Apollo
Level 28
God Stats
36W - 15L
1,742 SR
Queue Stats
129W - 100L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
Ultiduff
Ah Puch
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
piskotsteve
Ares
Level 11
God Stats
5W - 8L
1,490 SR
Queue Stats
28W - 30L
1,410 Elo+
Party 1
Team Averages
Level 24
1,594 SR
1,479 Elo+

VS

Team Averages
Level 27
1,513 SR
1,444 Elo+
Scylla
Scylla
Cottnz
Scylla
Level 19
God Stats
1W - 0L
1,247 SR
Queue Stats
53W - 55L
1,404 Elo+
Party 3
Ymir
Ymir
Hondhunter2
Ymir
Level 26
God Stats
27W - 22L
1,541 SR
Queue Stats
85W - 86L
1,373 Elo+
Party 3
Cernunnos
Cernunnos
Lennfried
Cernunnos
Level 29
God Stats
32W - 10L
1,936 SR
Queue Stats
844W - 819L
1,518 Elo+
Solo
Nike
Nike
Mecha8704
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 121L
1,566 Elo+
Solo
Set
Set
diskobox0205
Set
Level 33
God Stats
6W - 10L
1,341 SR
Queue Stats
71W - 78L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esssid
Bellona
15
4 / 4 / 2
9,579
456
6,788
16,151
10,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
LeePhySthor
Guan Yu
14
3 / 3 / 2
8,920
425
7,559
24,535
22,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 5 / 2
7,924
377
3,813
10,319
2,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ultiduff
Ah Puch
17
3 / 5 / 4
10,498
500
10,728
13,068
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 10 / 4
8,226
392
10,323
24,612
24,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cottnz
Scylla
16
4 / 4 / 1
11,017
525
10,451
10,346
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 11
11,440
545
8,429
16,086
13,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Lennfried
Cernunnos
19
4 / 2 / 7
12,484
594
12,578
13,803
5,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
20
8 / 2 / 6
13,498
643
23,768
23,495
25,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 3 / 4
12,493
595
14,854
19,014
14,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
27
27
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cottnz
Scylla
4
4
1
1.13
L
Bellona
Esssid
Bellona
4
4
2
1.25
W
4
2
11
4.75
L
Guan Yu
LeePhySthor
Guan Yu
3
3
2
1.33
W
Cernunnos
Lennfried
Cernunnos
4
2
7
3.75
W
Nike
8
2
6
5.5
L
2
5
2
0.6
L
Ah Puch
Ultiduff
Ah Puch
3
5
4
1
W
7
3
4
3
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
70,080
88,685
Taken
82,744
65,181
Mitigated
61,802
13,266
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cottnz
Scylla
10,451
1,191
0
1,003
10,346
3,397
1,138
4,065
6,281
53,023
0
L
Bellona
Esssid
Bellona
6,788
2,416
0
1,916
16,151
10,849
143
1,882
14,173
803
41,307
W
8,429
1,575
0
2,442
16,086
13,313
1,160
5,262
10,824
50,368
0
L
Guan Yu
LeePhySthor
Guan Yu
7,559
2,478
1,174
3,332
24,535
22,758
40
5,335
19,138
0
41,042
W
Cernunnos
Lennfried
Cernunnos
12,578
6,141
756
7,435
13,803
5,496
6,575
2,397
11,406
0
107,306
W
Nike
23,768
5,311
0
4,198
23,495
25,380
515
5,692
17,803
0
102,481
L
3,813
2,432
0
2,098
10,319
2,699
0
2,551
7,728
0
26,382
L
Ah Puch
Ultiduff
Ah Puch
10,728
610
0
2,312
13,068
4,401
570
3,278
9,600
63,231
0
W
14,854
6,969
0
7,658
19,014
14,216
3,062
3,872
14,181
0
106,367
L
10,323
910
0
2,434
24,612
24,474
70
5,312
19,166
29,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
60,932
378
Minions Killed
688
0
Camps Cleared
0
1,592,091
Distance Traveled
1,977,222
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,017
525
133
6
0
347,322
0
L
Bellona
9,579
456
93
4
0
287,126
2
W
Ymir
11,440
545
71
3
0
375,961
2
L
Guan Yu
8,920
425
71
3
0
386,880
1
W
Cernunnos
12,484
594
170
8
0
387,968
0
W
Nike
13,498
643
161
8
0
418,007
6
L
Apollo
7,924
377
54
3
0
220,091
0
L
Ah Puch
10,498
500
129
6
0
359,004
6
W
Set
12,493
595
153
7
0
447,964
0
L
Ares
8,226
392
31
1
0
338,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role